Merge pull request #1220 from ispyisail/feature/script-buttons

Add script buttons: stored scripts with an icon in menu and toolbar
This commit is contained in:
ispyisail
2026-10-02 15:11:26 +13:00
committed by GitHub
17 changed files with 949 additions and 29 deletions
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/*
Copyright 2006-2026 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include "assistantinfo.h"
#include "qetscriptapi.h"
#include "scriptlibrary.h"
#include "../qetapp.h"
#include "../qetversion.h"
#include "../utils/qetsettings.h"
#include <QCoreApplication>
#include <QDateTime>
#include <QDir>
#include <QFile>
#include <QJsonArray>
#include <QJsonDocument>
#include <QSaveFile>
#include <QStandardPaths>
namespace {
QJsonObject s_live; ///< empty while live mode is closed
bool s_running = true;
}
namespace AssistantInfo {
QString path()
{
return QStandardPaths::writableLocation(QStandardPaths::AppDataLocation)
+ QStringLiteral("/qet-assistant.json");
}
/**
@brief watch
Write the file now, again whenever the stored scripts change, and mark
it stopped when QElectroTech quits. Called by every editor window as it
opens; acts once.
*/
void watch()
{
static bool watching = false;
if (watching) return;
watching = true;
QObject::connect(&ScriptLibrary::instance(), &ScriptLibrary::changed, &write);
QObject::connect(qApp, &QCoreApplication::aboutToQuit, &markStopped);
write();
}
void write()
{
QJsonArray scripts, refused;
for (const ScriptLibrary::Script &s : ScriptLibrary::instance().scripts()) {
const ScriptHeader &h = s.header;
scripts.append(QJsonObject{
{QStringLiteral("id"), h.id},
{QStringLiteral("name"), h.name},
{QStringLiteral("file"), s.path},
{QStringLiteral("icon"), h.icon},
{QStringLiteral("tooltip"), h.tooltip},
{QStringLiteral("shortcut"), h.shortcut},
{QStringLiteral("context"), h.context},
{QStringLiteral("action_id"), ScriptLibrary::actionId(h.id)}});
}
for (const QString &e : ScriptLibrary::instance().errors()) refused.append(e);
const QJsonObject info{
{QStringLiteral("format"), 1},
{QStringLiteral("qelectrotech_version"), QetVersion::displayedVersion()},
{QStringLiteral("program"), QCoreApplication::applicationFilePath()},
{QStringLiteral("pid"), QCoreApplication::applicationPid()},
{QStringLiteral("running"), s_running},
{QStringLiteral("written"), QDateTime::currentDateTimeUtc().toString(Qt::ISODate)},
{QStringLiteral("folders"), QJsonObject{
{QStringLiteral("data"), QETApp::dataDir()},
{QStringLiteral("config"), QETApp::configDir()},
{QStringLiteral("scripts"), ScriptLibrary::folder()},
{QStringLiteral("elements_common"), QETApp::commonElementsDir()},
{QStringLiteral("elements_company"), QETApp::companyElementsDir()},
{QStringLiteral("elements_custom"), QETApp::customElementsDir()},
{QStringLiteral("titleblocks_common"), QETApp::commonTitleBlockTemplatesDir()},
{QStringLiteral("titleblocks_company"), QETApp::companyTitleBlockTemplatesDir()},
{QStringLiteral("titleblocks_custom"), QETApp::customTitleBlockTemplatesDir()}}},
{QStringLiteral("features"), QJsonObject{
#ifdef QET_HAS_SCRIPTING
{QStringLiteral("scripting_available"), true},
#else
{QStringLiteral("scripting_available"), false},
#endif
{QStringLiteral("scripting_enabled"), QetSettings::scriptingEnabled()},
{QStringLiteral("live_mode_open"), !s_live.isEmpty()}}},
{QStringLiteral("script_api"), QJsonArray::fromStringList(QetScriptApi::signatures())},
{QStringLiteral("stored_scripts"), scripts},
{QStringLiteral("refused_scripts"), refused},
{QStringLiteral("live"), s_live.isEmpty() ? QJsonValue() : QJsonValue(s_live)}};
const QString file_path = path();
QDir().mkpath(QFileInfo(file_path).path());
QSaveFile file(file_path);
if (!file.open(QIODevice::WriteOnly)) return;
file.write(QJsonDocument(info).toJson(QJsonDocument::Indented));
if (file.commit())
QFile::setPermissions(file_path, QFile::ReadOwner | QFile::WriteOwner);
}
/**
@brief setLive
The live channel's details while it is open (socket, token), or an
empty object once it closes.
*/
void setLive(const QJsonObject &live)
{
s_live = live;
write();
}
/**
@brief markStopped
QElectroTech is quitting: the file stays, as a record of where things
are, but says nothing is listening any more.
*/
void markStopped()
{
s_running = false;
s_live = QJsonObject();
write();
}
}
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/*
Copyright 2006-2026 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ASSISTANTINFO_H
#define ASSISTANTINFO_H
#include <QJsonObject>
#include <QString>
/**
@brief qet-assistant.json: what an AI assistant (through the qet MCP
server) needs to know about this QElectroTech, in one file.
Where its folders are -- data, settings, scripts, the element and title
block collections --, which features are switched on, every call a
script can make, the stored scripts, and, while live mode is open, how
to reach it. QElectroTech rewrites it when it starts and whenever one of
those changes, so the MCP server reads facts instead of guessing them
per platform -- wrong as soon as QElectroTech is started with
--data-dir or --config-dir.
It always lives in the standard data folder for the platform, even
when --data-dir moves the data elsewhere: that is the one place the
server can look without being told. Readable by the user only: while
live mode is open it holds the channel's token.
*/
namespace AssistantInfo
{
QString path();
void watch();
void write();
void setLive(const QJsonObject &live);
void markStopped();
}
#endif // ASSISTANTINFO_H
+11 -1
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@@ -133,9 +133,19 @@ int QetScriptApi::folioCount() const
all of them.
*/
QStringList QetScriptApi::apiSignatures() const
{
return signatures();
}
/**
@brief QetScriptApi::signatures
apiSignatures() without a script running: what qet-assistant.json lists
for an assistant before it has run anything.
*/
QStringList QetScriptApi::signatures()
{
QStringList list;
const QMetaObject *meta = metaObject();
const QMetaObject *meta = &staticMetaObject;
for (int i = meta->methodOffset(); i < meta->methodCount(); ++i) {
const QMetaMethod method = meta->method(i);
if (method.methodType() != QMetaMethod::Method
+1
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@@ -586,6 +586,7 @@ class QetScriptApi : public QObject
// -- what a script can call, read from this class itself --
Q_INVOKABLE QStringList apiSignatures() const;
static QStringList signatures();
void setUndoGrouped(bool grouped);
+5 -3
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@@ -113,7 +113,8 @@ namespace {
constexpr int kScriptTimeoutMs = 30000;
}
bool runOnProject(const QString &scriptPath, QETProject *project, DiagramView *view)
bool runOnProject(const QString &scriptPath, QETProject *project, DiagramView *view,
const QString &title)
{
// Checked here as well as at each caller, deliberately: this is the
// one function that actually evaluates JavaScript, so it is the one
@@ -173,7 +174,8 @@ bool runOnProject(const QString &scriptPath, QETProject *project, DiagramView *v
QUndoStack *stack = (view && project) ? project->undoStack() : nullptr;
if (stack) {
stack->beginMacro(QObject::tr("Script : %1")
.arg(QFileInfo(scriptPath).completeBaseName()));
.arg(title.isEmpty() ? QFileInfo(scriptPath).completeBaseName()
: title));
api->setUndoGrouped(true);
}
@@ -229,7 +231,7 @@ int run(const QStringList &)
return 1;
}
bool runOnProject(const QString &, QETProject *, DiagramView *)
bool runOnProject(const QString &, QETProject *, DiagramView *, const QString &)
{
err << "This build of QElectroTech was compiled without the Qt Qml "
"module, so JavaScript scripting is not available.\n";
+4 -1
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@@ -57,9 +57,12 @@ namespace QetScripting {
@param view the active DiagramView, so the script's zoom methods
have something to act on; nullptr from the headless entry point,
where they become no-ops (see QetScriptApi).
@param title what the undo step is called; the script's file name
if empty.
@return true if the script ran without throwing.
*/
bool runOnProject(const QString &scriptPath, QETProject *project, DiagramView *view = nullptr);
bool runOnProject(const QString &scriptPath, QETProject *project, DiagramView *view = nullptr,
const QString &title = QString());
}
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/*
Copyright 2006-2026 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCRIPTHEADER_H
#define SCRIPTHEADER_H
#include <QRegularExpression>
#include <QString>
#include <QStringList>
/**
@brief The ScriptHeader struct
How a stored script's button looks, read from a comment block at the top
of the .js file itself, so one file is all there is to write by hand,
to share, or for an assistant to create:
@code
// ==QETScript==
// @name Add revision note
// @icon note.svg (a file next to the script, or builtin:<theme icon>)
// @tooltip Puts a "Rev A" note on the folio on screen
// @shortcut Ctrl+Alt+R
// @context canvas (canvas, selection or conductor)
// @api 1
// ==/QETScript==
@endcode
Only @name is required. An unknown key is an error rather than ignored:
a misspelt "@shortcut" that silently did nothing would be harder to find
than a script refused with the line that is wrong.
Header-only, with no QElectroTech dependency, so it is tested on its own.
*/
struct ScriptHeader
{
QString id; ///< file name without .js; the action id is diagrameditor.script.<id>
QString name;
QString icon;
QString tooltip;
QString shortcut; ///< as QKeySequence::fromString() reads it
QString context = QStringLiteral("canvas");
int api = 1;
QString error; ///< empty if the header is usable
bool isValid() const { return error.isEmpty(); }
static QStringList contexts()
{
return {QStringLiteral("canvas"), QStringLiteral("selection"),
QStringLiteral("conductor")};
}
/**
@brief parse
@param text : the whole script
@param id : the script's file name without its extension
*/
static ScriptHeader parse(const QString &text, const QString &id)
{
ScriptHeader h;
h.id = id;
static const QRegularExpression block(
QStringLiteral("//\\s*==QETScript==\\s*\\n(.*?)//\\s*==/QETScript=="),
QRegularExpression::DotMatchesEverythingOption);
const QRegularExpressionMatch m = block.match(text);
if (!m.hasMatch()) {
h.error = QStringLiteral("no // ==QETScript== header");
return h;
}
static const QRegularExpression line_re(
QStringLiteral("^\\s*//\\s*@(\\w+)\\s+(.*?)\\s*$"));
const QStringList lines = m.captured(1).split(QLatin1Char('\n'));
for (const QString &line : lines) {
const QRegularExpressionMatch lm = line_re.match(line);
if (!lm.hasMatch()) {
continue;
}
const QString key = lm.captured(1);
const QString value = lm.captured(2);
if (key == QLatin1String("name")) h.name = value;
else if (key == QLatin1String("icon")) h.icon = value;
else if (key == QLatin1String("tooltip")) h.tooltip = value;
else if (key == QLatin1String("shortcut")) h.shortcut = value;
else if (key == QLatin1String("context")) h.context = value;
else if (key == QLatin1String("api")) h.api = value.toInt();
else {
h.error = QStringLiteral("unknown header key @%1").arg(key);
return h;
}
}
if (h.name.isEmpty()) {
h.error = QStringLiteral("@name is required");
} else if (!contexts().contains(h.context)) {
h.error = QStringLiteral("@context must be one of: %1")
.arg(contexts().join(QStringLiteral(", ")));
} else if (h.api != 1) {
h.error = QStringLiteral("@api %1 is not supported by this "
"version (1 is)").arg(h.api);
}
return h;
}
};
#endif // SCRIPTHEADER_H
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/*
Copyright 2006-2026 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include "scriptlibrary.h"
#include "../qetapp.h"
#include <QDir>
#include <QFile>
#include <QFileInfo>
#include <QGuiApplication>
#include <QPainter>
#include <QPalette>
#include <QPixmap>
ScriptLibrary &ScriptLibrary::instance()
{
static ScriptLibrary library;
return library;
}
/**
@brief ScriptLibrary::folder
Where stored scripts live: "scripts" in the user's data folder, next to
the user's own element and title block collections.
*/
QString ScriptLibrary::folder()
{
return QETApp::dataDir() + QStringLiteral("/scripts");
}
/**
@brief ScriptLibrary::actionId
The ShortcutManager id of a script's action. The "diagrameditor."
prefix is what puts it among the commands the shortcut bar can show.
*/
QString ScriptLibrary::actionId(const QString &script_id)
{
return QStringLiteral("diagrameditor.script.") + script_id;
}
ScriptLibrary::ScriptLibrary()
{
//An editor saving a file often writes it more than once, or
//replaces it through a rename: wait for it to settle.
m_rescan_timer.setSingleShot(true);
m_rescan_timer.setInterval(250);
connect(&m_rescan_timer, &QTimer::timeout, this, &ScriptLibrary::rescan);
connect(&m_watcher, &QFileSystemWatcher::directoryChanged,
&m_rescan_timer, qOverload<>(&QTimer::start));
connect(&m_watcher, &QFileSystemWatcher::fileChanged,
&m_rescan_timer, qOverload<>(&QTimer::start));
rescan();
}
/**
@brief ScriptLibrary::watch
Watch the folder and each script in it, or, while the folder does not
exist yet, the data folder it will be created in.
*/
void ScriptLibrary::watch()
{
if (!m_watcher.files().isEmpty()) m_watcher.removePaths(m_watcher.files());
if (!m_watcher.directories().isEmpty()) m_watcher.removePaths(m_watcher.directories());
const QDir dir(folder());
if (!dir.exists()) {
if (QFileInfo::exists(QETApp::dataDir())) {
m_watcher.addPath(QETApp::dataDir());
}
return;
}
m_watcher.addPath(dir.path());
QStringList files;
for (const Script &s : std::as_const(m_scripts)) files << s.path;
for (const QString &e : std::as_const(m_errors)) files << dir.filePath(e.section(QLatin1Char(':'), 0, 0));
if (!files.isEmpty()) m_watcher.addPaths(files);
}
void ScriptLibrary::rescan()
{
QList<Script> scripts;
QStringList errors;
const QDir dir(folder());
const QFileInfoList infos = dir.entryInfoList({QStringLiteral("*.js")},
QDir::Files, QDir::Name);
for (const QFileInfo &info : infos) {
QFile file(info.filePath());
if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) continue;
const ScriptHeader header = ScriptHeader::parse(
QString::fromUtf8(file.readAll()), info.completeBaseName());
if (header.isValid()) {
scripts << Script{header, info.filePath()};
} else {
errors << info.fileName() + QStringLiteral(": ") + header.error;
}
}
auto signature = [](const QList<Script> &list) {
QStringList parts;
for (const Script &s : list) {
const ScriptHeader &h = s.header;
parts << QStringList{s.path, h.name, h.icon, h.tooltip, h.shortcut,
h.context}.join(QLatin1Char('\x1f'));
}
return parts;
};
const bool same = signature(scripts) == signature(m_scripts) && errors == m_errors;
m_scripts = scripts;
m_errors = errors;
watch();
//The script's own text is read again on every run, so only a
//change to what its button shows needs the actions rebuilt --
//except an icon file edited in place, which this cannot see; the
//next change to the folder picks it up.
if (!same) emit changed();
}
QList<ScriptLibrary::Script> ScriptLibrary::scripts() const
{
return m_scripts;
}
/**
@brief ScriptLibrary::errors
One "file.js: reason" per script whose header could not be used, so
whoever wrote it can be told why its button is missing.
*/
QStringList ScriptLibrary::errors() const
{
return m_errors;
}
/**
@brief ScriptLibrary::icon
The icon a script's header names -- "builtin:<name>" from the icon
theme, or an image file, relative to the script -- or, failing that, a
tile with the script's initials, so every button can be told apart.
*/
QIcon ScriptLibrary::icon(const Script &script)
{
const QString spec = script.header.icon;
if (spec.startsWith(QLatin1String("builtin:"))) {
const QIcon themed = QIcon::fromTheme(spec.mid(8));
if (!themed.isNull()) return themed;
} else if (!spec.isEmpty()) {
const QString path = QFileInfo(script.path).dir().absoluteFilePath(spec);
if (QFileInfo::exists(path)) {
const QIcon file_icon(path);
if (!file_icon.availableSizes().isEmpty()
|| !file_icon.pixmap(32).isNull()) {
return file_icon;
}
}
}
QString initials;
for (const QString &word : script.header.name.split(QLatin1Char(' '), Qt::SkipEmptyParts)) {
if (word.at(0).isLetterOrNumber()) initials += word.at(0).toUpper();
if (initials.size() == 2) break;
}
if (initials.isEmpty()) initials = QStringLiteral("JS");
const QPalette palette = QGuiApplication::palette();
QPixmap pixmap(64, 64);
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
painter.setRenderHint(QPainter::Antialiasing);
painter.setPen(Qt::NoPen);
painter.setBrush(palette.color(QPalette::Highlight));
painter.drawRoundedRect(QRectF(4, 4, 56, 56), 10, 10);
QFont font = painter.font();
font.setBold(true);
font.setPixelSize(initials.size() == 1 ? 34 : 26);
painter.setFont(font);
painter.setPen(palette.color(QPalette::HighlightedText));
painter.drawText(QRectF(4, 4, 56, 56), Qt::AlignCenter, initials);
painter.end();
return QIcon(pixmap);
}
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/*
Copyright 2006-2026 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCRIPTLIBRARY_H
#define SCRIPTLIBRARY_H
#include "scriptheader.h"
#include <QFileSystemWatcher>
#include <QIcon>
#include <QList>
#include <QObject>
#include <QTimer>
/**
@brief The ScriptLibrary class
The user's stored scripts: every .js file with a ScriptHeader in
folder(). The folder is the whole interface. A script written by hand
in any editor, one saved by the script manager and one installed by an
assistant through the qet MCP server all arrive the same way, as a file,
and the library notices it with a QFileSystemWatcher and emits changed().
One instance for the application, shared by every editor window.
*/
class ScriptLibrary : public QObject
{
Q_OBJECT
public:
struct Script
{
ScriptHeader header;
QString path;
};
static ScriptLibrary &instance();
static QString folder();
static QString actionId(const QString &script_id);
static QIcon icon(const Script &script);
QList<Script> scripts() const;
QStringList errors() const;
signals:
void changed();
private:
ScriptLibrary();
void rescan();
void watch();
QFileSystemWatcher m_watcher;
QTimer m_rescan_timer;
QList<Script> m_scripts;
QStringList m_errors;
};
#endif // SCRIPTLIBRARY_H