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Rapatriement de la branche 0.2 dans le trunk
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@558 bfdf4180-ca20-0410-9c96-a3a8aa849046
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sources/elementdefinition.h
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126
sources/elementdefinition.h
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/*
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Copyright 2006-2009 Xavier Guerrin
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ELEMENT_DEFINITION_H
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#define ELEMENT_DEFINITION_H
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#include <QtXml>
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#include "elementscategory.h"
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class ElementsCollection;
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class MoveElementsHandler;
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/**
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Cette classe abstraite represente une definition XML d'element,
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c'est-a-dire qu'elle definit l'interface a implementer pour acceder a la
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definition XML d'un element, que celle-ci proviennt d'un fichier *.elmt ou
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d'un fichier projet QET.
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*/
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class ElementDefinition : public ElementsCollectionItem {
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Q_OBJECT
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public:
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/**
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Constructeur
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*/
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ElementDefinition(ElementsCategory *category = 0, ElementsCollection *collection = 0) : ElementsCollectionItem(category), parent_category_(category), parent_collection_(collection) {};
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/**
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Destructeur
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*/
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virtual ~ElementDefinition() {};
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/**
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@return la definition XML de l'element
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*/
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virtual QDomElement xml() = 0;
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/**
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Change la definition XML de l'element
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@param xml_element Nouvelle definition XML de l'element
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@return true si l'operation s'est bien passee, false sinon
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*/
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virtual bool setXml(const QDomElement &) = 0;
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/**
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@return true si la definition n'est pas disponible
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*/
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virtual bool isNull() const = 0;
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virtual ElementsCategory *parentCategory();
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virtual QList<ElementsCategory *> parentCategories();
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virtual bool hasParentCategory();
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/**
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@return true si l'element est rattache a une collection d'elements
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Un element appartenant a une collection a forcement un chemin virtuel.
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*/
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virtual bool hasParentCollection();
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virtual bool isChildOf(ElementsCollectionItem *);
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/**
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@return la collection d'element a laquelle appartient cet element
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*/
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virtual ElementsCollection *parentCollection();
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virtual QETProject *project();
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virtual void setProject(QETProject *);
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/**
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@return le protocole utilise par la collection a laquelle appartient cet element
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*/
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virtual QString protocol();
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/**
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Ne fait rien.
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*/
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virtual void setProtocol(const QString &);
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/**
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@return le chemin virtuel complet de cet element (protocole + chemin)
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*/
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virtual QString fullVirtualPath();
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/**
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@return l'emplacement de cet element
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*/
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virtual ElementsLocation location();
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virtual QList<ElementsCategory *> categories();
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virtual ElementsCategory *category(const QString &);
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virtual ElementsCategory *createCategory(const QString &);
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virtual QList<ElementDefinition *> elements();
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virtual ElementDefinition *element(const QString &);
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virtual ElementDefinition *createElement(const QString &);
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virtual ElementsCollectionItem *copy(ElementsCategory *, MoveElementsHandler *, bool = true);
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virtual ElementsCollectionItem *move(ElementsCategory *, MoveElementsHandler *);
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virtual bool isCollection() const { return(false); } ///< @return toujours false
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virtual bool isRootCategory() const { return(false); } ///< @return toujours false
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virtual bool isCategory() const { return(false); } ///< @return toujours false
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virtual bool isElement() const { return(true ); } ///< @return toujours true
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virtual ElementsCollection *toCollection();
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virtual ElementsCategory *toCategory();
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virtual ElementsCategory *toPureCategory();
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virtual ElementDefinition *toElement();
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virtual bool equals(ElementDefinition &);
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virtual bool removeContent();
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void copy(MoveElementsDescription *);
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void move(MoveElementsDescription *);
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// attributs
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private:
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ElementsCategory *parent_category_;
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ElementsCollection *parent_collection_;
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};
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#endif
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