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Rapatriement de la branche 0.2 dans le trunk
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@558 bfdf4180-ca20-0410-9c96-a3a8aa849046
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sources/interactivemoveelementshandler.h
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96
sources/interactivemoveelementshandler.h
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/*
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Copyright 2006-2009 Xavier Guerrin
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INTERACTIVE_MOVE_ELEMENTS_HANDLER_H
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#define INTERACTIVE_MOVE_ELEMENTS_HANDLER_H
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#include "basicmoveelementshandler.h"
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class QDialog;
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class QDialogButtonBox;
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class QAbstractButton;
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class QPushButton;
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class QFileNameEdit;
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class QHBoxLayout;
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class QVBoxLayout;
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class QLabel;
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/**
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Cette classe implemente la classe strategie MoveElementsHandler.
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Via une interface graphique, elle demande a l'utilisateur comment il faut
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traiter tel ou tel probleme puis transmet la reponse via l'API de la classe
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MoveElementsHandler.
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*/
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class InteractiveMoveElementsHandler : public BasicMoveElementsHandler {
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Q_OBJECT
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// constructeurs, destructeur
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public:
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InteractiveMoveElementsHandler(QWidget * = 0);
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virtual ~InteractiveMoveElementsHandler();
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private:
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InteractiveMoveElementsHandler(const InteractiveMoveElementsHandler &);
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// methodes
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public:
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virtual QET::Action categoryAlreadyExists(ElementsCategory *, ElementsCategory *);
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virtual QET::Action elementAlreadyExists(ElementDefinition *, ElementDefinition *);
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virtual QET::Action categoryIsNotReadable(ElementsCategory *);
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virtual QET::Action elementIsNotReadable(ElementDefinition *);
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virtual QET::Action categoryIsNotWritable(ElementsCategory *);
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virtual QET::Action elementIsNotWritable(ElementDefinition *);
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virtual QET::Action errorWithACategory(ElementsCategory *, const QString &);
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virtual QET::Action errorWithAnElement(ElementDefinition *, const QString &);
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virtual QString nameForRenamingOperation();
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private slots:
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void conflictDialogFileNameFieldChanged();
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void conflictDialogButtonClicked(QAbstractButton *);
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private:
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void initConflictDialog();
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void setConflictDialogTitle(const QString &);
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QString conflictDialogTitle() const;
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void setConflictDialogMainWidget(QWidget *);
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QWidget *conflictDialogMainWidget() const;
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QET::Action retryErrorMessage(const QString &) const;
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void simpleErrorMessage(const QString &) const;
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// attributs
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private:
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QWidget *parent_widget_; ///< Widget a utiliser comme parent pour l'affichage des dialogues
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QString rename_; ///< Nom a utiliser lors d'une operation de renommage
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bool always_erase_; ///< Booleen indiquant qu'il faut toujours ecraser les cibles en conflit sans poser de question
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bool always_skip_; ///< Booleen indiquant qu'il faut toujours ignorer les cibles en conflit sans poser de question
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bool aborted_; /// Booleen indiquant que le mouvement a ete annule
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// attributs relatifs au dialogue affiche pour les elements et categories deja existants (= dialogue de conflit)
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QET::Action conflict_result_;
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QDialog *conflict_dialog_;
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QVBoxLayout *conflict_layout0_;
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QHBoxLayout *conflict_layout1_;
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QLabel *rename_label_;
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QFileNameEdit *rename_textfield_;
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/// Boutons pour le dialogue de conflit
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QDialogButtonBox *conflict_buttons_;
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QPushButton *rename_button_;
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QPushButton *erase_button_;
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QPushButton *erase_all_button_;
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QPushButton *ignore_button_;
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QPushButton *ignore_all_button_;
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QPushButton *abort_button_;
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};
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#endif
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