Forget qet.cpp and qet.h from previous comit.

Add new function for create QAction used for edit the depth of items.


git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@5402 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
blacksun
2018-06-20 18:35:06 +00:00
parent 8386002ef3
commit 24812944eb
8 changed files with 59 additions and 159 deletions

View File

@@ -759,38 +759,6 @@ void ElementScene::slot_editNames() {
}
}
/**
Amene les elements selectionnes au premier plan
*/
void ElementScene::slot_bringForward() {
undoStack().push(new ChangeZValueCommand(this, ChangeZValueCommand::BringForward));
emit(partsZValueChanged());
}
/**
Remonte les elements selectionnes d'un plan
*/
void ElementScene::slot_raise() {
undoStack().push(new ChangeZValueCommand(this, ChangeZValueCommand::Raise));
emit(partsZValueChanged());
}
/**
Descend les elements selectionnes d'un plan
*/
void ElementScene::slot_lower() {
undoStack().push(new ChangeZValueCommand(this, ChangeZValueCommand::Lower));
emit(partsZValueChanged());
}
/**
Envoie les elements selectionnes au fond
*/
void ElementScene::slot_sendBackward() {
undoStack().push(new ChangeZValueCommand(this, ChangeZValueCommand::SendBackward));
emit(partsZValueChanged());
}
/**
@return the list of primitives currently present on the scene.
*/