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fix indention - no code-change
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@@ -251,10 +251,10 @@ void PartEllipse::setRotation(qreal angle) {
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qreal x = m_rect.y();
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qreal x = m_rect.y();
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qreal y = (m_rect.x() + m_rect.width()) * (-1);
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qreal y = (m_rect.x() + m_rect.width()) * (-1);
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m_rect = QRectF(x, y, width, height);
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m_rect = QRectF(x, y, width, height);
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}
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}
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prepareGeometryChange();
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prepareGeometryChange();
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adjustHandlerPos();
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adjustHandlerPos();
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emit rectChanged();
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emit rectChanged();
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}
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}
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qreal PartEllipse::rotation() const {
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qreal PartEllipse::rotation() const {
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