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https://github.com/qelectrotech/qelectrotech-source-mirror.git
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element editor, add rect is managed by esevent
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@3457 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
@@ -71,14 +71,6 @@ void ElementScene::slot_move() {
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if (m_event_interface) delete m_event_interface; m_event_interface = nullptr;
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}
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/**
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Passe la scene en mode "ajout de rectangle"
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*/
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void ElementScene::slot_addRectangle() {
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behavior = Rectangle;
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if (m_event_interface) delete m_event_interface; m_event_interface = nullptr;
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}
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/**
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Passe la scene en mode "ajout de cercle"
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*/
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@@ -168,11 +160,6 @@ void ElementScene::mouseMoveEvent(QGraphicsSceneMouseEvent *e) {
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QPolygonF temp_polygon;
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if (e -> buttons() & Qt::LeftButton) {
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switch(behavior) {
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case Rectangle:
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temp_rect = current_rectangle -> rect();
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temp_rect.setBottomRight(event_pos);
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current_rectangle -> setRect(temp_rect);
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break;
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case Ellipse:
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temp_rect = current_ellipse -> rect();
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temp_rect.setBottomRight(event_pos);
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@@ -224,10 +211,6 @@ void ElementScene::mousePressEvent(QGraphicsSceneMouseEvent *e) {
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QPolygonF temp_polygon;
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if (e -> button() & Qt::LeftButton) {
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switch(behavior) {
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case Rectangle:
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current_rectangle = new PartRectangle(element_editor, 0, this);
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current_rectangle -> setRect(QRectF(event_pos, QSizeF(0.0, 0.0)));
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break;
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case Ellipse:
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current_ellipse = new PartEllipse(element_editor, 0, this);
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current_ellipse -> setRect(QRectF(event_pos, QSizeF(0.0, 0.0)));
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@@ -289,13 +272,6 @@ void ElementScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *e) {
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if (e -> button() & Qt::LeftButton) {
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switch(behavior) {
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case Rectangle:
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if (qgiManager().manages(current_rectangle)) break;
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current_rectangle -> setRect(current_rectangle -> rect().normalized());
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undo_stack.push(new AddPartCommand(tr("rectangle"), this, current_rectangle));
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emit(partsAdded());
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endCurrentBehavior(e);
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break;
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case Ellipse:
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if (qgiManager().manages(current_ellipse)) break;
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current_ellipse -> setRect(current_ellipse -> rect().normalized());
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@@ -28,7 +28,6 @@ class CustomElementPart;
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class ElementEditionCommand;
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class ElementPrimitiveDecorator;
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class QETElementEditor;
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class PartRectangle;
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class PartEllipse;
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class PartPolygon;
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class PartArc;
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@@ -45,7 +44,7 @@ class ElementScene : public QGraphicsScene {
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// enum
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public:
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enum Behavior { Normal, Rectangle, Circle, Ellipse, Polygon, Text, Terminal, Arc, TextField, PasteArea };
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enum Behavior { Normal, Circle, Ellipse, Polygon, Text, Terminal, Arc, TextField, PasteArea };
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enum ItemOption {
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SortByZValue = 1,
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IncludeTerminals = 2,
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@@ -54,7 +53,7 @@ class ElementScene : public QGraphicsScene {
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NonSelected = 16,
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SelectedOrNot = 24
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};
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Q_DECLARE_FLAGS(ItemOptions, ItemOption);
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Q_DECLARE_FLAGS(ItemOptions, ItemOption)
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// constructors, destructor
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public:
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@@ -90,7 +89,6 @@ class ElementScene : public QGraphicsScene {
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/// Variables related to drawing
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ESEventInterface *m_event_interface;
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Behavior behavior;
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PartRectangle *current_rectangle;
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PartEllipse *current_ellipse;
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PartPolygon *current_polygon;
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PartArc *current_arc;
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@@ -168,7 +166,6 @@ class ElementScene : public QGraphicsScene {
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public slots:
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void slot_move();
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void slot_addRectangle();
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void slot_addCircle();
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void slot_addEllipse();
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void slot_addPolygon();
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97
sources/editor/esevent/eseventaddrect.cpp
Normal file
97
sources/editor/esevent/eseventaddrect.cpp
Normal file
@@ -0,0 +1,97 @@
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/*
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Copyright 2006-2014 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <QObject>
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#include "eseventaddrect.h"
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#include "elementscene.h"
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#include "partrectangle.h"
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#include "editorcommands.h"
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/**
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* @brief ESEventAddRect::ESEventAddRect
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* @param scene
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*/
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ESEventAddRect::ESEventAddRect(ElementScene *scene) :
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ESEventInterface(scene),
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m_rect(nullptr)
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{}
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/**
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* @brief ESEventAddRect::~ESEventAddRect
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*/
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ESEventAddRect::~ESEventAddRect() {
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if (m_running || m_abort)
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delete m_rect;
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}
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/**
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* @brief ESEventAddRect::mousePressEvent
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* @param event
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* @return
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*/
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bool ESEventAddRect::mousePressEvent(QGraphicsSceneMouseEvent *event) {
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if (event -> button() == Qt::LeftButton) {
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if(!m_running) m_running = true;
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QPointF pos = m_scene->snapToGrid(event -> scenePos());
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//create new rectangle
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if (!m_rect) {
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m_rect = new PartRectangle(m_editor, 0, m_scene);
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m_rect -> setRect(QRectF(pos, pos));
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return true;
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}
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//Add rectangle to scene
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m_rect -> setRect(m_rect -> rect().normalized());
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m_scene -> undoStack().push(new AddPartCommand(QObject::tr("Rectangle"), m_scene, m_rect));
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//Set m_rect to nullptr for create new rectangle at next mouse press
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m_rect = nullptr;
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return true;
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}
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return false;
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}
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/**
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* @brief ESEventAddRect::mouseMoveEvent
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* @param event
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* @return
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*/
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bool ESEventAddRect::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
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updateHelpCross(event -> scenePos());
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if (!m_rect) return false;
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QRectF rect(m_rect -> rect().topLeft(), m_scene->snapToGrid(event -> scenePos()));
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m_rect -> setRect(rect);
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return true;
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}
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/**
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* @brief ESEventAddRect::mouseReleaseEvent
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* @param event
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* @return
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*/
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bool ESEventAddRect::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
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if (event -> button() == Qt::RightButton) {
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if (m_rect) {delete m_rect; m_rect = nullptr;}
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else {m_running = false;}
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return true;
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}
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return false;
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}
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41
sources/editor/esevent/eseventaddrect.h
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41
sources/editor/esevent/eseventaddrect.h
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@@ -0,0 +1,41 @@
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/*
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Copyright 2006-2014 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ESEVENTADDRECT_H
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#define ESEVENTADDRECT_H
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#include "eseventinterface.h"
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class ElementScene;
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class PartRectangle;
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class QGraphicsSceneMouseEvent;
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class ESEventAddRect : public ESEventInterface
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{
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public:
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ESEventAddRect(ElementScene *scene);
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virtual ~ESEventAddRect();
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virtual bool mousePressEvent (QGraphicsSceneMouseEvent *event);
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virtual bool mouseMoveEvent (QGraphicsSceneMouseEvent *event);
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virtual bool mouseReleaseEvent (QGraphicsSceneMouseEvent *event);
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private:
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PartRectangle *m_rect;
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};
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#endif // ESEVENTADDRECT_H
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@@ -42,6 +42,7 @@
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#include "parttextfield.h"
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#include "eseventaddline.h"
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#include "eseventaddrect.h"
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#include <QMessageBox>
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/*
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@@ -246,8 +247,8 @@ void QETElementEditor::setupActions() {
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connect(edit_backward, SIGNAL(triggered()), ce_scene, SLOT(slot_sendBackward()));
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connect(move, SIGNAL(triggered()), ce_scene, SLOT(slot_move()));
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connect(add_line, SIGNAL(triggered()), this, SLOT(addLine()));
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connect(add_rectangle, SIGNAL(triggered()), ce_scene, SLOT(slot_addRectangle()));
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connect(add_line, SIGNAL(triggered()), this, SLOT(addLine()));
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connect(add_rectangle, SIGNAL(triggered()), this, SLOT(addRect()));
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connect(add_ellipse, SIGNAL(triggered()), ce_scene, SLOT(slot_addEllipse()));
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connect(add_polygon, SIGNAL(triggered()), ce_scene, SLOT(slot_addPolygon()));
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connect(add_text, SIGNAL(triggered()), ce_scene, SLOT(slot_addText()));
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@@ -930,6 +931,14 @@ void QETElementEditor::addLine() {
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ce_scene -> setEventInterface(new ESEventAddLine(ce_scene));
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}
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/**
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* @brief QETElementEditor::addRect
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* Set rectangle creation interface to scene
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*/
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void QETElementEditor::addRect() {
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ce_scene -> setEventInterface(new ESEventAddRect(ce_scene));
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}
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/**
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Lance l'assistant de creation d'un nouvel element.
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*/
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@@ -127,6 +127,7 @@ class QETElementEditor : public QETMainWindow {
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public slots:
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void addLine();
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void addRect();
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void slot_new();
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void slot_open();
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