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replace tabs by 4 spaces
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@@ -10,78 +10,78 @@
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class QGraphicsObject;
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/**
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@brief The TerminalData class
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Data of the terminal.
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Stored in extra class so it can be used by PartTerminal
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and Terminal without defining everything again.
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@note tis class needs to be work on
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@brief The TerminalData class
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Data of the terminal.
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Stored in extra class so it can be used by PartTerminal
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and Terminal without defining everything again.
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@note tis class needs to be work on
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*/
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class TerminalData : public PropertiesInterface
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{
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public:
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TerminalData();
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TerminalData(QGraphicsObject* parent);
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~TerminalData();
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public:
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TerminalData();
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TerminalData(QGraphicsObject* parent);
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~TerminalData();
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void init();
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void init();
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void setParent(QGraphicsObject* parent);
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void toSettings(QSettings &settings,
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const QString prefix = QString()) const override;
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void fromSettings(const QSettings &settings,
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const QString prefix = QString()) override;
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QDomElement toXml(QDomDocument &xml_element) const override;
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bool fromXml(const QDomElement &xml_element) override;
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void setParent(QGraphicsObject* parent);
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void toSettings(QSettings &settings,
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const QString prefix = QString()) const override;
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void fromSettings(const QSettings &settings,
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const QString prefix = QString()) override;
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QDomElement toXml(QDomDocument &xml_element) const override;
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bool fromXml(const QDomElement &xml_element) override;
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// must be public, because this class is a private member
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// of PartTerminal/Terminal and they must access this data
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public:
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/**
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@brief m_orientation
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Orientation of the terminal
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*/
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Qet::Orientation m_orientation;
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/**
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@brief second_point
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Position of the second point of the terminal
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in scene coordinates
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*/
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QPointF second_point;
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/**
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@brief m_uuid
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Uuid of the terminal.
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// must be public, because this class is a private member
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// of PartTerminal/Terminal and they must access this data
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public:
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/**
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@brief m_orientation
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Orientation of the terminal
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*/
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Qet::Orientation m_orientation;
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/**
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@brief second_point
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Position of the second point of the terminal
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in scene coordinates
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*/
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QPointF second_point;
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/**
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@brief m_uuid
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Uuid of the terminal.
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In elementscene.cpp an element gets a new uuid when
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saving the element. In the current state
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each connection is made by using the local position
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of the terminal and a dynamic id. In the new
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case, each terminal should have it's own uuid to
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identify it uniquely. When changing each time this
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uuid, the conductor after updating the part is anymore
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valid. So if in the loaded document a uuid exists,
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use this one and don't create a new one.
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*/
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QUuid m_uuid;
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/**
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@brief m_name
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Name of the element.
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It can be used to create wiring harness tables
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*/
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QString m_name;
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In elementscene.cpp an element gets a new uuid when
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saving the element. In the current state
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each connection is made by using the local position
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of the terminal and a dynamic id. In the new
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case, each terminal should have it's own uuid to
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identify it uniquely. When changing each time this
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uuid, the conductor after updating the part is anymore
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valid. So if in the loaded document a uuid exists,
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use this one and don't create a new one.
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*/
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QUuid m_uuid;
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/**
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@brief m_name
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Name of the element.
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It can be used to create wiring harness tables
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*/
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QString m_name;
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/**
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@brief m_pos
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Position of the terminal. The second point is calculated
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from this position and the orientation
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@note
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Important: this variable is only updated during read
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from xml and not during mouse move!
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It is used to store the initial position so that
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PartTerminal and Terminal have access to it.
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*/
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QPointF m_pos;
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private:
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QGraphicsObject* q{nullptr};
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/**
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@brief m_pos
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Position of the terminal. The second point is calculated
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from this position and the orientation
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@note
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Important: this variable is only updated during read
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from xml and not during mouse move!
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It is used to store the initial position so that
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PartTerminal and Terminal have access to it.
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*/
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QPointF m_pos;
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private:
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QGraphicsObject* q{nullptr};
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};
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#endif // TERMINALDATA_H
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