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Minor refactoring of diagram event interface
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@5706 bfdf4180-ca20-0410-9c96-a3a8aa849046
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@@ -27,19 +27,16 @@ class Diagram;
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/**
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* @brief The DiagramEventInterface class
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* Each method return a bool: True if the methode do something else return false.
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* Each method of DVEventInterface return false;
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* isRunning() return true if action is running (do something). By default return false.
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*
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* ##USE DiagramEventInterface##
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* This class is the basic interface for manage event on a diagram.
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* To create a behavior for event diagram, we need to herite this class.
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* This interface work like this :
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* You need to create an interface and call diagram::setEventInterface(*your_interface).
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* You need to create an interface and call diagram::setEventInterface(pointer_of_your_interface).
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* When a diagram get an event (mouse or key) if they have an event interface,
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* they send the event to the interface (for exemple mousePressEvent).
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* If the interface do something with this event, you need to return true to signal the diagram you work with this event.
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* (if you do nothing by defaut the interface return false, so diagram do nothing)
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* they send the event (with the status accepted to false) to the interface (for exemple mousePressEvent).
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* If the interface do something with this event, you need to set to true the accepted status of the event, then diagram do nothing.
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* When the interface job is done, we need to emit the signal finish(), the diagram use this signal to delete the interface.
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* Be carreful with the destructor, diagram can at any time (even if interface is still running) delete the interface,
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* the bool m_abort is here for that at destruction time.
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@@ -52,13 +49,13 @@ class DiagramEventInterface : public QObject
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public:
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DiagramEventInterface(Diagram *diagram);
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~DiagramEventInterface() override = 0;
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virtual bool mouseDoubleClickEvent (QGraphicsSceneMouseEvent *event);
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virtual bool mousePressEvent (QGraphicsSceneMouseEvent *event);
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virtual bool mouseMoveEvent (QGraphicsSceneMouseEvent *event);
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virtual bool mouseReleaseEvent (QGraphicsSceneMouseEvent *event);
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virtual bool wheelEvent (QGraphicsSceneWheelEvent *event);
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virtual bool keyPressEvent (QKeyEvent *event);
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virtual bool keyReleaseEvent (QKeyEvent *event);
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virtual void mouseDoubleClickEvent (QGraphicsSceneMouseEvent *event);
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virtual void mousePressEvent (QGraphicsSceneMouseEvent *event);
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virtual void mouseMoveEvent (QGraphicsSceneMouseEvent *event);
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virtual void mouseReleaseEvent (QGraphicsSceneMouseEvent *event);
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virtual void wheelEvent (QGraphicsSceneWheelEvent *event);
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virtual void keyPressEvent (QKeyEvent *event);
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virtual void keyReleaseEvent (QKeyEvent *event);
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virtual bool isRunning () const;
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virtual void init();
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