* Added the m_rotate_action to qetelementeditor.ui * Adding QAction to qetelementeditor.cpp and connecting it to new slot RotateElementsCommand defined in editorcommands.cpp

* Some types of elements need to specialize the setRotation method in order to behave correctly :
- PartTerminal needs to call setOrientation
- PartLine, PartRectangle and PartPolygon need a different rotation center.
This commit is contained in:
Adrien Allain
2021-09-13 20:38:39 +02:00
committed by Laurent Trinques
parent 9135099dbf
commit c640d96bca
12 changed files with 204 additions and 5 deletions

View File

@@ -609,3 +609,67 @@ void changeElementDataCommand::redo() {
m_scene->setElementData(m_new);
QUndoCommand::redo();
}
RotateElementsCommand::RotateElementsCommand(ElementScene *scene, QUndoCommand *parent) :
ElementEditionCommand(QObject::tr("Pivoter la selection", "undo caption"), scene, nullptr, parent)
{
m_items = scene->selectedItems();
}
/**
@brief RotateElementsCommand::undo
*/
void RotateElementsCommand::undo()
{
for (QGraphicsItem *item : m_items)
{
if (item->type() == PartTerminal::Type) {
PartTerminal* term = qgraphicsitem_cast<PartTerminal*>(item);
term->setRotation(term->rotation()-90);
}
else if (item->type() == PartRectangle::Type) {
PartRectangle* rect = qgraphicsitem_cast<PartRectangle*>(item);
rect->setRotation(rect->rotation()-90);
}
else if (item->type() == PartLine::Type) {
PartLine* line = qgraphicsitem_cast<PartLine*>(item);
line->setRotation(line->rotation()-90);
}
else if (item->type() == PartPolygon::Type) {
PartPolygon* poly = qgraphicsitem_cast<PartPolygon*>(item);
poly->setRotation(poly->rotation()-90);
}
else {
item->setRotation(item->rotation()-90);
}
}
}
/**
@brief RotateElementsCommand::redo
*/
void RotateElementsCommand::redo()
{
for (QGraphicsItem *item : m_items)
{
if (item->type() == PartTerminal::Type) {
PartTerminal* term = qgraphicsitem_cast<PartTerminal*>(item);
term->setRotation(term->rotation()+90);
}
else if (item->type() == PartRectangle::Type) {
PartRectangle* rect = qgraphicsitem_cast<PartRectangle*>(item);
rect->setRotation(rect->rotation()+90);
}
else if (item->type() == PartLine::Type) {
PartLine* line = qgraphicsitem_cast<PartLine*>(item);
line->setRotation(line->rotation()+90);
}
else if (item->type() == PartPolygon::Type) {
PartPolygon* poly = qgraphicsitem_cast<PartPolygon*>(item);
poly->setRotation(poly->rotation()+90);
}
else {
item->setRotation(item->rotation()+90);
}
}
}