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Translated all comments found in header files (*.h) from French to English.
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@1960 bfdf4180-ca20-0410-9c96-a3a8aa849046
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@@ -27,22 +27,21 @@ class QHBoxLayout;
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class QVBoxLayout;
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class QLabel;
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/**
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Cette classe implemente la classe strategie MoveElementsHandler.
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Via une interface graphique, elle demande a l'utilisateur comment il faut
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traiter tel ou tel probleme puis transmet la reponse via l'API de la classe
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MoveElementsHandler.
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This class implements the MoveElementsHandler Strategy class by asking
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users how to handle the various expected problems through interactive
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dialogs.
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*/
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class InteractiveMoveElementsHandler : public BasicMoveElementsHandler {
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Q_OBJECT
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// constructeurs, destructeur
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// constructors, destructor
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public:
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InteractiveMoveElementsHandler(QWidget * = 0);
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virtual ~InteractiveMoveElementsHandler();
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private:
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InteractiveMoveElementsHandler(const InteractiveMoveElementsHandler &);
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// methodes
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// methods
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public:
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virtual QET::Action categoryAlreadyExists(ElementsCategory *, ElementsCategory *);
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virtual QET::Action elementAlreadyExists(ElementDefinition *, ElementDefinition *);
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@@ -68,15 +67,16 @@ class InteractiveMoveElementsHandler : public BasicMoveElementsHandler {
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void simpleErrorMessage(const QString &) const;
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// attributs
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// attributes
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private:
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QWidget *parent_widget_; ///< Widget a utiliser comme parent pour l'affichage des dialogues
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QString rename_; ///< Nom a utiliser lors d'une operation de renommage
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bool always_erase_; ///< Booleen indiquant qu'il faut toujours ecraser les cibles en conflit sans poser de question
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bool always_skip_; ///< Booleen indiquant qu'il faut toujours ignorer les cibles en conflit sans poser de question
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bool aborted_; /// Booleen indiquant que le mouvement a ete annule
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QWidget *parent_widget_; ///< Widget to be used as parent when displaying dialogs
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QString rename_; ///< Name to be used when renaming an item
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bool always_erase_; ///< Whether to systematically erase conflicting targets without bothering users
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bool always_skip_; ///< Whether to systematically ignore conflicting targets without bothering users
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bool aborted_; ///< Whether the movement has been cancelled
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// attributs relatifs au dialogue affiche pour les elements et categories deja existants (= dialogue de conflit)
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// attributes related to the dialog displayed for already existing elements and
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// categories (= i.e. conflict dialog)
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QET::Action conflict_result_;
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QDialog *conflict_dialog_;
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QVBoxLayout *conflict_layout0_;
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@@ -84,7 +84,7 @@ class InteractiveMoveElementsHandler : public BasicMoveElementsHandler {
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QLabel *rename_label_;
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QFileNameEdit *rename_textfield_;
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/// Boutons pour le dialogue de conflit
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/// Buttons for the conflict dialog
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QDialogButtonBox *conflict_buttons_;
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QPushButton *rename_button_;
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QPushButton *erase_button_;
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