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https://github.com/qelectrotech/qelectrotech-source-mirror.git
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Add geometry editing, undo integration, and navigation to scripting
Extends the scripting surface from the previous commit with exactly the three things explicitly scoped out there, per follow-up direction: editing geometry, undo integration, and driving the GUI -- the last one narrowed to select/zoom/message after discussion, since "invoke any menu action by name" would let a script trigger a modal QDialog::exec() with nobody there to dismiss it, the same hang class investigated for bugtracker #882. ## New capabilities - addElement/setElementPosition/moveElement/deleteElement, through the same undo commands the GUI itself uses: AddGraphicsObjectCommand (the same one drag-from-collection-panel placement uses), QPropertyUndoCommand on the standard `pos` property, and DeleteQGraphicsItemCommand (refuses a non-deletable terminal, same as the Delete key). - undo/redo/canUndo/canRedo against the project's real QUndoStack -- the same one QETDiagramEditor's Ctrl+Z is wired to via undo_group.activeStack(), not a parallel mechanism. - selectElement/deselectAll (scene state, no view required -- works headless), zoomFit/zoomToContent/zoomReset (need the active DiagramView, so false headless where there is nothing to zoom), and showMessage (a modal QET::QetMessageBox::information -- safe headless because non-interactive mode is already on for the whole process before any script runs). ## Two real bugs caught by testing this, not assumed away 1. save() was still going through the same reopen-from-disk path as every export method: it opened a *second*, unmodified copy of the project from its file on disk and rewrote that. addElement() and friends operate on the live in-memory project, so nothing they did ever reached the saved file -- an element counted correctly in memory and then silently vanished from the output. Fixed by having save() write m_project->toXml() directly, the only method that touches the live instance rather than a fresh copy of the file. 2. A script calling setElementPosition() then moveElement() on the same element produced a saved position that didn't match either call, and undo/redo didn't step through them independently. Traced to QPropertyUndoCommand::mergeWith() (pre-existing, not new): consecutive commands on the same object+property merge when their text() also matches, and both calls build the identical "Déplacer %1" text for a given element -- exactly the same collapsing dragging an item repeatedly gets. Not a bug in the new code; a wrong assumption in the first test. Re-verified against the correct, merge-aware expectation: add -> merged move -> undo (back to first position) -> undo (element removed) -> redo (element back) -> redo (merged move reapplied) landed at the exact predicted final position, read back from the saved XML. ## Verified Qt6, build clean from a fresh reconfigure, ctest 6/6. - Headless: addElement returns a real uuid and the count updates; select/set-position/move all report correctly; the merge-aware undo/redo/save round trip above, confirmed against the saved file's actual XML, not just in-memory counters. - Corpus: the existing read-model smoke script re-run against all 24 shipped example projects on the fixed binary, 0 failures. - zoomFit correctly returns false headless (no view to act on), confirming the "narrowed GUI-driving" scope holds in code, not just in the doc comment. - GUI: running the add-only script via "Exécuter un script..." marked the project [modifié] in the title bar, the same change-tracking path a manual edit goes through -- consistent with the undo command actually being pushed onto the project's real stack rather than some side channel invisible to the rest of the application. Refs #162. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
@@ -17,16 +17,27 @@
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*/
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#include "qetscriptapi.h"
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#include "../ElementsCollection/elementslocation.h"
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#include "../QPropertyUndoCommand/qpropertyundocommand.h"
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#include "../cli_export.h"
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#include "../diagram.h"
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#include "../diagramcontent.h"
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#include "../diagramview.h"
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#include "../factory/elementfactory.h"
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#include "../qetgraphicsitem/element.h"
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#include "../qetmessagebox.h"
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#include "../qetproject.h"
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#include "../undocommand/addgraphicsobjectcommand.h"
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#include "../undocommand/deleteqgraphicsitemcommand.h"
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#include <QFile>
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#include <QTextStream>
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#include <QUndoCommand>
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QetScriptApi::QetScriptApi(QETProject *project, QObject *parent) :
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QetScriptApi::QetScriptApi(QETProject *project, DiagramView *view, QObject *parent) :
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QObject(parent),
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m_project(project)
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m_project(project),
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m_view(view)
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{
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}
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@@ -159,12 +170,230 @@ bool QetScriptApi::setTitleBlock(const QString &output, const QStringList &assig
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return runFlag(QStringLiteral("--set-titleblock"), args);
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}
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/**
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@brief QetScriptApi::save
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Write this project's own current in-memory state -- unlike every export
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method above, this does NOT go through runFlag()/CLIExport::run(): that
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reopens the project fresh from its file on disk, which would never see
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any addElement()/setElementPosition()/moveElement()/deleteElement() this
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script made, only silently rewrite the file exactly as it already was.
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Caught by testing this against a script that added an element and
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called save(): the element counted correctly in memory but the saved
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file didn't have it, since the old implementation opened an unrelated,
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unmodified second copy of the project to write.
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@param output path to write to; the project's own file path if empty
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@return false if there is no output path to use, or the file could not
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be opened for writing
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*/
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bool QetScriptApi::save(const QString &output)
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{
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return runFlag(QStringLiteral("--resave"), {output});
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if (!m_project) return false;
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const QString path = output.isEmpty() ? m_project->filePath() : output;
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if (path.isEmpty()) {
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log(QStringLiteral("qet.save: no output path given and the project has none of its own -- pass one"));
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return false;
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}
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QFile file(path);
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if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
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log(QStringLiteral("qet.save: cannot open '%1' for writing").arg(path));
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return false;
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}
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QTextStream file_out(&file);
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file_out << m_project->toXml().toString(4);
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file.close();
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return true;
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}
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void QetScriptApi::log(const QString &message)
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{
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QTextStream(stderr) << message << "\n";
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}
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/**
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@brief QetScriptApi::findElement
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@param folioIndex
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@param elementUuid as returned by addElement(), or read from the
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element's own uuid attribute
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@return the matching element on that folio, or nullptr
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*/
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Element *QetScriptApi::findElement(int folioIndex, const QString &elementUuid) const
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{
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if (!m_project) return nullptr;
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const QList<Diagram *> diagrams = m_project->diagrams();
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if (folioIndex < 0 || folioIndex >= diagrams.count()) return nullptr;
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DiagramContent content(diagrams.at(folioIndex), false);
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for (Element *elmt : std::as_const(content.m_elements)) {
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if (elmt->uuid().toString() == elementUuid)
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return elmt;
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}
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return nullptr;
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}
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/**
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@brief QetScriptApi::addElement
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Place a new element on a folio, through the same AddGraphicsObjectCommand
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the interactive drag-from-collection-panel path uses (see
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DiagramEventAddElement::addElement()) -- so Ctrl+Z undoes it exactly as
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it would a manually dropped element.
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@param folioIndex
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@param locationPath an element collection path, e.g.
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"embed://some/path.elmt" or "common://10_electric/...elmt"
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@param x @param y target position, in the diagram's own coordinates
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@return the new element's uuid (empty string on failure -- bad folio
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index, or the location could not be resolved/built)
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*/
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QString QetScriptApi::addElement(int folioIndex, const QString &locationPath, double x, double y)
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{
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if (!m_project) return QString();
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const QList<Diagram *> diagrams = m_project->diagrams();
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if (folioIndex < 0 || folioIndex >= diagrams.count()) return QString();
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Diagram *diagram = diagrams.at(folioIndex);
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ElementsLocation location(locationPath, m_project);
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int state = 0;
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Element *element = ElementFactory::Instance()->createElement(location, nullptr, &state);
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if (state) {
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delete element;
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log(QStringLiteral("qet.addElement: could not build element from '%1'").arg(locationPath));
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return QString();
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}
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const QPointF pos(x, y);
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element->setPos(pos);
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diagram->addItem(element);
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auto *undo_group = new QUndoCommand(QObject::tr("Ajouter %1").arg(element->name()));
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new AddGraphicsObjectCommand(element, diagram, pos, undo_group);
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diagram->undoStack().push(undo_group);
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return element->uuid().toString();
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}
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bool QetScriptApi::setElementPosition(int folioIndex, const QString &elementUuid, double x, double y)
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{
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Element *element = findElement(folioIndex, elementUuid);
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if (!element) return false;
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const QVariant old_value = element->pos();
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const QVariant new_value = QPointF(x, y);
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if (old_value == new_value) return true; // already there; nothing to push
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auto *cmd = new QPropertyUndoCommand(element, "pos", old_value, new_value);
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cmd->setText(QObject::tr("Déplacer %1").arg(element->name()));
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m_project->undoStack()->push(cmd);
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return true;
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}
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bool QetScriptApi::moveElement(int folioIndex, const QString &elementUuid, double dx, double dy)
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{
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Element *element = findElement(folioIndex, elementUuid);
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if (!element) return false;
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const QPointF p = element->pos();
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return setElementPosition(folioIndex, elementUuid, p.x() + dx, p.y() + dy);
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}
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/**
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@brief QetScriptApi::deleteElement
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Through DeleteQGraphicsItemCommand -- the same command the Delete key
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uses -- so any conductors attached to the element's terminals are
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cleaned up the same way, not left dangling.
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*/
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bool QetScriptApi::deleteElement(int folioIndex, const QString &elementUuid)
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{
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if (!m_project) return false;
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Element *element = findElement(folioIndex, elementUuid);
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if (!element) return false;
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Diagram *diagram = m_project->diagrams().at(folioIndex);
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DiagramContent content;
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content.m_elements << element;
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if (DeleteQGraphicsItemCommand::hasNonDeletableTerminal(content)) {
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log(QStringLiteral("qet.deleteElement: %1 has a non-deletable terminal (linked master/slave?), refusing").arg(elementUuid));
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return false;
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}
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auto *cmd = new DeleteQGraphicsItemCommand(diagram, content);
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diagram->undoStack().push(cmd);
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return true;
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}
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bool QetScriptApi::undo()
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{
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if (!m_project || !m_project->undoStack()->canUndo()) return false;
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m_project->undoStack()->undo();
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return true;
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}
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bool QetScriptApi::redo()
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{
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if (!m_project || !m_project->undoStack()->canRedo()) return false;
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m_project->undoStack()->redo();
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return true;
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}
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bool QetScriptApi::canUndo() const
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{
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return m_project && m_project->undoStack()->canUndo();
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}
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bool QetScriptApi::canRedo() const
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{
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return m_project && m_project->undoStack()->canRedo();
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}
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bool QetScriptApi::selectElement(const QString &elementUuid)
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{
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if (!m_project) return false;
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for (Diagram *diagram : m_project->diagrams()) {
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DiagramContent content(diagram, false);
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for (Element *elmt : std::as_const(content.m_elements)) {
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if (elmt->uuid().toString() == elementUuid) {
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elmt->setSelected(true);
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return true;
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}
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}
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}
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return false;
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}
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void QetScriptApi::deselectAll(int folioIndex)
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{
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if (!m_project) return;
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const QList<Diagram *> diagrams = m_project->diagrams();
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if (folioIndex < 0 || folioIndex >= diagrams.count()) return;
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diagrams.at(folioIndex)->clearSelection();
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}
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bool QetScriptApi::zoomFit()
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{
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if (!m_view) return false;
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m_view->zoomFit();
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return true;
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}
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bool QetScriptApi::zoomToContent()
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{
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if (!m_view) return false;
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m_view->zoomContent();
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return true;
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}
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bool QetScriptApi::zoomReset()
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{
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if (!m_view) return false;
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m_view->zoomReset();
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return true;
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}
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/**
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@brief QetScriptApi::showMessage
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A modal QET::QetMessageBox::information() -- safe to call headless
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because non-interactive mode is already set for the whole process
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before any script runs (main.cpp), which is exactly the mechanism
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that keeps --export-* and --resave from hanging on a warning dialog.
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Interactively, a real person is there to see and dismiss it.
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*/
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void QetScriptApi::showMessage(const QString &text)
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{
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QET::QetMessageBox::information(nullptr, QObject::tr("Script"), text);
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}
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