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minor: added some English comments
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@@ -37,6 +37,7 @@ const qreal Terminal::Z = 1000;
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/**
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@brief Terminal::init
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Methode privee pour initialiser la borne.
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Private method to initialize the terminal.
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@param number of terminal
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@param name of terminal
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@param hiddenName
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@@ -92,17 +93,25 @@ Terminal::~Terminal() {
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est bien un Element, cette fonction renvoie l'orientation par rapport a
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la scene de la borne, en tenant compte du fait que l'element ait pu etre
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pivote. Sinon elle renvoie son sens normal.
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Used to find out the orientation of the terminal. If the terminal's parent
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is in fact an Element, this function returns the orientation of the
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terminal with respect to the scene, taking into account the angle of
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rotation. scene, taking into account the fact that the element may have
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been rotated. Otherwise it returns its normal direction.
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@return L'orientation actuelle de la Terminal.
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*/
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Qet::Orientation Terminal::orientation() const
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{
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if (Element *elt = qgraphicsitem_cast<Element *>(parentItem())) {
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// orientations actuelle et par defaut de l'element
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// current and default element orientations
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int ori_cur = elt -> orientation();
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if (ori_cur == 0) return(d->m_orientation);
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else {
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// calcul l'angle de rotation implique par l'orientation de l'element parent
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// angle de rotation de la borne sur la scene, divise par 90
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// calculates the angle of rotation implied by the orientation of the parent
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// element angle of rotation of the terminal on the scene, divided by 90
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int angle = ori_cur + d->m_orientation;
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while (angle >= 4) angle -= 4;
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return((Qet::Orientation)angle);
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