Fix indentation code

This commit is contained in:
Laurent Trinques
2020-07-15 20:21:59 +02:00
parent 68e78a0de9
commit 350e7e5233
2 changed files with 390 additions and 390 deletions

View File

@@ -40,103 +40,103 @@
* @param {bool} allowSecondaryInstances * @param {bool} allowSecondaryInstances
*/ */
SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSecondary, Options options, int timeout ) SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSecondary, Options options, int timeout )
: app_t( argc, argv ), d_ptr( new SingleApplicationPrivate( this ) ) : app_t( argc, argv ), d_ptr( new SingleApplicationPrivate( this ) )
{ {
Q_D(SingleApplication); Q_D(SingleApplication);
#if defined(Q_OS_ANDROID) || defined(Q_OS_IOS) #if defined(Q_OS_ANDROID) || defined(Q_OS_IOS)
// On Android and iOS since the library is not supported fallback to // On Android and iOS since the library is not supported fallback to
// standard QApplication behaviour by simply returning at this point. // standard QApplication behaviour by simply returning at this point.
qWarning() << "SingleApplication is not supported on Android and iOS systems."; qWarning() << "SingleApplication is not supported on Android and iOS systems.";
return; return;
#endif #endif
// Store the current mode of the program // Store the current mode of the program
d->options = options; d->options = options;
// Generating an application ID used for identifying the shared memory // Generating an application ID used for identifying the shared memory
// block and QLocalServer // block and QLocalServer
d->genBlockServerName(); d->genBlockServerName();
#ifdef Q_OS_UNIX #ifdef Q_OS_UNIX
// By explicitly attaching it and then deleting it we make sure that the // By explicitly attaching it and then deleting it we make sure that the
// memory is deleted even after the process has crashed on Unix. // memory is deleted even after the process has crashed on Unix.
d->memory = new QSharedMemory( d->blockServerName ); d->memory = new QSharedMemory( d->blockServerName );
d->memory->attach(); d->memory->attach();
delete d->memory; delete d->memory;
#endif #endif
// Guarantee thread safe behaviour with a shared memory block. // Guarantee thread safe behaviour with a shared memory block.
d->memory = new QSharedMemory( d->blockServerName ); d->memory = new QSharedMemory( d->blockServerName );
// Create a shared memory block // Create a shared memory block
if( d->memory->create( sizeof( InstancesInfo ) ) ) { if( d->memory->create( sizeof( InstancesInfo ) ) ) {
// Initialize the shared memory block // Initialize the shared memory block
d->memory->lock(); d->memory->lock();
d->initializeMemoryBlock(); d->initializeMemoryBlock();
d->memory->unlock(); d->memory->unlock();
} else { } else {
// Attempt to attach to the memory segment // Attempt to attach to the memory segment
if( ! d->memory->attach() ) { if( ! d->memory->attach() ) {
qCritical() << "SingleApplication: Unable to attach to shared memory block."; qCritical() << "SingleApplication: Unable to attach to shared memory block.";
qCritical() << d->memory->errorString(); qCritical() << d->memory->errorString();
delete d; delete d;
::exit( EXIT_FAILURE ); ::exit( EXIT_FAILURE );
} }
} }
InstancesInfo* inst = static_cast<InstancesInfo*>( d->memory->data() ); InstancesInfo* inst = static_cast<InstancesInfo*>( d->memory->data() );
QElapsedTimer time; QElapsedTimer time;
time.start(); time.start();
// Make sure the shared memory block is initialised and in consistent state // Make sure the shared memory block is initialised and in consistent state
while( true ) { while( true ) {
d->memory->lock(); d->memory->lock();
if( d->blockChecksum() == inst->checksum ) break; if( d->blockChecksum() == inst->checksum ) break;
if( time.elapsed() > 5000 ) { if( time.elapsed() > 5000 ) {
qWarning() << "SingleApplication: Shared memory block has been in an inconsistent state from more than 5s. Assuming primary instance failure."; qWarning() << "SingleApplication: Shared memory block has been in an inconsistent state from more than 5s. Assuming primary instance failure.";
d->initializeMemoryBlock(); d->initializeMemoryBlock();
} }
d->memory->unlock(); d->memory->unlock();
// Random sleep here limits the probability of a collision between two racing apps // Random sleep here limits the probability of a collision between two racing apps
#if QT_VERSION < QT_VERSION_CHECK(5, 10, 0) // ### Qt 6: remove #if QT_VERSION < QT_VERSION_CHECK(5, 10, 0) // ### Qt 6: remove
qsrand( QDateTime::currentMSecsSinceEpoch() % std::numeric_limits<uint>::max() ); qsrand( QDateTime::currentMSecsSinceEpoch() % std::numeric_limits<uint>::max() );
QThread::sleep( 8 + static_cast <unsigned long>( static_cast <float>( qrand() ) / RAND_MAX * 10 ) ); QThread::sleep( 8 + static_cast <unsigned long>( static_cast <float>( qrand() ) / RAND_MAX * 10 ) );
#else #else
quint32 value = QRandomGenerator::global()->generate(); quint32 value = QRandomGenerator::global()->generate();
QThread::sleep( 8 + static_cast <unsigned long>( static_cast <float>( value ) / RAND_MAX * 10 ) ); QThread::sleep( 8 + static_cast <unsigned long>( static_cast <float>( value ) / RAND_MAX * 10 ) );
#endif #endif
} }
if( inst->primary == false) { if( inst->primary == false) {
d->startPrimary(); d->startPrimary();
d->memory->unlock(); d->memory->unlock();
return; return;
} }
// Check if another instance can be started // Check if another instance can be started
if( allowSecondary ) { if( allowSecondary ) {
inst->secondary += 1; inst->secondary += 1;
inst->checksum = d->blockChecksum(); inst->checksum = d->blockChecksum();
d->instanceNumber = inst->secondary; d->instanceNumber = inst->secondary;
d->startSecondary(); d->startSecondary();
if( d->options & Mode::SecondaryNotification ) { if( d->options & Mode::SecondaryNotification ) {
d->connectToPrimary( timeout, SingleApplicationPrivate::SecondaryInstance ); d->connectToPrimary( timeout, SingleApplicationPrivate::SecondaryInstance );
} }
d->memory->unlock(); d->memory->unlock();
return; return;
} }
d->memory->unlock(); d->memory->unlock();
d->connectToPrimary( timeout, SingleApplicationPrivate::NewInstance ); d->connectToPrimary( timeout, SingleApplicationPrivate::NewInstance );
delete d; delete d;
::exit( EXIT_SUCCESS ); ::exit( EXIT_SUCCESS );
} }
/** /**
@@ -144,46 +144,46 @@ SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSeconda
*/ */
SingleApplication::~SingleApplication() SingleApplication::~SingleApplication()
{ {
Q_D(SingleApplication); Q_D(SingleApplication);
delete d; delete d;
} }
bool SingleApplication::isPrimary() bool SingleApplication::isPrimary()
{ {
Q_D(SingleApplication); Q_D(SingleApplication);
return d->server != nullptr; return d->server != nullptr;
} }
bool SingleApplication::isSecondary() bool SingleApplication::isSecondary()
{ {
Q_D(SingleApplication); Q_D(SingleApplication);
return d->server == nullptr; return d->server == nullptr;
} }
quint32 SingleApplication::instanceId() quint32 SingleApplication::instanceId()
{ {
Q_D(SingleApplication); Q_D(SingleApplication);
return d->instanceNumber; return d->instanceNumber;
} }
qint64 SingleApplication::primaryPid() qint64 SingleApplication::primaryPid()
{ {
Q_D(SingleApplication); Q_D(SingleApplication);
return d->primaryPid(); return d->primaryPid();
} }
bool SingleApplication::sendMessage( QByteArray message, int timeout ) bool SingleApplication::sendMessage( QByteArray message, int timeout )
{ {
Q_D(SingleApplication); Q_D(SingleApplication);
// Nobody to connect to // Nobody to connect to
if( isPrimary() ) return false; if( isPrimary() ) return false;
// Make sure the socket is connected // Make sure the socket is connected
d->connectToPrimary( timeout, SingleApplicationPrivate::Reconnect ); d->connectToPrimary( timeout, SingleApplicationPrivate::Reconnect );
d->socket->write( message ); d->socket->write( message );
bool dataWritten = d->socket->waitForBytesWritten( timeout ); bool dataWritten = d->socket->waitForBytesWritten( timeout );
d->socket->flush(); d->socket->flush();
return dataWritten; return dataWritten;
} }

View File

@@ -49,133 +49,133 @@
#endif #endif
#ifdef Q_OS_WIN #ifdef Q_OS_WIN
#include <windows.h> #include <windows.h>
#include <lmcons.h> #include <lmcons.h>
#endif #endif
SingleApplicationPrivate::SingleApplicationPrivate( SingleApplication *q_ptr ) SingleApplicationPrivate::SingleApplicationPrivate( SingleApplication *q_ptr )
: q_ptr( q_ptr ) : q_ptr( q_ptr )
{ {
server = nullptr; server = nullptr;
socket = nullptr; socket = nullptr;
memory = nullptr; memory = nullptr;
instanceNumber = -1; instanceNumber = -1;
} }
SingleApplicationPrivate::~SingleApplicationPrivate() SingleApplicationPrivate::~SingleApplicationPrivate()
{ {
if( socket != nullptr ) { if( socket != nullptr ) {
socket->close(); socket->close();
delete socket; delete socket;
} }
memory->lock(); memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data()); InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
if( server != nullptr ) { if( server != nullptr ) {
server->close(); server->close();
delete server; delete server;
inst->primary = false; inst->primary = false;
inst->primaryPid = -1; inst->primaryPid = -1;
inst->checksum = blockChecksum(); inst->checksum = blockChecksum();
} }
memory->unlock(); memory->unlock();
delete memory; delete memory;
} }
void SingleApplicationPrivate::genBlockServerName() void SingleApplicationPrivate::genBlockServerName()
{ {
QCryptographicHash appData( QCryptographicHash::Sha256 ); QCryptographicHash appData( QCryptographicHash::Sha256 );
appData.addData( "SingleApplication", 17 ); appData.addData( "SingleApplication", 17 );
appData.addData( SingleApplication::app_t::applicationName().toUtf8() ); appData.addData( SingleApplication::app_t::applicationName().toUtf8() );
appData.addData( SingleApplication::app_t::organizationName().toUtf8() ); appData.addData( SingleApplication::app_t::organizationName().toUtf8() );
appData.addData( SingleApplication::app_t::organizationDomain().toUtf8() ); appData.addData( SingleApplication::app_t::organizationDomain().toUtf8() );
if( ! (options & SingleApplication::Mode::ExcludeAppVersion) ) { if( ! (options & SingleApplication::Mode::ExcludeAppVersion) ) {
appData.addData( SingleApplication::app_t::applicationVersion().toUtf8() ); appData.addData( SingleApplication::app_t::applicationVersion().toUtf8() );
} }
if( ! (options & SingleApplication::Mode::ExcludeAppPath) ) { if( ! (options & SingleApplication::Mode::ExcludeAppPath) ) {
#ifdef Q_OS_WIN #ifdef Q_OS_WIN
appData.addData( SingleApplication::app_t::applicationFilePath().toLower().toUtf8() ); appData.addData( SingleApplication::app_t::applicationFilePath().toLower().toUtf8() );
#else #else
appData.addData( SingleApplication::app_t::applicationFilePath().toUtf8() ); appData.addData( SingleApplication::app_t::applicationFilePath().toUtf8() );
#endif #endif
} }
// User level block requires a user specific data in the hash // User level block requires a user specific data in the hash
if( options & SingleApplication::Mode::User ) { if( options & SingleApplication::Mode::User ) {
#ifdef Q_OS_WIN #ifdef Q_OS_WIN
wchar_t username [ UNLEN + 1 ]; wchar_t username [ UNLEN + 1 ];
// Specifies size of the buffer on input // Specifies size of the buffer on input
DWORD usernameLength = UNLEN + 1; DWORD usernameLength = UNLEN + 1;
if( GetUserNameW( username, &usernameLength ) ) { if( GetUserNameW( username, &usernameLength ) ) {
appData.addData( QString::fromWCharArray(username).toUtf8() ); appData.addData( QString::fromWCharArray(username).toUtf8() );
} else { } else {
appData.addData( qgetenv("USERNAME") ); appData.addData( qgetenv("USERNAME") );
} }
#endif #endif
#ifdef Q_OS_UNIX #ifdef Q_OS_UNIX
QByteArray username; QByteArray username;
uid_t uid = geteuid(); uid_t uid = geteuid();
struct passwd *pw = getpwuid(uid); struct passwd *pw = getpwuid(uid);
if( pw ) { if( pw ) {
username = pw->pw_name; username = pw->pw_name;
} }
if( username.isEmpty() ) { if( username.isEmpty() ) {
username = qgetenv("USER"); username = qgetenv("USER");
} }
appData.addData(username); appData.addData(username);
#endif #endif
} }
// Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with // Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with
// server naming requirements. // server naming requirements.
blockServerName = appData.result().toBase64().replace("/", "_"); blockServerName = appData.result().toBase64().replace("/", "_");
} }
void SingleApplicationPrivate::initializeMemoryBlock() void SingleApplicationPrivate::initializeMemoryBlock()
{ {
InstancesInfo* inst = static_cast<InstancesInfo*>( memory->data() ); InstancesInfo* inst = static_cast<InstancesInfo*>( memory->data() );
inst->primary = false; inst->primary = false;
inst->secondary = 0; inst->secondary = 0;
inst->primaryPid = -1; inst->primaryPid = -1;
inst->checksum = blockChecksum(); inst->checksum = blockChecksum();
} }
void SingleApplicationPrivate::startPrimary() void SingleApplicationPrivate::startPrimary()
{ {
Q_Q(SingleApplication); Q_Q(SingleApplication);
// Successful creation means that no main process exists // Successful creation means that no main process exists
// So we start a QLocalServer to listen for connections // So we start a QLocalServer to listen for connections
QLocalServer::removeServer( blockServerName ); QLocalServer::removeServer( blockServerName );
server = new QLocalServer(); server = new QLocalServer();
// Restrict access to the socket according to the // Restrict access to the socket according to the
// SingleApplication::Mode::User flag on User level or no restrictions // SingleApplication::Mode::User flag on User level or no restrictions
if( options & SingleApplication::Mode::User ) { if( options & SingleApplication::Mode::User ) {
server->setSocketOptions( QLocalServer::UserAccessOption ); server->setSocketOptions( QLocalServer::UserAccessOption );
} else { } else {
server->setSocketOptions( QLocalServer::WorldAccessOption ); server->setSocketOptions( QLocalServer::WorldAccessOption );
} }
server->listen( blockServerName ); server->listen( blockServerName );
QObject::connect( QObject::connect(
server, server,
&QLocalServer::newConnection, &QLocalServer::newConnection,
this, this,
&SingleApplicationPrivate::slotConnectionEstablished &SingleApplicationPrivate::slotConnectionEstablished
); );
// Reset the number of connections // Reset the number of connections
InstancesInfo* inst = static_cast <InstancesInfo*>( memory->data() ); InstancesInfo* inst = static_cast <InstancesInfo*>( memory->data() );
inst->primary = true; inst->primary = true;
inst->primaryPid = q->applicationPid(); inst->primaryPid = q->applicationPid();
inst->checksum = blockChecksum(); inst->checksum = blockChecksum();
instanceNumber = 0; instanceNumber = 0;
} }
void SingleApplicationPrivate::startSecondary() void SingleApplicationPrivate::startSecondary()
@@ -184,77 +184,77 @@ void SingleApplicationPrivate::startSecondary()
void SingleApplicationPrivate::connectToPrimary( int msecs, ConnectionType connectionType ) void SingleApplicationPrivate::connectToPrimary( int msecs, ConnectionType connectionType )
{ {
// Connect to the Local Server of the Primary Instance if not already // Connect to the Local Server of the Primary Instance if not already
// connected. // connected.
if( socket == nullptr ) { if( socket == nullptr ) {
socket = new QLocalSocket(); socket = new QLocalSocket();
} }
// If already connected - we are done; // If already connected - we are done;
if( socket->state() == QLocalSocket::ConnectedState ) if( socket->state() == QLocalSocket::ConnectedState )
return; return;
// If not connect // If not connect
if( socket->state() == QLocalSocket::UnconnectedState || if( socket->state() == QLocalSocket::UnconnectedState ||
socket->state() == QLocalSocket::ClosingState ) { socket->state() == QLocalSocket::ClosingState ) {
socket->connectToServer( blockServerName ); socket->connectToServer( blockServerName );
} }
// Wait for being connected // Wait for being connected
if( socket->state() == QLocalSocket::ConnectingState ) { if( socket->state() == QLocalSocket::ConnectingState ) {
socket->waitForConnected( msecs ); socket->waitForConnected( msecs );
} }
// Initialisation message according to the SingleApplication protocol // Initialisation message according to the SingleApplication protocol
if( socket->state() == QLocalSocket::ConnectedState ) { if( socket->state() == QLocalSocket::ConnectedState ) {
// Notify the parent that a new instance had been started; // Notify the parent that a new instance had been started;
QByteArray initMsg; QByteArray initMsg;
QDataStream writeStream(&initMsg, QIODevice::WriteOnly); QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)) #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
writeStream.setVersion(QDataStream::Qt_5_6); writeStream.setVersion(QDataStream::Qt_5_6);
#endif #endif
writeStream << blockServerName.toLatin1(); writeStream << blockServerName.toLatin1();
writeStream << static_cast<quint8>(connectionType); writeStream << static_cast<quint8>(connectionType);
writeStream << instanceNumber; writeStream << instanceNumber;
quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length())); quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
writeStream << checksum; writeStream << checksum;
// The header indicates the message length that follows // The header indicates the message length that follows
QByteArray header; QByteArray header;
QDataStream headerStream(&header, QIODevice::WriteOnly); QDataStream headerStream(&header, QIODevice::WriteOnly);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)) #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
headerStream.setVersion(QDataStream::Qt_5_6); headerStream.setVersion(QDataStream::Qt_5_6);
#endif #endif
headerStream << static_cast <quint64>( initMsg.length() ); headerStream << static_cast <quint64>( initMsg.length() );
socket->write( header ); socket->write( header );
socket->write( initMsg ); socket->write( initMsg );
socket->flush(); socket->flush();
socket->waitForBytesWritten( msecs ); socket->waitForBytesWritten( msecs );
} }
} }
quint16 SingleApplicationPrivate::blockChecksum() quint16 SingleApplicationPrivate::blockChecksum()
{ {
return qChecksum( return qChecksum(
static_cast <const char *>( memory->data() ), static_cast <const char *>( memory->data() ),
offsetof( InstancesInfo, checksum ) offsetof( InstancesInfo, checksum )
); );
} }
qint64 SingleApplicationPrivate::primaryPid() qint64 SingleApplicationPrivate::primaryPid()
{ {
qint64 pid; qint64 pid;
memory->lock(); memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>( memory->data() ); InstancesInfo* inst = static_cast<InstancesInfo*>( memory->data() );
pid = inst->primaryPid; pid = inst->primaryPid;
memory->unlock(); memory->unlock();
return pid; return pid;
} }
/** /**
@@ -262,144 +262,144 @@ qint64 SingleApplicationPrivate::primaryPid()
*/ */
void SingleApplicationPrivate::slotConnectionEstablished() void SingleApplicationPrivate::slotConnectionEstablished()
{ {
QLocalSocket *nextConnSocket = server->nextPendingConnection(); QLocalSocket *nextConnSocket = server->nextPendingConnection();
connectionMap.insert(nextConnSocket, ConnectionInfo()); connectionMap.insert(nextConnSocket, ConnectionInfo());
QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose, QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose,
[nextConnSocket, this]() { [nextConnSocket, this]() {
auto &info = connectionMap[nextConnSocket]; auto &info = connectionMap[nextConnSocket];
Q_EMIT this->slotClientConnectionClosed( nextConnSocket, info.instanceId ); Q_EMIT this->slotClientConnectionClosed( nextConnSocket, info.instanceId );
} }
); );
QObject::connect(nextConnSocket, &QLocalSocket::disconnected, QObject::connect(nextConnSocket, &QLocalSocket::disconnected,
[nextConnSocket, this](){ [nextConnSocket, this](){
connectionMap.remove(nextConnSocket); connectionMap.remove(nextConnSocket);
nextConnSocket->deleteLater(); nextConnSocket->deleteLater();
} }
); );
QObject::connect(nextConnSocket, &QLocalSocket::readyRead, QObject::connect(nextConnSocket, &QLocalSocket::readyRead,
[nextConnSocket, this]() { [nextConnSocket, this]() {
auto &info = connectionMap[nextConnSocket]; auto &info = connectionMap[nextConnSocket];
switch(info.stage) { switch(info.stage) {
case StageHeader: case StageHeader:
readInitMessageHeader(nextConnSocket); readInitMessageHeader(nextConnSocket);
break; break;
case StageBody: case StageBody:
readInitMessageBody(nextConnSocket); readInitMessageBody(nextConnSocket);
break; break;
case StageConnected: case StageConnected:
Q_EMIT this->slotDataAvailable( nextConnSocket, info.instanceId ); Q_EMIT this->slotDataAvailable( nextConnSocket, info.instanceId );
break; break;
default: default:
break; break;
}; };
} }
); );
} }
void SingleApplicationPrivate::readInitMessageHeader( QLocalSocket *sock ) void SingleApplicationPrivate::readInitMessageHeader( QLocalSocket *sock )
{ {
if (!connectionMap.contains( sock )) { if (!connectionMap.contains( sock )) {
return; return;
} }
if( sock->bytesAvailable() < ( qint64 )sizeof( quint64 ) ) { if( sock->bytesAvailable() < ( qint64 )sizeof( quint64 ) ) {
return; return;
} }
QDataStream headerStream( sock ); QDataStream headerStream( sock );
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)) #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
headerStream.setVersion( QDataStream::Qt_5_6 ); headerStream.setVersion( QDataStream::Qt_5_6 );
#endif #endif
// Read the header to know the message length // Read the header to know the message length
quint64 msgLen = 0; quint64 msgLen = 0;
headerStream >> msgLen; headerStream >> msgLen;
ConnectionInfo &info = connectionMap[sock]; ConnectionInfo &info = connectionMap[sock];
info.stage = StageBody; info.stage = StageBody;
info.msgLen = msgLen; info.msgLen = msgLen;
if ( sock->bytesAvailable() >= (qint64) msgLen ) { if ( sock->bytesAvailable() >= (qint64) msgLen ) {
readInitMessageBody( sock ); readInitMessageBody( sock );
} }
} }
void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock ) void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock )
{ {
Q_Q(SingleApplication); Q_Q(SingleApplication);
if (!connectionMap.contains( sock )) { if (!connectionMap.contains( sock )) {
return; return;
} }
ConnectionInfo &info = connectionMap[sock]; ConnectionInfo &info = connectionMap[sock];
if( sock->bytesAvailable() < ( qint64 )info.msgLen ) { if( sock->bytesAvailable() < ( qint64 )info.msgLen ) {
return; return;
} }
// Read the message body // Read the message body
QByteArray msgBytes = sock->read(info.msgLen); QByteArray msgBytes = sock->read(info.msgLen);
QDataStream readStream(msgBytes); QDataStream readStream(msgBytes);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)) #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
readStream.setVersion( QDataStream::Qt_5_6 ); readStream.setVersion( QDataStream::Qt_5_6 );
#endif #endif
// server name // server name
QByteArray latin1Name; QByteArray latin1Name;
readStream >> latin1Name; readStream >> latin1Name;
// connection type // connection type
ConnectionType connectionType = InvalidConnection; ConnectionType connectionType = InvalidConnection;
quint8 connTypeVal = InvalidConnection; quint8 connTypeVal = InvalidConnection;
readStream >> connTypeVal; readStream >> connTypeVal;
connectionType = static_cast <ConnectionType>( connTypeVal ); connectionType = static_cast <ConnectionType>( connTypeVal );
// instance id // instance id
quint32 instanceId = 0; quint32 instanceId = 0;
readStream >> instanceId; readStream >> instanceId;
// checksum // checksum
quint16 msgChecksum = 0; quint16 msgChecksum = 0;
readStream >> msgChecksum; readStream >> msgChecksum;
const quint16 actualChecksum = qChecksum( msgBytes.constData(), static_cast<quint32>( msgBytes.length() - sizeof( quint16 ) ) ); const quint16 actualChecksum = qChecksum( msgBytes.constData(), static_cast<quint32>( msgBytes.length() - sizeof( quint16 ) ) );
bool isValid = readStream.status() == QDataStream::Ok && bool isValid = readStream.status() == QDataStream::Ok &&
QLatin1String(latin1Name) == blockServerName && QLatin1String(latin1Name) == blockServerName &&
msgChecksum == actualChecksum; msgChecksum == actualChecksum;
if( !isValid ) { if( !isValid ) {
sock->close(); sock->close();
return; return;
} }
info.instanceId = instanceId; info.instanceId = instanceId;
info.stage = StageConnected; info.stage = StageConnected;
if( connectionType == NewInstance || if( connectionType == NewInstance ||
( connectionType == SecondaryInstance && ( connectionType == SecondaryInstance &&
options & SingleApplication::Mode::SecondaryNotification ) ) options & SingleApplication::Mode::SecondaryNotification ) )
{ {
Q_EMIT q->instanceStarted(); Q_EMIT q->instanceStarted();
} }
if (sock->bytesAvailable() > 0) { if (sock->bytesAvailable() > 0) {
Q_EMIT this->slotDataAvailable( sock, instanceId ); Q_EMIT this->slotDataAvailable( sock, instanceId );
} }
} }
void SingleApplicationPrivate::slotDataAvailable( QLocalSocket *dataSocket, quint32 instanceId ) void SingleApplicationPrivate::slotDataAvailable( QLocalSocket *dataSocket, quint32 instanceId )
{ {
Q_Q(SingleApplication); Q_Q(SingleApplication);
Q_EMIT q->receivedMessage( instanceId, dataSocket->readAll() ); Q_EMIT q->receivedMessage( instanceId, dataSocket->readAll() );
} }
void SingleApplicationPrivate::slotClientConnectionClosed( QLocalSocket *closedSocket, quint32 instanceId ) void SingleApplicationPrivate::slotClientConnectionClosed( QLocalSocket *closedSocket, quint32 instanceId )
{ {
if( closedSocket->bytesAvailable() > 0 ) if( closedSocket->bytesAvailable() > 0 )
Q_EMIT slotDataAvailable( closedSocket, instanceId ); Q_EMIT slotDataAvailable( closedSocket, instanceId );
} }