Element editor: add terminal is managed by esevent

git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@3475 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
blacksun
2014-11-10 21:47:28 +00:00
parent 4d8bec09e3
commit e8d6d4de5d
6 changed files with 164 additions and 69 deletions

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/*
Copyright 2006-2014 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ESEVENTADDTERMINAL_H
#define ESEVENTADDTERMINAL_H
#include "eseventinterface.h"
class ElementScene;
class PartTerminal;
class QGraphicsSceneMouseEvent;
/**
* @brief The ESEventAddTerminal class
* This ESEvent manage creation of terminal in an ElementScene
*/
class ESEventAddTerminal : public ESEventInterface
{
public:
ESEventAddTerminal(ElementScene *scene);
virtual ~ESEventAddTerminal();
virtual bool mouseMoveEvent (QGraphicsSceneMouseEvent *event);
virtual bool mouseReleaseEvent (QGraphicsSceneMouseEvent *event);
virtual bool keyPressEvent (QKeyEvent *event);
private:
PartTerminal *m_terminal;
};
#endif // ESEVENTADDTERMINAL_H