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https://github.com/qelectrotech/qelectrotech-source-mirror.git
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Element text pattern dialog : add a check box 'erase existing texts'
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@5541 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
74
sources/ui/importelementtextpatterndialog.cpp
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74
sources/ui/importelementtextpatterndialog.cpp
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/*
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Copyright 2006-2018 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "importelementtextpatterndialog.h"
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#include "ui_importelementtextpatterndialog.h"
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ImportElementTextPatternDialog::ImportElementTextPatternDialog(QWidget *parent) :
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QDialog(parent),
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ui(new Ui::ImportElementTextPatternDialog) {
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ui->setupUi(this);
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}
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ImportElementTextPatternDialog::~ImportElementTextPatternDialog()
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{
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delete ui;
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}
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/**
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* @brief ImportElementTextPatternDialog::getItem
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* For all arguments see QInputDialog::getItem, except for erase, they store the state of the check box.
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* @param parent
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* @param title
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* @param label
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* @param items
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* @param ok
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* @param erase
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* @return
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*/
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QString ImportElementTextPatternDialog::getItem(QWidget *parent, const QString &title, const QString &label, const QStringList &items, bool *ok, bool *erase)
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{
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QString text(items.value(0));
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QScopedPointer<ImportElementTextPatternDialog> dialog(new ImportElementTextPatternDialog(parent));
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dialog->setWindowTitle(title);
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dialog->setLabelText(label);
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dialog->setComboBoxItems(items);
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dialog->setInputMethodHints(Qt::ImhNone);
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const int ret = dialog->exec();
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if (ok)
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*ok = !!ret;
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if(erase)
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*erase = dialog->ui->m_erase_existing_text->isChecked();
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if (ret) {
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return dialog->textValue();
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} else {
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return text;
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}
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}
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void ImportElementTextPatternDialog::setLabelText(const QString &label) {
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ui->m_label->setText(label);
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}
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void ImportElementTextPatternDialog::setComboBoxItems(const QStringList &items) {
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ui->m_combo_box->addItems(items);
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}
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QString ImportElementTextPatternDialog::textValue() const {
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return ui->m_combo_box->currentText();
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}
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52
sources/ui/importelementtextpatterndialog.h
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52
sources/ui/importelementtextpatterndialog.h
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@@ -0,0 +1,52 @@
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/*
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Copyright 2006-2018 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef IMPORTELEMENTTEXTPATTERNDIALOG_H
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#define IMPORTELEMENTTEXTPATTERNDIALOG_H
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#include <QDialog>
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namespace Ui {
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class ImportElementTextPatternDialog;
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}
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/**
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* @brief The ImportElementTextPatternDialog class
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* A dialog use for ask user to select a element text pattern.
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* This dialog is highly inspired from QInputDialog::getItem.
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* In fact this the same + a check box.
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*/
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class ImportElementTextPatternDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit ImportElementTextPatternDialog (QWidget *parent = nullptr);
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~ImportElementTextPatternDialog();
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static QString getItem (QWidget *parent, const QString &title, const QString &label,
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const QStringList &items, bool *ok = nullptr, bool *erase = nullptr);
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void setLabelText (const QString &label);
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void setComboBoxItems (const QStringList &items);
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QString textValue() const;
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private:
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Ui::ImportElementTextPatternDialog *ui;
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};
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#endif // IMPORTELEMENTTEXTPATTERNDIALOG_H
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81
sources/ui/importelementtextpatterndialog.ui
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81
sources/ui/importelementtextpatterndialog.ui
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ImportElementTextPatternDialog</class>
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<widget class="QDialog" name="ImportElementTextPatternDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>187</width>
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<height>116</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Dialog</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QLabel" name="m_label">
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<property name="text">
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<string>TextLabel</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="m_combo_box"/>
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</item>
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<item>
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<widget class="QCheckBox" name="m_erase_existing_text">
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<property name="text">
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<string>Écraser les textes existants</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>ImportElementTextPatternDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>248</x>
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<y>254</y>
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</hint>
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<hint type="destinationlabel">
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<x>157</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>ImportElementTextPatternDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>316</x>
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<y>260</y>
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</hint>
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<hint type="destinationlabel">
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<x>286</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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