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https://github.com/qelectrotech/qelectrotech-source-mirror.git
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Arc editor : use QPropertyUndoCommand instead of ChangePartCommand
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@4066 bfdf4180-ca20-0410-9c96-a3a8aa849046
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@@ -18,6 +18,8 @@
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#include "arceditor.h"
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#include "styleeditor.h"
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#include "partarc.h"
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#include "QPropertyUndoCommand/qpropertyundocommand.h"
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#include "elementscene.h"
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/**
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Constructeur
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@@ -27,7 +29,8 @@
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*/
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ArcEditor::ArcEditor(QETElementEditor *editor, PartArc *arc, QWidget *parent) :
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ElementItemEditor(editor, parent),
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part(arc)
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part(arc),
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m_locked(false)
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{
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style_ = new StyleEditor(editor);
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x = new QDoubleSpinBox();
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@@ -71,98 +74,147 @@ ArcEditor::ArcEditor(QETElementEditor *editor, PartArc *arc, QWidget *parent) :
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}
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/// Destructeur
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ArcEditor::~ArcEditor() {
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}
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ArcEditor::~ArcEditor() {}
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/**
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Permet de specifier a cet editeur quelle primitive il doit editer. A noter
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qu'un editeur peut accepter ou refuser d'editer une primitive.
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L'editeur d'arc acceptera d'editer la primitive new_part s'il s'agit d'un
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objet de la classe PartArc.
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@param new_part Nouvelle primitive a editer
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@return true si l'editeur a accepter d'editer la primitive, false sinon
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*/
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bool ArcEditor::setPart(CustomElementPart *new_part) {
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if (!new_part) {
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* @brief ArcEditor::setPart
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* Specifie to this editor the part to edit.
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* Note that an editor can accept or refuse to edit a part. This editor accept only partArc.
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* @param new_part
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* @return
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*/
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bool ArcEditor::setPart(CustomElementPart *new_part)
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{
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if (!new_part)
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{
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if (part)
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{
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disconnect(part, &PartArc::rectChanged, this, &ArcEditor::updateForm);
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disconnect(part, &PartArc::spanAngleChanged, this, &ArcEditor::updateForm);
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disconnect(part, &PartArc::startAngleChanged, this, &ArcEditor::updateForm);
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}
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part = 0;
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style_ -> setPart(0);
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return(true);
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}
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if (PartArc *part_arc = dynamic_cast<PartArc *>(new_part)) {
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if (PartArc *part_arc = dynamic_cast<PartArc *>(new_part))
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{
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if (part == part_arc) return true;
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if (part)
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{
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disconnect(part, &PartArc::rectChanged, this, &ArcEditor::updateForm);
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disconnect(part, &PartArc::spanAngleChanged, this, &ArcEditor::updateForm);
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disconnect(part, &PartArc::startAngleChanged, this, &ArcEditor::updateForm);
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}
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part = part_arc;
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style_ -> setPart(part);
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updateForm();
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connect(part, &PartArc::rectChanged, this, &ArcEditor::updateForm);
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connect(part, &PartArc::spanAngleChanged, this, &ArcEditor::updateForm);
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connect(part, &PartArc::startAngleChanged, this, &ArcEditor::updateForm);
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return(true);
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} else {
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return(false);
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}
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return(false);
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}
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/**
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@return la primitive actuellement editee, ou 0 si ce widget n'en edite pas
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*/
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* @brief ArcEditor::currentPart
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* @return the curent edited part, or 0 if there is no edited part
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*/
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CustomElementPart *ArcEditor::currentPart() const {
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return(part);
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}
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/**
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Met a jour l'arc a partir a partir des donnees du formulaire
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*/
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void ArcEditor::updateArc() {
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if (!part) return;
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part -> setProperty("centerX", x -> value());
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part -> setProperty("centerY", y -> value());
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part -> setProperty("diameter_h", h -> value());
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part -> setProperty("diameter_v", v -> value());
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part -> setProperty("startAngle", ((start_angle -> value() * -1) + 90) * 16);
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part -> setProperty("spanAngle", angle -> value() * -16);
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* @brief ArcEditor::updateArcS
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* Update the start angle of the arc according to the edited value.
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*/
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void ArcEditor::updateArcS()
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{
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if (m_locked) return;
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m_locked = true;
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QPropertyUndoCommand *undo= new QPropertyUndoCommand(part, "startAngle", part->property("startAngle"), ((start_angle -> value() * -1) + 90) * 16);
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undo->setText("Modifier l'angle de depart d'un arc");
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undo->enableAnimation();
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elementScene()->undoStack().push(undo);
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m_locked = false;
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}
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/// Met a jour l'abscisse du centre de l'arc et cree un objet d'annulation
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void ArcEditor::updateArcX() { addChangePartCommand(tr("abscisse"), part, "centerX", x -> value()); }
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/// Met a jour l'ordonnee du centre de l'arc et cree un objet d'annulation
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void ArcEditor::updateArcY() { addChangePartCommand(tr("ordonnée"), part, "centerY", y -> value()); }
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/// Met a jour le diametre horizontal de l'arc et cree un objet d'annulation
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void ArcEditor::updateArcH() { addChangePartCommand(tr("diamètre horizontal"), part, "diameter_h", h -> value()); }
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/// Met a jour le diametre vertical de l'arc et cree un objet d'annulation
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void ArcEditor::updateArcV() { addChangePartCommand(tr("diamètre vertical"), part, "diameter_v", v -> value()); }
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/// Met a jour l'angle de depart de l'arc et cree un objet d'annulation
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void ArcEditor::updateArcS() { addChangePartCommand(tr("angle de départ"), part, "startAngle", ((start_angle -> value() * -1) + 90) * 16); }
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/// Met a jour l'etendue de l'arc et cree un objet d'annulation
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void ArcEditor::updateArcA() { addChangePartCommand(tr("angle"), part, "spanAngle", angle -> value() * -16); }
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/**
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* @brief ArcEditor::updateArcA
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* Update the span angle of the arc according to the edited value.
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*/
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void ArcEditor::updateArcA()
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{
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if (m_locked) return;
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m_locked = true;
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QPropertyUndoCommand *undo= new QPropertyUndoCommand(part, "spanAngle", part->property("spanAngle"), angle -> value() * -16);
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undo->setText("Modifier l'angle d'un arc");
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undo->enableAnimation();
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elementScene()->undoStack().push(undo);
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m_locked = false;
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}
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/**
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Met a jour le formulaire d'edition
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*/
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void ArcEditor::updateForm() {
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* @brief ArcEditor::updateArcRect
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* Update the geometrie of the rect that define this arc according the the edited values
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*/
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void ArcEditor::updateArcRect()
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{
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if (m_locked) return;
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m_locked = true;
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QPointF point = part->mapFromScene(x->value() - h->value()/2, y->value() - v->value()/2);
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QRectF rect(point, QSizeF(h->value(), v->value()));
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QPropertyUndoCommand *undo= new QPropertyUndoCommand(part, "rect", part->property("rect"), rect);
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undo->setText("Modifier un arc");
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undo->enableAnimation();
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elementScene()->undoStack().push(undo);
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m_locked = false;
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}
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/**
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* @brief ArcEditor::updateForm
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* Update the value of the widgets
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*/
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void ArcEditor::updateForm()
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{
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if (!part) return;
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activeConnections(false);
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x->setValue(part->property("x").toReal());
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y->setValue(part->property("y").toReal());
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h->setValue(part->property("diameter_h").toReal());
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v->setValue(part->property("diameter_v").toReal());
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QRectF rect = part->property("rect").toRectF();
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x->setValue(part->mapToScene(rect.topLeft()).x() + (rect.width()/2));
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y->setValue(part->mapToScene(rect.topLeft()).y() + (rect.height()/2));
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h->setValue(rect.width());
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v->setValue(rect.height());
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start_angle -> setValue(((part->property("startAngle").toInt() / 16) - 90) * -1);
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angle -> setValue(part->property("spanAngle").toInt() / -16);
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activeConnections(true);
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}
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/**
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Active ou desactive les connexionx signaux/slots entre les widgets internes.
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@param active true pour activer les connexions, false pour les desactiver
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*/
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void ArcEditor::activeConnections(bool active) {
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if (active) {
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connect(x, SIGNAL(editingFinished()), this, SLOT(updateArcX()));
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connect(y, SIGNAL(editingFinished()), this, SLOT(updateArcY()));
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connect(h, SIGNAL(editingFinished()), this, SLOT(updateArcH()));
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connect(v, SIGNAL(editingFinished()), this, SLOT(updateArcV()));
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* @brief ArcEditor::activeConnections
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* Enable/disable connection between editor widget and slot editingFinished
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* True == enable | false == disable
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* @param active
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*/
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void ArcEditor::activeConnections(bool active)
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{
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if (active)
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{
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connect(x, SIGNAL(editingFinished()), this, SLOT(updateArcRect()));
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connect(y, SIGNAL(editingFinished()), this, SLOT(updateArcRect()));
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connect(h, SIGNAL(editingFinished()), this, SLOT(updateArcRect()));
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connect(v, SIGNAL(editingFinished()), this, SLOT(updateArcRect()));
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connect(start_angle, SIGNAL(editingFinished()), this, SLOT(updateArcS()));
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connect(angle, SIGNAL(editingFinished()), this, SLOT(updateArcA()));
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} else {
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disconnect(x, SIGNAL(editingFinished()), this, SLOT(updateArcX()));
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disconnect(y, SIGNAL(editingFinished()), this, SLOT(updateArcY()));
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disconnect(h, SIGNAL(editingFinished()), this, SLOT(updateArcH()));
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disconnect(v, SIGNAL(editingFinished()), this, SLOT(updateArcV()));
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}
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else
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{
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disconnect(x, SIGNAL(editingFinished()), this, SLOT(updateArcRect()));
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disconnect(y, SIGNAL(editingFinished()), this, SLOT(updateArcRect()));
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disconnect(h, SIGNAL(editingFinished()), this, SLOT(updateArcRect()));
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disconnect(v, SIGNAL(editingFinished()), this, SLOT(updateArcRect()));
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disconnect(start_angle, SIGNAL(editingFinished()), this, SLOT(updateArcS()));
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disconnect(angle, SIGNAL(editingFinished()), this, SLOT(updateArcA()));
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}
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