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Element primitive decorator : the handlers keep the same size at screen, no matter the zoom
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@4052 bfdf4180-ca20-0410-9c96-a3a8aa849046
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@@ -17,8 +17,11 @@
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*/
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#ifndef ELEMENTPRIMITIVEDECORATOR_H
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#define ELEMENTPRIMITIVEDECORATOR_H
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#include <QGraphicsObject>
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#include "qet.h"
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#include "QetGraphicsItemModeler/qetgraphicshandlerutility.h"
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class ElementEditionCommand;
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class ElementScene;
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class CustomElementPart;
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@@ -34,7 +37,8 @@ class CustomElementPart;
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- the new bounding rect, after the user moved or resized items
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- the former bounding rect, due to implementation details
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*/
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class ElementPrimitiveDecorator : public QGraphicsObject {
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class ElementPrimitiveDecorator : public QGraphicsObject
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{
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Q_OBJECT
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public:
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@@ -83,12 +87,7 @@ class ElementPrimitiveDecorator : public QGraphicsObject {
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void translateItems(const QPointF &);
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void scaleItems(const QRectF &, const QRectF &);
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QRectF getSceneBoundingRect(QGraphicsItem *) const;
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void drawSquares(QPainter *, const QStyleOptionGraphicsItem *, QWidget *);
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void drawResizeSquare(QPainter *, const QStyleOptionGraphicsItem *, QWidget *, const QRectF &);
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void drawGenericSquare(QPainter *, const QStyleOptionGraphicsItem *, QWidget *, const QRectF &, const QColor &, const QColor &);
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QList<QRectF> getResizingSquares();
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QRectF getGenericSquare(const QPointF &);
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int resizingSquareAtPos(const QPointF &);
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QVector <QPointF> getResizingsPoints() const;
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// attributes
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private:
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@@ -109,6 +108,7 @@ class ElementPrimitiveDecorator : public QGraphicsObject {
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QPointF mouse_offset_; ///< Offset between the mouse position and the point to be snapped to grid when moving selection
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bool moving_by_keys_; ///< Whether we are currently moving our decorated items using the arrow keys
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QPointF keys_movement_; ///< Movement applied to our decorated items using the arrow keys
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QetGraphicsHandlerUtility m_handler;
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};
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#endif
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