mirror of
https://github.com/qelectrotech/qelectrotech-source-mirror.git
synced 2025-12-17 20:50:34 +01:00
Rectangle editor widget : use QPropertyUndoCommand instead of ChangePartCommand
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@4064 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
@@ -16,7 +16,7 @@
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "qpropertyundocommand.h"
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#include <QAnimationGroup>
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#include <QPropertyAnimation>
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/**
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* @brief QPropertyUndoCommand::QPropertyUndoCommand
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@@ -33,12 +33,7 @@ QPropertyUndoCommand::QPropertyUndoCommand(QObject *object, const char *property
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m_old_value(old_value),
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m_new_value(new_value),
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m_animate(false)
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{
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m_animation.setTargetObject(object);
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m_animation.setPropertyName(property_name);
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m_animation.setStartValue(old_value);
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m_animation.setEndValue(new_value);
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}
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{}
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/**
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* @brief QPropertyUndoCommand::QPropertyUndoCommand
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@@ -55,21 +50,15 @@ QPropertyUndoCommand::QPropertyUndoCommand(QObject *object, const char *property
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m_property_name(property_name),
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m_old_value(old_value),
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m_animate(false)
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{
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m_animation.setTargetObject(object);
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m_animation.setPropertyName(property_name);
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m_animation.setStartValue(old_value);
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}
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{}
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/**
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* @brief QPropertyUndoCommand::setNewValue
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* Set the new value of the property (set with redo) to @new_value
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* @param new_value
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*/
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void QPropertyUndoCommand::setNewValue(const QVariant &new_value)
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{
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void QPropertyUndoCommand::setNewValue(const QVariant &new_value) {
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m_new_value = new_value;
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m_animation.setEndValue(new_value);
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}
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/**
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@@ -93,7 +82,6 @@ bool QPropertyUndoCommand::mergeWith(const QUndoCommand *other)
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QPropertyUndoCommand const *undo = static_cast<const QPropertyUndoCommand *>(other);
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if (m_object != undo->m_object || m_property_name != undo->m_property_name) return false;
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m_new_value = undo->m_new_value;
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m_animation.setEndValue(m_new_value);
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return true;
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}
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@@ -107,8 +95,10 @@ void QPropertyUndoCommand::redo()
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{
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if (m_animate)
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{
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m_animation.setDirection(QAnimationGroup::Forward);
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m_animation.start();
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QPropertyAnimation *animation = new QPropertyAnimation(m_object, m_property_name);
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animation->setStartValue(m_old_value);
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animation->setEndValue(m_new_value);
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animation->start(QAbstractAnimation::DeleteWhenStopped);
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}
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else
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m_object->setProperty(m_property_name, m_new_value);
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@@ -127,8 +117,10 @@ void QPropertyUndoCommand::undo()
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{
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if (m_animate)
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{
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m_animation.setDirection(QAnimationGroup::Backward);
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m_animation.start();
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QPropertyAnimation *animation = new QPropertyAnimation(m_object, m_property_name);
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animation->setStartValue(m_new_value);
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animation->setEndValue(m_old_value);
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animation->start(QAbstractAnimation::DeleteWhenStopped);
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}
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else
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m_object->setProperty(m_property_name, m_old_value);
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@@ -20,7 +20,6 @@
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#include <QUndoCommand>
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#include <QVariant>
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#include <QPropertyAnimation>
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class QObject;
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@@ -50,7 +49,6 @@ class QPropertyUndoCommand : public QUndoCommand
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const char *m_property_name;
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QVariant m_old_value, m_new_value;
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bool m_animate;
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QPropertyAnimation m_animation;
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};
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#endif // QPROPERTYUNDOCOMMAND_H
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@@ -83,7 +83,7 @@ bool ESEventAddRect::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
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updateHelpCross(event -> scenePos());
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if (!m_rect) return false;
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QRectF rect(m_rect->rectTopLeft(), m_scene->snapToGrid(event -> scenePos()));
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QRectF rect(m_rect->rect().topLeft(), m_scene->snapToGrid(event -> scenePos()));
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m_rect -> setRect(rect);
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return true;
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}
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@@ -129,47 +129,7 @@ void PartRectangle::setRect(const QRectF &rect)
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if (rect == m_rect) return;
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prepareGeometryChange();
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m_rect = rect;
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}
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/**
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* @brief PartRectangle::rectTopLeft
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* @return the rectangle top left in item coordinate
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*/
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QPointF PartRectangle::rectTopLeft() const {
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return m_rect.topLeft();
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}
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/**
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* @brief PartRectangle::setRectTopLeft
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* @param point, set the rectangle top left in item coordinate.
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* The rectangle size is unchanged
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*/
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void PartRectangle::setRectTopLeft(const QPointF &point) {
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m_rect.moveTopLeft(point);
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}
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/**
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* @brief PartRectangle::setWidth
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* Sets the width of the rectangle to the given width.
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* The right edge is changed, but not the left one.
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* @param w new value
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*/
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void PartRectangle::setWidth(qreal w)
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{
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prepareGeometryChange();
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m_rect.setWidth(qAbs(w));
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}
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/**
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* @brief PartRectangle::setHeight
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* Sets the height of the rectangle to the given height.
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* The bottom edge is changed, but not the top one.
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* @param h new value
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*/
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void PartRectangle::setHeight(qreal h)
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{
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prepareGeometryChange();
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m_rect.setHeight(qAbs(h));
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emit rectChanged();
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}
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/**
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@@ -32,9 +32,6 @@ class PartRectangle : public CustomElementGraphicPart
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{
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Q_OBJECT
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Q_PROPERTY(QPointF rectTopLeft READ rectTopLeft WRITE setRectTopLeft)
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Q_PROPERTY(qreal width READ width WRITE setWidth)
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Q_PROPERTY(qreal height READ height WRITE setHeight)
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Q_PROPERTY(QRectF rect READ rect WRITE setRect)
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// constructors, destructor
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@@ -45,6 +42,9 @@ class PartRectangle : public CustomElementGraphicPart
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private:
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PartRectangle(const PartRectangle &);
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signals:
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void rectChanged();
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// methods
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public:
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enum { Type = UserType + 1109 };
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@@ -63,15 +63,6 @@ class PartRectangle : public CustomElementGraphicPart
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QRectF rect() const;
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void setRect(const QRectF &rect);
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QPointF rectTopLeft () const;
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void setRectTopLeft (const QPointF &point);
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qreal width () const {return rect().width();}
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void setWidth (qreal w);
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qreal height () const { return rect().height();}
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void setHeight (qreal h);
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virtual QRectF sceneGeometricRect() const;
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virtual QPointF sceneTopLeft() const;
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@@ -18,6 +18,8 @@
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#include "rectangleeditor.h"
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#include "partrectangle.h"
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#include "styleeditor.h"
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#include "QPropertyUndoCommand/qpropertyundocommand.h"
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#include "elementscene.h"
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/**
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Constructeur
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@@ -27,7 +29,8 @@
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*/
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RectangleEditor::RectangleEditor(QETElementEditor *editor, PartRectangle *rect, QWidget *parent) :
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ElementItemEditor(editor, parent),
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part(rect)
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part(rect),
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m_locked(false)
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{
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style_ = new StyleEditor(editor);
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@@ -67,31 +70,41 @@ RectangleEditor::~RectangleEditor() {
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}
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/**
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Permet de specifier a cet editeur quelle primitive il doit editer. A noter
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qu'un editeur peut accepter ou refuser d'editer une primitive.
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L'editeur de rectangle acceptera d'editer la primitive new_part s'il s'agit
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d'un objet de la classe PartRectangle.
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@param new_part Nouvelle primitive a editer
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@return true si l'editeur a accepter d'editer la primitive, false sinon
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* @brief RectangleEditor::setPart
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* Specifie to this editor the part to edit.
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* Note that an editor can accept or refuse to edit a part. This editor accept only partRectangle.
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* @param new_part
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* @return
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*/
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bool RectangleEditor::setPart(CustomElementPart *new_part) {
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if (!new_part) {
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bool RectangleEditor::setPart(CustomElementPart *new_part)
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{
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if (!new_part)
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{
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if (part)
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disconnect(part, &PartRectangle::rectChanged, this, &RectangleEditor::updateForm);
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part = 0;
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style_ -> setPart(0);
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return(true);
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}
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if (PartRectangle *part_rectangle = dynamic_cast<PartRectangle *>(new_part)) {
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if (PartRectangle *part_rectangle = dynamic_cast<PartRectangle *>(new_part))
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{
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if (part == part_rectangle) return true;
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if (part)
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disconnect(part, &PartRectangle::rectChanged, this, &RectangleEditor::updateForm);
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part = part_rectangle;
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style_ -> setPart(part);
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updateForm();
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connect(part, &PartRectangle::rectChanged, this, &RectangleEditor::updateForm);
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return(true);
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} else {
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return(false);
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}
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return(false);
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}
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/**
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@return la primitive actuellement editee, ou 0 si ce widget n'en edite pas
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* @brief RectangleEditor::currentPart
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* @return the curent edited part, or 0 if there is no edited part
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*/
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CustomElementPart *RectangleEditor::currentPart() const {
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return(part);
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@@ -106,52 +119,63 @@ QPointF RectangleEditor::editedTopLeft() const {
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}
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/**
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Met a jour le rectangle a partir des donnees du formulaire
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* @brief RectangleEditor::updateForm
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* Update the values displayed by this widget
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*/
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void RectangleEditor::updateRectangle() {
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if (!part) return;
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part -> setProperty("rectTopLeft", editedTopLeft());
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part -> setProperty("width", w -> value());
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part -> setProperty("height", h -> value());
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}
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/// Met a jour l'abscisse du coin superieur gauche du rectangle et cree un objet d'annulation
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void RectangleEditor::updateRectangleX() { addChangePartCommand(tr("abscisse"), part, "rectTopLeft", editedTopLeft());}
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/// Met a jour l'ordonnee du coin superieur gauche du rectangle et cree un objet d'annulation
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void RectangleEditor::updateRectangleY() { addChangePartCommand(tr("ordonnée"), part, "rectTopLeft", editedTopLeft());}
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/// Met a jour la largeur du rectangle et cree un objet d'annulation
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void RectangleEditor::updateRectangleW() { addChangePartCommand(tr("largeur"), part, "width", w -> value());}
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/// Met a jour la hauteur du rectangle et cree un objet d'annulation
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void RectangleEditor::updateRectangleH() { addChangePartCommand(tr("hauteur"), part, "height", h -> value());}
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/**
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Met a jour le formulaire d'edition
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*/
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void RectangleEditor::updateForm() {
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void RectangleEditor::updateForm()
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{
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if (!part) return;
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activeConnections(false);
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QPointF p = part->mapToScene(part->property("rectTopLeft").toPointF());
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QRectF rect = part->property("rect").toRectF();
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QPointF p = part->mapToScene(rect.topLeft());
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x->setValue(p.x());
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y->setValue(p.y());
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w->setValue(part->property("width").toReal());
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h->setValue(part->property("height").toReal());
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w->setValue(rect.width());
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h->setValue(rect.height());
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activeConnections(true);
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}
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/**
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Active ou desactive les connexionx signaux/slots entre les widgets internes.
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@param active true pour activer les connexions, false pour les desactiver
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* @brief RectangleEditor::editingFinished
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* Slot called when a editor widget is finish to be edited
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* Update the geometry of the rectangle according to value of editing widget.
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*/
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void RectangleEditor::activeConnections(bool active) {
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if (active) {
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connect(x, SIGNAL(editingFinished()), this, SLOT(updateRectangleX()));
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connect(y, SIGNAL(editingFinished()), this, SLOT(updateRectangleY()));
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connect(w, SIGNAL(editingFinished()), this, SLOT(updateRectangleW()));
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connect(h, SIGNAL(editingFinished()), this, SLOT(updateRectangleH()));
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} else {
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disconnect(x, SIGNAL(editingFinished()), this, SLOT(updateRectangleX()));
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disconnect(y, SIGNAL(editingFinished()), this, SLOT(updateRectangleY()));
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disconnect(w, SIGNAL(editingFinished()), this, SLOT(updateRectangleW()));
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disconnect(h, SIGNAL(editingFinished()), this, SLOT(updateRectangleH()));
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void RectangleEditor::editingFinished()
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{
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if (m_locked) return;
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m_locked = true;
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QRectF rect(editedTopLeft(), QSizeF(w->value(), h->value()));
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QPropertyUndoCommand *undo = new QPropertyUndoCommand(part, "rect", part->property("rect"), rect);
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undo->setText(tr("Modifier un rectangle"));
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undo->enableAnimation();
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elementScene()->undoStack().push(undo);
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m_locked = false;
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}
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/**
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* @brief RectangleEditor::activeConnections
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* Enable/disable connection between editor widget and slot editingFinished
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* True == enable | false == disable
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* @param active
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*/
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void RectangleEditor::activeConnections(bool active)
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{
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if (active)
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{
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connect(x, &QDoubleSpinBox::editingFinished, this, &RectangleEditor::editingFinished);
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connect(y, &QDoubleSpinBox::editingFinished, this, &RectangleEditor::editingFinished);
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connect(w, &QDoubleSpinBox::editingFinished, this, &RectangleEditor::editingFinished);
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connect(h, &QDoubleSpinBox::editingFinished, this, &RectangleEditor::editingFinished);
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}
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else
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{
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disconnect(x, &QDoubleSpinBox::editingFinished, this, &RectangleEditor::editingFinished);
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disconnect(y, &QDoubleSpinBox::editingFinished, this, &RectangleEditor::editingFinished);
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disconnect(w, &QDoubleSpinBox::editingFinished, this, &RectangleEditor::editingFinished);
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disconnect(h, &QDoubleSpinBox::editingFinished, this, &RectangleEditor::editingFinished);
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}
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}
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@@ -24,8 +24,10 @@ class StyleEditor;
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/**
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This class provides a widget to edit rectangles within the element editor.
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*/
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class RectangleEditor : public ElementItemEditor {
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class RectangleEditor : public ElementItemEditor
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{
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Q_OBJECT
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// constructors, destructor
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public:
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RectangleEditor(QETElementEditor *, PartRectangle * = 0, QWidget * = 0);
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@@ -38,6 +40,7 @@ class RectangleEditor : public ElementItemEditor {
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PartRectangle *part;
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StyleEditor *style_;
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QDoubleSpinBox *x, *y, *w, *h;
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bool m_locked;
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// methods
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public:
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@@ -46,12 +49,8 @@ class RectangleEditor : public ElementItemEditor {
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QPointF editedTopLeft () const;
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public slots:
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void updateRectangle();
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void updateRectangleX();
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void updateRectangleY();
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void updateRectangleW();
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void updateRectangleH();
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void updateForm();
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void editingFinished();
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private:
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void activeConnections(bool);
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