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Script buttons: stored scripts become commands with an icon
Every .js file in the "scripts" folder of the user's data folder that starts with a // ==QETScript== header becomes a command: in Projet > Scripts, as a button on a new Scripts toolbar, and, because it is registered with ShortcutManager as diagrameditor.script.<file name>, in the shortcut settings, the shortcut bar (S) and command search. The header gives its name, icon (a file next to the script or a theme icon; a tile with its initials otherwise), tooltip, default shortcut and when it is enabled (always, with a selection, with a conductor selected). The folder is watched, so a script added, edited or deleted while QET is open appears, changes or goes without a restart. A file with a header that cannot be used gets no button; the Scripts menu lists it with the reason. The menu also opens the folder, and holds "Exécuter un script…". A click runs the script on the current project as one undo step named after it, and asks to switch scripting on first, like "Exécuter un script…" does: scripting stays off by default. ShortcutManager::unregisterAction() takes a command out of the lists when its script is deleted, and lets it come back under a new name. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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/*
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Copyright 2006-2026 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SCRIPTHEADER_H
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#define SCRIPTHEADER_H
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#include <QRegularExpression>
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#include <QString>
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#include <QStringList>
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/**
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@brief The ScriptHeader struct
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How a stored script's button looks, read from a comment block at the top
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of the .js file itself, so one file is all there is to write by hand,
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to share, or for an assistant to create:
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@code
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// ==QETScript==
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// @name Add revision note
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// @icon note.svg (a file next to the script, or builtin:<theme icon>)
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// @tooltip Puts a "Rev A" note on the folio on screen
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// @shortcut Ctrl+Alt+R
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// @context canvas (canvas, selection or conductor)
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// @api 1
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// ==/QETScript==
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@endcode
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Only @name is required. An unknown key is an error rather than ignored:
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a misspelt "@shortcut" that silently did nothing would be harder to find
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than a script refused with the line that is wrong.
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Header-only, with no QElectroTech dependency, so it is tested on its own.
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*/
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struct ScriptHeader
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{
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QString id; ///< file name without .js; the action id is diagrameditor.script.<id>
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QString name;
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QString icon;
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QString tooltip;
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QString shortcut; ///< as QKeySequence::fromString() reads it
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QString context = QStringLiteral("canvas");
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int api = 1;
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QString error; ///< empty if the header is usable
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bool isValid() const { return error.isEmpty(); }
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static QStringList contexts()
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{
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return {QStringLiteral("canvas"), QStringLiteral("selection"),
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QStringLiteral("conductor")};
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}
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/**
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@brief parse
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@param text : the whole script
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@param id : the script's file name without its extension
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*/
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static ScriptHeader parse(const QString &text, const QString &id)
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{
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ScriptHeader h;
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h.id = id;
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static const QRegularExpression block(
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QStringLiteral("//\\s*==QETScript==\\s*\\n(.*?)//\\s*==/QETScript=="),
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QRegularExpression::DotMatchesEverythingOption);
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const QRegularExpressionMatch m = block.match(text);
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if (!m.hasMatch()) {
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h.error = QStringLiteral("no // ==QETScript== header");
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return h;
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}
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static const QRegularExpression line_re(
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QStringLiteral("^\\s*//\\s*@(\\w+)\\s+(.*?)\\s*$"));
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const QStringList lines = m.captured(1).split(QLatin1Char('\n'));
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for (const QString &line : lines) {
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const QRegularExpressionMatch lm = line_re.match(line);
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if (!lm.hasMatch()) {
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continue;
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}
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const QString key = lm.captured(1);
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const QString value = lm.captured(2);
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if (key == QLatin1String("name")) h.name = value;
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else if (key == QLatin1String("icon")) h.icon = value;
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else if (key == QLatin1String("tooltip")) h.tooltip = value;
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else if (key == QLatin1String("shortcut")) h.shortcut = value;
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else if (key == QLatin1String("context")) h.context = value;
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else if (key == QLatin1String("api")) h.api = value.toInt();
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else {
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h.error = QStringLiteral("unknown header key @%1").arg(key);
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return h;
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}
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}
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if (h.name.isEmpty()) {
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h.error = QStringLiteral("@name is required");
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} else if (!contexts().contains(h.context)) {
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h.error = QStringLiteral("@context must be one of: %1")
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.arg(contexts().join(QStringLiteral(", ")));
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} else if (h.api != 1) {
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h.error = QStringLiteral("@api %1 is not supported by this "
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"version (1 is)").arg(h.api);
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}
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return h;
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}
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};
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#endif // SCRIPTHEADER_H
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