Clean some code (related to element editor)

git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@3631 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
blacksun
2015-01-27 10:37:03 +00:00
parent 5e58524cac
commit 385d72a94b
4 changed files with 183 additions and 179 deletions

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@@ -18,18 +18,42 @@
#include "customelementgraphicpart.h" #include "customelementgraphicpart.h"
/** /**
Ecrit les attributs de style dans un element XML * @brief CustomElementGraphicPart::CustomElementGraphicPart
@param qde L'element XML a modifier * Default constructor.
* @param editor QETElement editor that belong this.
*/ */
void CustomElementGraphicPart::stylesToXml(QDomElement &qde) const { CustomElementGraphicPart::CustomElementGraphicPart(QETElementEditor *editor) :
CustomElementPart(editor),
_linestyle(NormalStyle),
_lineweight(NormalWeight),
_filling(NoneFilling),
_color(BlackColor),
_antialiased(false)
{}
/**
* @brief CustomElementGraphicPart::~CustomElementGraphicPart
* Destructor
*/
CustomElementGraphicPart::~CustomElementGraphicPart() {}
/**
* @brief CustomElementGraphicPart::stylesToXml
* Write the curent style to xml element.
* The style are stored like this:
* name-of-style:value;name-of-style:value
* Each style separate by ; and name-style/value are separate by :
* @param qde : QDOmElement used to write the style.
*/
void CustomElementGraphicPart::stylesToXml(QDomElement &qde) const
{
QString css_like_styles; QString css_like_styles;
css_like_styles += "line-style:"; css_like_styles += "line-style:";
if (_linestyle == DashedStyle) css_like_styles += "dashed"; if (_linestyle == DashedStyle) css_like_styles += "dashed";
if (_linestyle == DottedStyle) css_like_styles += "dotted"; else if (_linestyle == DottedStyle) css_like_styles += "dotted";
if (_linestyle == DashdottedStyle)css_like_styles += "dashdotted"; else if (_linestyle == DashdottedStyle) css_like_styles += "dashdotted";
else if (_linestyle == NormalStyle) css_like_styles += "normal"; else if (_linestyle == NormalStyle) css_like_styles += "normal";
css_like_styles += ";line-weight:"; css_like_styles += ";line-weight:";
if (_lineweight == NoneWeight) css_like_styles += "none"; if (_lineweight == NoneWeight) css_like_styles += "none";
@@ -44,73 +68,86 @@ void CustomElementGraphicPart::stylesToXml(QDomElement &qde) const {
else if (_filling == BlackFilling) css_like_styles += "black"; else if (_filling == BlackFilling) css_like_styles += "black";
else if (_filling == WhiteFilling) css_like_styles += "white"; else if (_filling == WhiteFilling) css_like_styles += "white";
else if (_filling == GreenFilling) css_like_styles += "green"; else if (_filling == GreenFilling) css_like_styles += "green";
else if (_filling == BlueFilling) css_like_styles += "blue"; else if (_filling == BlueFilling) css_like_styles += "blue";
else if (_filling == RedFilling) css_like_styles += "red"; else if (_filling == RedFilling) css_like_styles += "red";
css_like_styles += ";color:"; css_like_styles += ";color:";
if (_color == WhiteColor) css_like_styles += "white"; if (_color == WhiteColor) css_like_styles += "white";
else if (_color == BlackColor) css_like_styles += "black"; else if (_color == BlackColor) css_like_styles += "black";
else if (_color == GreenColor) css_like_styles += "green"; else if (_color == GreenColor) css_like_styles += "green";
else if (_color == RedColor) css_like_styles += "red"; else if (_color == RedColor) css_like_styles += "red";
else if (_color == BlueColor) css_like_styles += "blue"; else if (_color == BlueColor) css_like_styles += "blue";
qde.setAttribute("style", css_like_styles); qde.setAttribute("style", css_like_styles);
qde.setAttribute("antialias", _antialiased ? "true" : "false"); qde.setAttribute("antialias", _antialiased ? "true" : "false");
} }
/** /**
Lit les attributs de style depuis un element XML * @brief CustomElementGraphicPart::stylesFromXml
@param qde L'element XML a analyser * Read the style used by this, from a xml element.
*/ * @param qde : QDomElement used to read the style
void CustomElementGraphicPart::stylesFromXml(const QDomElement &qde) { */
void CustomElementGraphicPart::stylesFromXml(const QDomElement &qde)
{
resetStyles(); resetStyles();
// recupere la liste des couples style / valeur //Get the list of pair style/value
QStringList styles = qde.attribute("style").split(";", QString::SkipEmptyParts); QStringList styles = qde.attribute("style").split(";", QString::SkipEmptyParts);
// analyse chaque couple //Check each pair of style
QRegExp rx("^\\s*([a-z-]+)\\s*:\\s*([a-z-]+)\\s*$"); QRegExp rx("^\\s*([a-z-]+)\\s*:\\s*([a-z-]+)\\s*$");
foreach (QString style, styles) { foreach (QString style, styles)
{
if (!rx.exactMatch(style)) continue; if (!rx.exactMatch(style)) continue;
QString style_name = rx.cap(1); QString style_name = rx.cap(1);
QString style_value = rx.cap(2); QString style_value = rx.cap(2);
if (style_name == "line-style") { if (style_name == "line-style")
if (style_value == "dashed") _linestyle = DashedStyle; {
if (style_value == "dotted") _linestyle = DottedStyle; if (style_value == "dashed") _linestyle = DashedStyle;
if (style_value == "dashdotted") _linestyle = DashdottedStyle; else if (style_value == "dotted") _linestyle = DottedStyle;
else if (style_value == "normal") _linestyle = NormalStyle; else if (style_value == "dashdotted") _linestyle = DashdottedStyle;
// il n'y a pas de else car les valeurs non conformes sont ignorees (idem par la suite) else if (style_value == "normal") _linestyle = NormalStyle;
} else if (style_name == "line-weight") { }
else if (style_name == "line-weight")
{
if (style_value == "none") _lineweight = NoneWeight; if (style_value == "none") _lineweight = NoneWeight;
else if (style_value == "thin") _lineweight = ThinWeight; else if (style_value == "thin") _lineweight = ThinWeight;
else if (style_value == "normal") _lineweight = NormalWeight; else if (style_value == "normal") _lineweight = NormalWeight;
else if (style_value == "hight") _lineweight = UltraWeight; else if (style_value == "hight") _lineweight = UltraWeight;
else if (style_value == "eleve") _lineweight = BigWeight; else if (style_value == "eleve") _lineweight = BigWeight;
} else if (style_name == "filling") { }
else if (style_name == "filling")
{
if (style_value == "white") _filling = WhiteFilling; if (style_value == "white") _filling = WhiteFilling;
else if (style_value == "black") _filling = BlackFilling; else if (style_value == "black") _filling = BlackFilling;
else if (style_value == "red") _filling = RedFilling; else if (style_value == "red") _filling = RedFilling;
else if (style_value == "green") _filling = GreenFilling; else if (style_value == "green") _filling = GreenFilling;
else if (style_value == "blue") _filling = BlueFilling; else if (style_value == "blue") _filling = BlueFilling;
else if (style_value == "none") _filling = NoneFilling; else if (style_value == "none") _filling = NoneFilling;
} else if (style_name == "color") { }
else if (style_name == "color")
{
if (style_value == "black") _color = BlackColor; if (style_value == "black") _color = BlackColor;
else if (style_value == "white") _color = WhiteColor; else if (style_value == "white") _color = WhiteColor;
else if (style_value == "green") _color = GreenColor; else if (style_value == "green") _color = GreenColor;
else if (style_value == "red") _color = RedColor; else if (style_value == "red") _color = RedColor;
else if (style_value == "blue") _color = BlueColor; else if (style_value == "blue") _color = BlueColor;
} }
} }
//Get antialiasing
// recupere l'antialiasing
_antialiased = qde.attribute("antialias") == "true"; _antialiased = qde.attribute("antialias") == "true";
} }
/** /**
Remet les styles par defaut * @brief CustomElementGraphicPart::resetStyles
*/ * Reset the curent style to default,
void CustomElementGraphicPart::resetStyles() { * same style of default constructor
*/
void CustomElementGraphicPart::resetStyles()
{
_linestyle = NormalStyle; _linestyle = NormalStyle;
_lineweight = NormalWeight; _lineweight = NormalWeight;
_filling = NoneFilling; _filling = NoneFilling;
@@ -119,58 +156,49 @@ void CustomElementGraphicPart::resetStyles() {
} }
/** /**
Applique les styles a un Qpainter * @brief CustomElementGraphicPart::applyStylesToQPainter
@param painter QPainter a modifier * Apply the current style to the QPainter
*/ * @param painter
void CustomElementGraphicPart::applyStylesToQPainter(QPainter &painter) const { */
// recupere le QPen et la QBrush du QPainter void CustomElementGraphicPart::applyStylesToQPainter(QPainter &painter) const
{
//Get the pen and brush
QPen pen = painter.pen(); QPen pen = painter.pen();
QBrush brush = painter.brush(); QBrush brush = painter.brush();
// applique le style de trait //Apply pen style
if (_linestyle == DashedStyle) pen.setStyle(Qt::DashLine); if (_linestyle == DashedStyle) pen.setStyle(Qt::DashLine);
if (_linestyle == DashdottedStyle) pen.setStyle(Qt::DashDotLine); else if (_linestyle == DashdottedStyle) pen.setStyle(Qt::DashDotLine);
if (_linestyle == DottedStyle) pen.setStyle(Qt::DotLine); else if (_linestyle == DottedStyle) pen.setStyle(Qt::DotLine);
else if (_linestyle == NormalStyle) pen.setStyle(Qt::SolidLine); else if (_linestyle == NormalStyle) pen.setStyle(Qt::SolidLine);
// applique l'epaisseur de trait //Apply pen width
if (_lineweight == NoneWeight) pen.setColor(QColor(0, 0, 0, 0)); if (_lineweight == NoneWeight) pen.setColor(QColor(0, 0, 0, 0));
else if (_lineweight == ThinWeight) pen.setWidth(0); else if (_lineweight == ThinWeight) pen.setWidth(0);
else if (_lineweight == NormalWeight) pen.setWidthF(1.0); else if (_lineweight == NormalWeight) pen.setWidthF(1.0);
else if (_lineweight == UltraWeight) pen.setWidthF(2.0); else if (_lineweight == UltraWeight) pen.setWidthF(2.0);
else if (_lineweight == BigWeight) pen.setWidthF(5.0); else if (_lineweight == BigWeight) pen.setWidthF(5.0);
//Apply brush color
if (_filling == NoneFilling) brush.setStyle(Qt::NoBrush);
// applique le remplissage else
if (_filling == NoneFilling) { {
brush.setStyle(Qt::NoBrush);
} else if (_filling == BlackFilling) {
brush.setStyle(Qt::SolidPattern); brush.setStyle(Qt::SolidPattern);
brush.setColor(Qt::black); if (_filling == BlackFilling) brush.setColor(Qt::black);
} else if (_filling == WhiteFilling) { else if (_filling == WhiteFilling) brush.setColor(Qt::white);
brush.setStyle(Qt::SolidPattern); else if (_filling == GreenFilling) brush.setColor(Qt::green);
brush.setColor(Qt::white); else if (_filling == RedFilling) brush.setColor(Qt::red);
} else if (_filling == GreenFilling) { else if (_filling == BlueFilling) brush.setColor(Qt::blue);
brush.setStyle(Qt::SolidPattern);
brush.setColor(Qt::green);
} else if (_filling == RedFilling) {
brush.setStyle(Qt::SolidPattern);
brush.setColor(Qt::red);
} else if (_filling == BlueFilling) {
brush.setStyle(Qt::SolidPattern);
brush.setColor(Qt::blue);
} }
// applique la couleur de trait //Apply pen color
if (_color == WhiteColor) pen.setColor(QColor(255, 255, 255, pen.color().alpha())); if (_color == WhiteColor) pen.setColor(QColor(255, 255, 255, pen.color().alpha()));
else if (_color == BlackColor) pen.setColor(QColor( 0, 0, 0, pen.color().alpha())); else if (_color == BlackColor) pen.setColor(QColor( 0, 0, 0, pen.color().alpha()));
else if (_color == GreenColor) pen.setColor(QColor(Qt::green)); else if (_color == GreenColor) pen.setColor(QColor(Qt::green));
else if (_color == RedColor) pen.setColor(QColor(Qt::red)); else if (_color == RedColor) pen.setColor(QColor(Qt::red));
else if (_color == BlueColor) pen.setColor(QColor(Qt::blue)); else if (_color == BlueColor) pen.setColor(QColor(Qt::blue));
//Apply antialiasing
// applique l'antialiasing
painter.setRenderHint(QPainter::Antialiasing, _antialiased); painter.setRenderHint(QPainter::Antialiasing, _antialiased);
painter.setRenderHint(QPainter::TextAntialiasing, _antialiased); painter.setRenderHint(QPainter::TextAntialiasing, _antialiased);
painter.setRenderHint(QPainter::SmoothPixmapTransform, _antialiased); painter.setRenderHint(QPainter::SmoothPixmapTransform, _antialiased);

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@@ -17,116 +17,90 @@
*/ */
#ifndef CUSTOM_ELEMENT_GRAPHIC_PART_H #ifndef CUSTOM_ELEMENT_GRAPHIC_PART_H
#define CUSTOM_ELEMENT_GRAPHIC_PART_H #define CUSTOM_ELEMENT_GRAPHIC_PART_H
#include <QPainter>
#include <QObject> #include <QObject>
#include "customelementpart.h" #include "customelementpart.h"
#include "styleeditor.h"
class QETElementEditor; class QETElementEditor;
typedef CustomElementGraphicPart CEGP; class QPainter;
/** /**
This class represents an element visual/geometric primitive. It provides * @brief The CustomElementGraphicPart class
methods to manage style attributes common to most primitives. * This class is the base for all home-made primitive like line, rectangle, ellipse etc....
*/ * It provides methods and enums to manage style attributes available for primitive (color, pen style, etc...)
class CustomElementGraphicPart : public QObject, public CustomElementPart { */
Q_OBJECT class CustomElementGraphicPart : public QObject, public CustomElementPart
{
Q_OBJECT
//Made this Q_ENUMS to be used by the Q_PROPERTY system.
Q_ENUMS (LineStyle)
Q_ENUMS (LineWeight)
Q_ENUMS (Filling)
Q_ENUMS (Color)
Q_PROPERTY(LineStyle line_style READ lineStyle WRITE setLineStyle)
Q_PROPERTY(LineWeight line_weight READ lineWeight WRITE setLineWeight)
Q_PROPERTY(Filling filling READ filling WRITE setFilling)
Q_PROPERTY(Color color READ color WRITE setColor)
Q_PROPERTY(bool antialias READ antialiased WRITE setAntialiased)
public: public:
/// This enum lists the various line styles available to draw primitives. //Line style
Q_ENUMS(LineStyle) enum LineStyle {NormalStyle, DashedStyle, DottedStyle, DashdottedStyle};
enum LineStyle {
NormalStyle, ///< Normal line
DashedStyle, ///< Dashed line
DottedStyle, ///< Dotted line
DashdottedStyle ///< Dashdotted line
};
/// This enum lists the various line weights available to draw primitives.
Q_ENUMS(LineWeight)
enum LineWeight {
NoneWeight, ///< Invisible line
ThinWeight, ///< Thin line
NormalWeight, ///< Normal line 1px
UltraWeight, ///< Normal line 2px
BigWeight ///< Big Line
}; //Line weight : invisible, 0px, 1px, 2px, 5px
enum LineWeight {NoneWeight, ThinWeight, NormalWeight, UltraWeight, BigWeight};
//Filling color of the part : NoneFilling -> No filling (i.e. transparent)
enum Filling { NoneFilling, BlackFilling, WhiteFilling, GreenFilling, RedFilling, BlueFilling};
//Line color
enum Color {BlackColor, WhiteColor, GreenColor, RedColor, BlueColor};
/// This enum lists the various filling colors available to draw primitives.
Q_ENUMS(Filling) // constructors, destructor
enum Filling {
NoneFilling, ///< No filling (i.e. transparent)
BlackFilling, ///< Black filling
WhiteFilling, ///< White filling
GreenFilling, ///< Green filling
RedFilling, ///< Red filling
BlueFilling ///< Green filling
};
/// This enum lists the various line colors available to draw primitives.
Q_ENUMS(Color)
enum Color {
BlackColor, ///< Black line
WhiteColor, ///< White line
GreenColor, ///< Green line
RedColor, ///< Red line
BlueColor ///< Blue line
};
// constructors, destructor
public:
/**
Constructor
@param editor Element editor this primitive lives in.
*/
CustomElementGraphicPart(QETElementEditor *editor) :
CustomElementPart(editor),
_linestyle(NormalStyle),
_lineweight(NormalWeight),
_filling(NoneFilling),
_color(BlackColor),
_antialiased(false)
{
};
/// Destructor
virtual ~CustomElementGraphicPart() {
};
// attributes
private:
LineStyle _linestyle;
LineWeight _lineweight;
Filling _filling ;
Color _color;
bool _antialiased;
// methods
public: public:
/// PROPERTY CustomElementGraphicPart(QETElementEditor *editor);
Q_PROPERTY(LineStyle line_style READ lineStyle WRITE setLineStyle) virtual ~CustomElementGraphicPart();
LineStyle lineStyle() const {return _linestyle;}
void setLineStyle(const LineStyle ls) {_linestyle = ls;} //Getter and setter
Q_PROPERTY(LineWeight line_weight READ lineWeight WRITE setLineWeight) LineStyle lineStyle () const {return _linestyle;}
LineWeight lineWeight() const {return _lineweight;} void setLineStyle (const LineStyle ls) {_linestyle = ls;}
void setLineWeight(const LineWeight lw) {_lineweight = lw;}
Q_PROPERTY(Filling filling READ filling WRITE setFilling) LineWeight lineWeight () const {return _lineweight;}
Filling filling() const {return _filling;} void setLineWeight (const LineWeight lw) {_lineweight = lw;}
void setFilling(const Filling f) {_filling = f;}
Q_PROPERTY(Color color READ color WRITE setColor) Filling filling () const {return _filling;}
Color color() const {return _color;} void setFilling(const Filling f) {_filling = f;}
void setColor(const Color c) {_color = c;}
Q_PROPERTY(bool antialias READ antialiased WRITE setAntialiased) Color color () const {return _color;}
bool antialiased() const {return _antialiased;} void setColor(const Color c) {_color = c;}
bool antialiased () const {return _antialiased;}
void setAntialiased(const bool b) {_antialiased = b;} void setAntialiased(const bool b) {_antialiased = b;}
//End of getter and setter
virtual void setProperty(const char *name, const QVariant &value) {QObject::setProperty(name, value);}
virtual QVariant property(const char *name) const {return QObject::property(name);}
//Rediriged to QObject Q_PROPERTY system
virtual void setProperty (const char *name, const QVariant &value) {QObject::setProperty(name, value);}
virtual QVariant property (const char *name) const {return QObject::property(name);}
protected: protected:
void stylesToXml(QDomElement &) const; void stylesToXml (QDomElement &) const;
void stylesFromXml(const QDomElement &); void stylesFromXml(const QDomElement &);
void resetStyles(); void resetStyles ();
void applyStylesToQPainter(QPainter &) const; void applyStylesToQPainter(QPainter &) const;
// attributes
private:
LineStyle _linestyle;
LineWeight _lineweight;
Filling _filling ;
Color _color;
bool _antialiased;
}; };
typedef CustomElementGraphicPart CEGP;
#endif #endif

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@@ -20,6 +20,7 @@
#include "elementscene.h" #include "elementscene.h"
#include "editorcommands.h" #include "editorcommands.h"
#include "qetmessagebox.h" #include "qetmessagebox.h"
#include "styleeditor.h"
/** /**
Constructeur Constructeur

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@@ -17,6 +17,7 @@
*/ */
#include "rectangleeditor.h" #include "rectangleeditor.h"
#include "partrectangle.h" #include "partrectangle.h"
#include "styleeditor.h"
/** /**
Constructeur Constructeur