Replace DVEventAddText by DiagramEventAddText.

Use is unchanged


git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@4258 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
blacksun
2015-11-12 17:29:48 +00:00
parent ce75710f6c
commit 491652ba35
5 changed files with 101 additions and 94 deletions

View File

@@ -0,0 +1,56 @@
/*
Copyright 2006-2015 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include "diagrameventaddtext.h"
#include "independenttextitem.h"
#include "diagramcommands.h"
#include "diagram.h"
/**
* @brief DiagramEventAddText::DiagramEventAddText
* Default constructor
* @param diagram : the diagram where this event must operate
*/
DiagramEventAddText::DiagramEventAddText(Diagram *diagram) :
DiagramEventInterface(diagram)
{}
/**
* @brief DiagramEventAddText::~DiagramEventAddText
*/
DiagramEventAddText::~DiagramEventAddText()
{}
/**
* @brief DiagramEventAddText::mousePressEvent
* @param event : event of mouse press event.
* @return : true if this event is handled, otherwise false
*/
bool DiagramEventAddText::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::LeftButton)
{
IndependentTextItem *text = new IndependentTextItem();
m_diagram -> undoStack().push(new AddItemCommand<IndependentTextItem *>(text, m_diagram, event->scenePos()));
text->setTextInteractionFlags(Qt::TextEditorInteraction);
text->setFocus(Qt::MouseFocusReason);
emit finish();
return true;
}
return false;
}