Element editor : start work for change how draw primitive (work in progress)

git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@3451 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
blacksun
2014-11-04 22:08:42 +00:00
parent 5f26e47a8a
commit 46ddc4741a
7 changed files with 452 additions and 73 deletions

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/*
Copyright 2006-2014 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include <QGraphicsSceneMouseEvent>
#include <QObject>
#include "eseventaddline.h"
#include "elementscene.h"
#include "qetelementeditor.h"
#include "partline.h"
#include "editorcommands.h"
/**
* @brief ESEventAddLine::ESEventAddLine
* Constructor
* @param scene : scene where we operate this action
*/
ESEventAddLine::ESEventAddLine(ElementScene *scene) :
ESEventInterface (scene),
m_line (nullptr)
{}
/**
* @brief ESEventAddLine::~ESEventAddLine
* destructor
*/
ESEventAddLine::~ESEventAddLine() {
if (m_running || m_abort)
delete m_line;
}
/**
* @brief ESEventAddLine::mousePressEvent
* @param event
* @return
*/
bool ESEventAddLine::mousePressEvent(QGraphicsSceneMouseEvent *event) {
if (event -> button() == Qt::LeftButton) {
if (! m_running) m_running = true;
QPointF pos = m_scene -> snapToGrid(event -> scenePos());
//Create new line
if (!m_line) {
m_line = new PartLine(m_editor, 0, m_scene);
m_line -> setLine(QLineF(pos, pos));
return true;
}
//Add new line to scene
m_line -> setLine(QLineF(m_line->line().p1(), pos));
m_scene -> undoStack().push(new AddPartCommand(QObject::tr("ligne"), m_scene, m_line));
//Set m_line to nullptr for create new line at next mouse press
m_line = nullptr;
return true;
}
//Remove the current line if exist
//or finish if no line
if (event -> button() == Qt::RightButton) {
if (m_line) {
delete m_line; m_line = nullptr;
}
else {
m_running = false;
}
return true;
}
return false;
}
/**
* @brief ESEventAddLine::mouseMoveEvent
* @param event
* @return
*/
bool ESEventAddLine::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
updateHelpCross (event -> scenePos());
if (!m_line) return false;
QPointF pos = m_scene -> snapToGrid(event -> scenePos());
m_line -> setLine(QLineF(m_line->line().p1(), pos));
return true;
}

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/*
Copyright 2006-2014 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ESEVENTADDLINE_H
#define ESEVENTADDLINE_H
#include "eseventinterface.h"
class ElementScene;
class PartLine;
class QGraphicsSceneMouseEvent;
class ESEventAddLine : public ESEventInterface
{
public:
ESEventAddLine(ElementScene *scene);
virtual ~ESEventAddLine();
virtual bool mousePressEvent(QGraphicsSceneMouseEvent *event);
virtual bool mouseMoveEvent (QGraphicsSceneMouseEvent *event);
private:
PartLine *m_line;
};
#endif // ESEVENTADDLINE_H

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/*
Copyright 2006-2014 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include "eseventinterface.h"
#include "elementscene.h"
#include "qetelementeditor.h"
#include <QGraphicsSceneMouseEvent>
ESEventInterface::ESEventInterface(ElementScene *scene) :
m_scene (scene),
m_editor (scene->editor()),
m_help_horiz (nullptr),
m_help_verti (nullptr),
m_running (false),
m_abort (false)
{
foreach (QGraphicsView *qgv, m_scene->views())
qgv->setContextMenuPolicy(Qt::NoContextMenu);
}
ESEventInterface::~ESEventInterface() {
delete m_help_horiz;
delete m_help_verti;
foreach (QGraphicsView *qgv, m_scene->views())
qgv->setContextMenuPolicy(Qt::DefaultContextMenu);
}
bool ESEventInterface::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) {
Q_UNUSED (event);
return false;
}
bool ESEventInterface::mousePressEvent(QGraphicsSceneMouseEvent *event) {
Q_UNUSED (event);
return false;
}
bool ESEventInterface::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
Q_UNUSED (event);
return false;
}
bool ESEventInterface::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
Q_UNUSED (event);
return false;
}
bool ESEventInterface::wheelEvent(QGraphicsSceneWheelEvent *event) {
Q_UNUSED (event);
return false;
}
/**
* @brief ESEventInterface::keyPressEvent
* By default, press escape key abort the curent action
* @param event
* @return
*/
bool ESEventInterface::keyPressEvent(QKeyEvent *event) {
if (event->key() == Qt::Key_Escape) {
m_running = false;
m_abort = true;
return true;
}
return false;
}
bool ESEventInterface::KeyReleaseEvent(QKeyEvent *event) {
Q_UNUSED (event);
return false;
}
bool ESEventInterface::isRunning() const {
return m_running;
}
bool ESEventInterface::isFinish() const {
return !m_running;
}
void ESEventInterface::updateHelpCross(const QPointF &p) {
//If line isn't created yet, we create it.
if (!m_help_horiz || !m_help_verti) {
QPen pen;
pen.setColor(Qt::darkBlue);
if (!m_help_horiz) {
m_help_horiz = new QGraphicsLineItem(-10000, 0, 10000, 0, 0, m_scene);
m_help_horiz -> setPen(pen);
}
if (!m_help_verti) {
m_help_verti = new QGraphicsLineItem(0, -10000, 0, 10000, 0, m_scene);
m_help_verti -> setPen(pen);
}
}
//Update the position of the cross
QPointF point = m_scene -> snapToGrid(p);
m_help_horiz -> setY(point.y());
m_help_verti -> setX(point.x());
}

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/*
Copyright 2006-2014 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ESEVENTINTERFACE_H
#define ESEVENTINTERFACE_H
class QGraphicsSceneMouseEvent;
class QGraphicsSceneWheelEvent;
class QKeyEvent;
class ElementScene;
class QETElementEditor;
class QGraphicsLineItem;
class QPointF;
class ESEventInterface
{
public:
ESEventInterface(ElementScene *scene);
virtual ~ESEventInterface();
virtual bool mouseDoubleClickEvent (QGraphicsSceneMouseEvent *event);
virtual bool mousePressEvent (QGraphicsSceneMouseEvent *event);
virtual bool mouseMoveEvent (QGraphicsSceneMouseEvent *event);
virtual bool mouseReleaseEvent (QGraphicsSceneMouseEvent *event);
virtual bool wheelEvent (QGraphicsSceneWheelEvent *event);
virtual bool keyPressEvent (QKeyEvent *event);
virtual bool KeyReleaseEvent (QKeyEvent *event);
virtual bool isRunning () const;
virtual bool isFinish () const;
protected:
void updateHelpCross (const QPointF &p);
protected:
ElementScene *m_scene;
QETElementEditor *m_editor;
QGraphicsLineItem *m_help_horiz, *m_help_verti;
bool m_running, m_abort;
};
#endif // ESEVENTINTERFACE_H