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Replace AddItemCommand class by AddGraphicsObjectCommand
The class is the same except the name and the use of QPointer to avoid segfault with deleted QGraphicsObject.
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52
sources/undocommand/addgraphicsobjectcommand.h
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52
sources/undocommand/addgraphicsobjectcommand.h
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/*
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Copyright 2006-2021 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ADDGRAPHICSOBJECTCOMMAND_H
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#define ADDGRAPHICSOBJECTCOMMAND_H
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#include <QUndoCommand>
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#include <QPointF>
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#include <QPointer>
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class QGraphicsObject;
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class Diagram;
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/**
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* @brief The AddGraphicsObjectCommand class
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* Undo command to used to add item to a diagram.
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*/
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class AddGraphicsObjectCommand : public QUndoCommand
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{
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public:
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AddGraphicsObjectCommand(QGraphicsObject *qgo, Diagram *diagram,
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const QPointF &pos = QPointF(),
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QUndoCommand *parent = nullptr);
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~AddGraphicsObjectCommand() override;
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void undo() override;
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void redo() override;
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private:
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QString itemText() const;
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private:
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QPointer<QGraphicsObject> m_item;
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Diagram *m_diagram = nullptr;
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QPointF m_pos;
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};
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#endif // ADDGRAPHICSOBJECTCOMMAND_H
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