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Script buttons: stored scripts become commands with an icon
Every .js file in the "scripts" folder of the user's data folder that starts with a // ==QETScript== header becomes a command: in Projet > Scripts, as a button on a new Scripts toolbar, and, because it is registered with ShortcutManager as diagrameditor.script.<file name>, in the shortcut settings, the shortcut bar (S) and command search. The header gives its name, icon (a file next to the script or a theme icon; a tile with its initials otherwise), tooltip, default shortcut and when it is enabled (always, with a selection, with a conductor selected). The folder is watched, so a script added, edited or deleted while QET is open appears, changes or goes without a restart. A file with a header that cannot be used gets no button; the Scripts menu lists it with the reason. The menu also opens the folder, and holds "Exécuter un script…". A click runs the script on the current project as one undo step named after it, and asks to switch scripting on first, like "Exécuter un script…" does: scripting stays off by default. ShortcutManager::unregisterAction() takes a command out of the lists when its script is deleted, and lets it come back under a new name. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -113,7 +113,8 @@ namespace {
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constexpr int kScriptTimeoutMs = 30000;
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}
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bool runOnProject(const QString &scriptPath, QETProject *project, DiagramView *view)
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bool runOnProject(const QString &scriptPath, QETProject *project, DiagramView *view,
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const QString &title)
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{
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// Checked here as well as at each caller, deliberately: this is the
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// one function that actually evaluates JavaScript, so it is the one
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@@ -173,7 +174,8 @@ bool runOnProject(const QString &scriptPath, QETProject *project, DiagramView *v
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QUndoStack *stack = (view && project) ? project->undoStack() : nullptr;
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if (stack) {
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stack->beginMacro(QObject::tr("Script : %1")
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.arg(QFileInfo(scriptPath).completeBaseName()));
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.arg(title.isEmpty() ? QFileInfo(scriptPath).completeBaseName()
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: title));
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api->setUndoGrouped(true);
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}
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@@ -229,7 +231,7 @@ int run(const QStringList &)
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return 1;
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}
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bool runOnProject(const QString &, QETProject *, DiagramView *)
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bool runOnProject(const QString &, QETProject *, DiagramView *, const QString &)
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{
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err << "This build of QElectroTech was compiled without the Qt Qml "
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"module, so JavaScript scripting is not available.\n";
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