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Fix crash : Element editor crash when we close it and several part of the same type (for exemple ellipse) are selected.
Thanks Morganol for find this crash git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@4736 bfdf4180-ca20-0410-9c96-a3a8aa849046
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@@ -779,14 +779,13 @@ void ElementScene::getPasteArea(const QRectF &to_paste) {
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}
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}
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/**
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/**
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Supprime les parties de l'element et les objets d'annulations.
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* @brief ElementScene::reset
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Les autres caracteristiques sont conservees.
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* Remove all QGraphicsItems in the scene and clear the undo stack.
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*/
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*/
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void ElementScene::reset() {
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void ElementScene::reset() {
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// supprime les objets d'annulation
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clearSelection();
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undoStack().clear();
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undoStack().clear();
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// enleve les elements de la scene
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foreach (QGraphicsItem *qgi, items()) {
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foreach (QGraphicsItem *qgi, items()) {
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removeItem(qgi);
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removeItem(qgi);
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qgiManager().release(qgi);
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qgiManager().release(qgi);
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@@ -323,7 +323,7 @@ void QETElementEditor::setupActions() {
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addToolBar(Qt::TopToolBarArea, view_toolbar);
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addToolBar(Qt::TopToolBarArea, view_toolbar);
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addToolBar(Qt::TopToolBarArea, element_toolbar);
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addToolBar(Qt::TopToolBarArea, element_toolbar);
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connect(ce_scene, SIGNAL(selectionChanged()), this, SLOT(slot_updateInformations()));
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connect(ce_scene, SIGNAL(selectionChanged()), this, SLOT(slot_updateInformations()), Qt::QueuedConnection);
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connect(ce_scene, SIGNAL(selectionChanged()), this, SLOT(slot_updateMenus()));
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connect(ce_scene, SIGNAL(selectionChanged()), this, SLOT(slot_updateMenus()));
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connect(QApplication::clipboard(), SIGNAL(dataChanged()), this, SLOT(slot_updateMenus()));
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connect(QApplication::clipboard(), SIGNAL(dataChanged()), this, SLOT(slot_updateMenus()));
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connect(&(ce_scene -> undoStack()), SIGNAL(cleanChanged(bool)), this, SLOT(slot_updateMenus()));
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connect(&(ce_scene -> undoStack()), SIGNAL(cleanChanged(bool)), this, SLOT(slot_updateMenus()));
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