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Rapatriement dans la branche 0.3 des revisions 855 a 870.
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/branches/0.3@871 bfdf4180-ca20-0410-9c96-a3a8aa849046
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@@ -45,6 +45,7 @@ ElementScene::ElementScene(QETElementEditor *editor, QObject *parent) :
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qgi_manager(this),
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element_editor(editor)
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{
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setItemIndexMethod(NoIndex);
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current_polygon = NULL;
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setGrid(1, 1);
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initPasteArea();
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@@ -758,6 +759,7 @@ void ElementScene::paste() {
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*/
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void ElementScene::slot_select(const ElementContent &content) {
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blockSignals(true);
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clearSelection();
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foreach(QGraphicsItem *qgi, content) qgi -> setSelected(true);
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blockSignals(false);
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emit(selectionChanged());
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@@ -774,7 +776,7 @@ void ElementScene::slot_selectAll() {
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Deselectionne tout
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*/
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void ElementScene::slot_deselectAll() {
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clearSelection();
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slot_select(ElementContent());
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}
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/**
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@@ -805,6 +807,8 @@ void ElementScene::slot_delete() {
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(hotspot) de l'element.
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*/
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void ElementScene::slot_editSizeHotSpot() {
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bool is_read_only = element_editor && element_editor -> isReadOnly();
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// cree un dialogue
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QDialog dialog_sh(element_editor);
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dialog_sh.setModal(true);
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@@ -822,23 +826,25 @@ void ElementScene::slot_editSizeHotSpot() {
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hotspot_editor -> setOldHotspot(hotspot());
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hotspot_editor -> setPartsRect(itemsBoundingRect());
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hotspot_editor -> setPartsRectEnabled(true);
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hotspot_editor -> setReadOnly(is_read_only);
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dialog_layout -> addWidget(hotspot_editor);
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// ajoute deux boutons au dialogue
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QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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QDialogButtonBox *dialog_buttons = new QDialogButtonBox(is_read_only ? QDialogButtonBox::Ok : QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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dialog_layout -> addWidget(dialog_buttons);
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connect(dialog_buttons, SIGNAL(accepted()), &dialog_sh, SLOT(accept()));
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connect(dialog_buttons, SIGNAL(rejected()), &dialog_sh, SLOT(reject()));
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// lance le dialogue
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if (dialog_sh.exec() != QDialog::Accepted) return;
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QSize new_size(hotspot_editor -> elementSize());
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QSize old_size(width(), height());
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QPoint new_hotspot(hotspot_editor -> hotspot());
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QPoint old_hotspot(_hotspot);
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if (new_size != old_size || new_hotspot != old_hotspot) {
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undo_stack.push(new ChangeHotspotCommand(this, old_size, new_size, old_hotspot, new_hotspot, hotspot_editor -> offsetParts()));
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if (dialog_sh.exec() == QDialog::Accepted && is_read_only) {
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QSize new_size(hotspot_editor -> elementSize());
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QSize old_size(width(), height());
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QPoint new_hotspot(hotspot_editor -> hotspot());
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QPoint old_hotspot(_hotspot);
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if (new_size != old_size || new_hotspot != old_hotspot) {
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undo_stack.push(new ChangeHotspotCommand(this, old_size, new_size, old_hotspot, new_hotspot, hotspot_editor -> offsetParts()));
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}
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}
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}
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@@ -846,6 +852,7 @@ void ElementScene::slot_editSizeHotSpot() {
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Lance un dialogue pour editer les noms de cete element
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*/
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void ElementScene::slot_editOrientations() {
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bool is_read_only = element_editor && element_editor -> isReadOnly();
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// cree un dialogue
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QDialog dialog_ori(element_editor);
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@@ -866,21 +873,23 @@ void ElementScene::slot_editOrientations() {
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// ajoute un OrientationSetWidget au dialogue
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OrientationSetWidget *ori_widget = new OrientationSetWidget();
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ori_widget -> setOrientationSet(ori);
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ori_widget -> setReadOnly(is_read_only);
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dialog_layout -> addWidget(ori_widget);
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// ajoute une case a cocher pour les connexions internes
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QCheckBox *ic_checkbox = new QCheckBox(tr("Autoriser les connexions internes"));
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ic_checkbox -> setChecked(internal_connections);
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ic_checkbox -> setDisabled(is_read_only);
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dialog_layout -> addWidget(ic_checkbox);
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dialog_layout -> addStretch();
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// ajoute deux boutons au dialogue
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QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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QDialogButtonBox *dialog_buttons = new QDialogButtonBox(is_read_only ? QDialogButtonBox::Ok : QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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dialog_layout -> addWidget(dialog_buttons);
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connect(dialog_buttons, SIGNAL(accepted()), &dialog_ori, SLOT(accept()));
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connect(dialog_buttons, SIGNAL(rejected()), &dialog_ori, SLOT(reject()));
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// lance le dialogue
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if (dialog_ori.exec() == QDialog::Accepted) {
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if (dialog_ori.exec() == QDialog::Accepted && !is_read_only) {
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OrientationSet new_ori = ori_widget -> orientationSet();
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if (new_ori != ori) {
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undoStack().push(new ChangeOrientationsCommand(this, ori, new_ori));
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@@ -897,6 +906,7 @@ void ElementScene::slot_editOrientations() {
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sur l'auteur de l'element, sa licence, etc.
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*/
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void ElementScene::slot_editAuthorInformations() {
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bool is_read_only = element_editor && element_editor -> isReadOnly();
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// cree un dialogue
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QDialog dialog_author(element_editor);
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@@ -918,16 +928,17 @@ void ElementScene::slot_editAuthorInformations() {
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QTextEdit *text_field = new QTextEdit();
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text_field -> setAcceptRichText(false);
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text_field -> setPlainText(informations());
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text_field -> setReadOnly(is_read_only);
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dialog_layout -> addWidget(text_field);
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// ajoute deux boutons au dialogue
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QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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QDialogButtonBox *dialog_buttons = new QDialogButtonBox(is_read_only ? QDialogButtonBox::Ok : QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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dialog_layout -> addWidget(dialog_buttons);
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connect(dialog_buttons, SIGNAL(accepted()), &dialog_author, SLOT(accept()));
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connect(dialog_buttons, SIGNAL(rejected()), &dialog_author, SLOT(reject()));
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// lance le dialogue
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if (dialog_author.exec() == QDialog::Accepted) {
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if (dialog_author.exec() == QDialog::Accepted && !is_read_only) {
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QString new_infos = text_field -> toPlainText();
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if (new_infos != informations()) {
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undoStack().push(new ChangeInformationsCommand(this, informations(), new_infos));
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@@ -939,6 +950,7 @@ void ElementScene::slot_editAuthorInformations() {
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Lance un dialogue pour editer les noms de cet element
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*/
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void ElementScene::slot_editNames() {
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bool is_read_only = element_editor && element_editor -> isReadOnly();
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// cree un dialogue
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QDialog dialog(element_editor);
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@@ -959,17 +971,18 @@ void ElementScene::slot_editNames() {
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// ajoute un NamesListWidget au dialogue
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NamesListWidget *names_widget = new NamesListWidget();
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names_widget -> setNames(_names);
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names_widget -> setReadOnly(is_read_only);
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dialog_layout -> addWidget(names_widget);
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// ajoute deux boutons au dialogue
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QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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QDialogButtonBox *dialog_buttons = new QDialogButtonBox(is_read_only ? QDialogButtonBox::Ok : QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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dialog_layout -> addWidget(dialog_buttons);
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connect(dialog_buttons, SIGNAL(accepted()), names_widget, SLOT(check()));
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connect(names_widget, SIGNAL(inputChecked()), &dialog, SLOT(accept()));
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connect(dialog_buttons, SIGNAL(rejected()), &dialog, SLOT(reject()));
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// lance le dialogue
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if (dialog.exec() == QDialog::Accepted) {
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if (dialog.exec() == QDialog::Accepted && !is_read_only) {
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NamesList new_names(names_widget -> names());
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if (new_names != _names) undoStack().push(new ChangeNamesCommand(this, _names, new_names));
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}
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