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First step for the dynamic element text : Now user can add directly from the diagram editor an editable text of an element.
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@5005 bfdf4180-ca20-0410-9c96-a3a8aa849046
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83
sources/undocommand/addelementtextcommand.cpp
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83
sources/undocommand/addelementtextcommand.cpp
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/*
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Copyright 2006-2017 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "addelementtextcommand.h"
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#include "element.h"
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#include "dynamicelementtextitem.h"
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#include <QGraphicsScene>
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AddElementTextCommand::AddElementTextCommand(Element *element, DynamicElementTextItem *deti, QUndoCommand *parent):
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QUndoCommand(parent),
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m_element(element),
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m_text(deti)
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{
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setText(QObject::tr("Ajouter un texte d'élément"));
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}
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AddElementTextCommand::~AddElementTextCommand()
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{
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if(!m_element->dynamicTextItems().contains(m_text))
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delete m_text;
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}
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void AddElementTextCommand::undo()
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{
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m_element->removeDynamicTextItem(m_text);
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m_text->setParentItem(nullptr);
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if(m_text->scene())
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m_text->scene()->removeItem(m_text);
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}
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void AddElementTextCommand::redo()
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{
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m_text->setParentItem(m_element);
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m_element->addDynamicTextItem(m_text);
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}
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//RemoveElementTextCommand::RemoveElementTextCommand(DynamicElementTextItem *deti, QUndoCommand *parent) :
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// QUndoCommand(parent),
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// m_text(deti)
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//{
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// setText(QObject::tr("Supprimer un texte d'élément"));
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// m_element = deti->ParentElement();
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//}
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//RemoveElementTextCommand::~RemoveElementTextCommand()
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//{
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// if(m_element && !m_element->dynamicTextItems().contains(m_text))
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// delete m_text;
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//}
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//void RemoveElementTextCommand::undo()
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//{
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// if(m_element)
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// {
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// m_text->setParentItem(m_element);
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// m_element->addDynamicTextItem(m_text);
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// }
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//}
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//void RemoveElementTextCommand::redo()
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//{
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// if(m_element && m_text->scene())
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// {
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// m_element->removeDynamicTextItem(m_text);
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// m_text->setParentItem(nullptr);
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// m_text->scene()->removeItem(m_text);
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// }
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//}
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