Element editor: changed the way scaling operations get rounded.

git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@2058 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
xavier
2013-03-06 18:51:29 +00:00
parent 62a59f5341
commit 5af8573960
7 changed files with 112 additions and 18 deletions

View File

@@ -190,6 +190,17 @@ void PartPolygon::handleUserTransformation(const QRectF &initial_selection_rect,
setPolygon(mapFromScene(QPolygonF(mapped_points.toVector())));
}
/**
@reimp CustomElementPart::preferredScalingMethod
This method is called by the decorator when it needs to determine the best
way to interactively scale a primitive. It is typically called when only a
single primitive is being scaled.
This reimplementation systematically returns QET::RoundScaleRatios.
*/
QET::ScalingMethod PartPolygon::preferredScalingMethod() const {
return(QET::RoundScaleRatios);
}
/**
@return le rectangle delimitant cette partie.
*/