Add live cursor-coordinate readout to the element editor status bar (#580)

Displays the cursor's scene position (same grid units as the parts'
X/Y property spinboxes) in a permanent status bar label, updated on
every mouse move. Addresses the overlapping-node mis-click case from
the originating forum report: with a live readout, precise pointing
no longer requires guessing against nearby z-ordered points.

ElementScene::mouseMoveEvent already computed the (optionally
grid-snapped) scene position on every move; it now also emits it via
a new mouseMoved(QPointF) signal, which QETElementEditor's status bar
label subscribes to.
This commit is contained in:
ispyisail
2026-08-01 15:12:44 +12:00
parent 031441884a
commit 9637f0ff9e
4 changed files with 17 additions and 0 deletions
+10
View File
@@ -1194,6 +1194,16 @@ void QETElementEditor::initGui()
if (te) te->refreshMasterLabelVisibility();
});
//Live cursor position readout, in the same scene coordinates as the parts' X/Y properties
m_position_label = new QLabel(this);
m_position_label->setMinimumWidth(120);
statusBar()->addPermanentWidget(m_position_label);
connect(m_elmt_scene, &ElementScene::mouseMoved, this, [this](const QPointF &pos) {
m_position_label->setText(tr("X: %1 Y: %2")
.arg(pos.x(), 0, 'f', 1)
.arg(pos.y(), 0, 'f', 1));
});
statusBar()->showMessage(tr("Éditeur d'éléments", "status bar message"));
}