Fix bug: scene rect was wrong when border propertie is same in code and config.

git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@3875 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
blacksun
2015-03-30 15:58:16 +00:00
parent dc3dcf9e90
commit 2a04e3c64f
3 changed files with 24 additions and 21 deletions

View File

@@ -199,7 +199,6 @@ void BorderTitleBlock::borderToXml(QDomElement &xml_elmt) {
@param xml_elmt the XML element values will be read from
*/
void BorderTitleBlock::borderFromXml(const QDomElement &xml_elmt) {
QRectF old_rect = diagram_rect_;
bool ok;
// columns count
int cols_count = xml_elmt.attribute("cols").toInt(&ok);
@@ -229,11 +228,6 @@ void BorderTitleBlock::borderFromXml(const QDomElement &xml_elmt) {
displayRows(xml_elmt.attribute("displayrows") != "false");
updateRectangles();
//We emit signal even if diagram_rect not change
//For calcul the scene rect when diagram load the first time the border.
if (old_rect == diagram_rect_)
emit(borderChanged(old_rect, old_rect));
}
/**