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ellipse editor : use QPropertyUndoCommand instead of ChangePartCommand
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@4067 bfdf4180-ca20-0410-9c96-a3a8aa849046
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@@ -159,74 +159,3 @@ void AbstractPartEllipse::setSpanAngle(const int &span_angle)
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m_span_angle = span_angle;
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emit spanAngleChanged();
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}
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/**
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* @brief AbstractPartEllipse::setCenterX
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* Like setCenter but Y keep unchanged
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* See setCenter(const QPointF ¢er)
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* @param x
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*/
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void AbstractPartEllipse::setCenterX(const qreal x)
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{
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QPointF pos = mapToParent(m_rect.center());
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pos.setX(x);
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setCenter(pos);
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}
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/**
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* @brief AbstractPartEllipse::setCenterY
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* Like setCenter but X keep unchanged
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* See setCenter(const QPointF ¢er)
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* @param y
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*/
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void AbstractPartEllipse::setCenterY(const qreal y)
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{
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QPointF pos = mapToParent(m_rect.center());
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pos.setY(y);
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setCenter(pos);
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}
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/**
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* @brief AbstractPartEllipse::setCenter
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* This is a convenience method to setPos().
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* Adjust the position of this item,
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* so that the center of the rectangle is at the given position(position in parent coordinates).
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* @param center
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*/
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void AbstractPartEllipse::setCenter(const QPointF ¢er)
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{
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QPointF pos = center - m_rect.center();
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setPos(pos);
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}
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/**
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* @brief AbstractPartEllipse::setWidth
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* Set new width for rectangle.
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* The center of rectangle is unchanged,
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* The coordinates of the left side and right side of the rectangle change
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* @param w
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*/
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void AbstractPartEllipse::setWidth(const qreal w)
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{
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qreal new_width = qAbs(w);
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QRectF current_rect = rect();
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current_rect.translate((new_width - current_rect.width()) / -2.0, 0.0);
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current_rect.setWidth(new_width);
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setRect(current_rect);
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}
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/**
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* @brief AbstractPartEllipse::setHeight
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* Set new height for rectangle
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* The center of rectangle is unchanged
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* The coordinates of the top side and bottom side of the rectangle change
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* @param h
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*/
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void AbstractPartEllipse::setHeight(const qreal h)
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{
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qreal new_height = qAbs(h);
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QRectF current_rect = rect();
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current_rect.translate(0.0, (new_height - current_rect.height()) / -2.0);
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current_rect.setHeight(new_height);
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setRect(current_rect);
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}
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