Element editor : Editor can change several primitive style in same time. Just select several primitive and edit it with the style editor widget.

git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@3716 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
blacksun
2015-02-15 10:21:32 +00:00
parent deeac895c3
commit d1819c967f
9 changed files with 385 additions and 124 deletions

View File

@@ -26,31 +26,38 @@ class CustomElementPart;
provides methods to access the editor itself, the undo stack, the edition
scene and even a method to easily take a ChangePartCommand into account.
*/
class ElementItemEditor : public QWidget {
Q_OBJECT
// constructors, destructor
class ElementItemEditor : public QWidget
{
Q_OBJECT
// constructors, destructor
public:
ElementItemEditor(QETElementEditor *, QWidget * = 0);
virtual ~ElementItemEditor() {};
ElementItemEditor(QETElementEditor *, QWidget * = 0);
virtual ~ElementItemEditor() {};
private:
ElementItemEditor(const ElementItemEditor &);
ElementItemEditor(const ElementItemEditor &);
// methods
// methods
public:
virtual QETElementEditor *elementEditor() const;
virtual ElementScene *elementScene() const;
virtual QUndoStack &undoStack() const;
virtual void addChangePartCommand(const QString &, CustomElementPart *, const char *, const QVariant &);
virtual QString elementTypeName() const;
virtual void setElementTypeName(const QString &);
virtual void detach();
virtual bool setPart(CustomElementPart *) = 0;
virtual CustomElementPart *currentPart() const = 0;
virtual void updateForm() = 0;
virtual QETElementEditor *elementEditor() const;
virtual ElementScene *elementScene() const;
virtual QUndoStack &undoStack() const;
virtual void addChangePartCommand(const QString &, CustomElementPart *, const char *, const QVariant &);
virtual void addChangePartCommand(const QString &, QList<CustomElementPart *>, const char *, const QVariant &);
virtual QString elementTypeName() const;
virtual void setElementTypeName(const QString &);
virtual void detach();
virtual bool setPart(CustomElementPart *) = 0;
virtual bool setParts(QList <CustomElementPart *>) {return false;}
virtual CustomElementPart *currentPart() const = 0;
virtual void updateForm() = 0;
// attributes
// attributes
private:
QETElementEditor *element_editor;
QString element_type_name;
QETElementEditor *element_editor;
QString element_type_name;
};
#endif