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QetShapeItem : rounded rect is saved in the .qet file
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@5437 bfdf4180-ca20-0410-9c96-a3a8aa849046
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@@ -250,23 +250,34 @@ QPolygonF QetGraphicsHandlerUtility::polygonForInsertPoint(const QPolygonF &old_
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* The points are always based on the top right corner of the rect.
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* the first point of vector is X the second Y
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*/
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#include <QDebug>
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QVector<QPointF> QetGraphicsHandlerUtility::pointForRadiusRect(const QRectF &rect, qreal xRadius, qreal yRadius, Qt::SizeMode mode)
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{
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Q_UNUSED(mode)
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QVector<QPointF> v;
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qreal half_width = rect.width()/2;
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qreal x_percent = std::min(xRadius, 100.00)/100;
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QPointF X(rect.right() - half_width*x_percent,
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rect.top());
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v << X;
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qreal half_height = rect.height()/2;
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qreal y_percent = std::min(yRadius, 100.00)/100;
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QPointF Y(rect.right(),
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rect.top()+ half_height*y_percent);
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v << Y;
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if(mode == Qt::AbsoluteSize)
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{
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QPointF X = rect.topRight();
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X.rx() -= xRadius;
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v << X;
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QPointF Y = rect.topRight();
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Y.ry() += yRadius;
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v << Y;
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}
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else
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{
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qreal half_width = rect.width()/2;
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qreal x_percent = std::min(xRadius, 100.00)/100;
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QPointF X(rect.right() - half_width*x_percent,
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rect.top());
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v << X;
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qreal half_height = rect.height()/2;
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qreal y_percent = std::min(yRadius, 100.00)/100;
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QPointF Y(rect.right(),
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rect.top()+ half_height*y_percent);
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v << Y;
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}
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return v;
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}
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@@ -281,35 +292,68 @@ QVector<QPointF> QetGraphicsHandlerUtility::pointForRadiusRect(const QRectF &rec
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*/
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qreal QetGraphicsHandlerUtility::radiusForPosAtIndex(const QRectF &rect, const QPointF &pos, int index, Qt::SizeMode mode)
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{
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Q_UNUSED(mode)
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if(index == 0) //X
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if (mode == Qt::AbsoluteSize)
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{
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if (pos.x() < rect.center().x()) {
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return 100;
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if (index == 0)
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{
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QPointF tr = rect.topRight();
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qreal x = tr.x() - pos.x();
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if (x < 0) {
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x = 0;
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}
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else if (x > rect.width()/2) {
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x = rect.width()/2;
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}
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return x;
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}
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else if (pos.x() > rect.right()) {
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return 0;
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else if (index == 1)
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{
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QPointF tr = rect.topRight();
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qreal y = pos.y() - tr.y();
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if (y < 0) {
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y = 0;
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}
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else if (y > rect.height()/2) {
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y = rect.height()/2;
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}
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return y;
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}
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else {
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return (100 - percentageInRange(rect.center().x(), rect.right(), pos.x()));
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}
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}
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else if (index == 1) //Y
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{
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if (pos.y() < rect.top()) {
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return 0;
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}
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else if (pos.y() > rect.center().y()) {
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return 100;
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}
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else
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{
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if(index == 0) //X
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{
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if (pos.x() < rect.center().x()) {
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return 100;
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}
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else if (pos.x() > rect.right()) {
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return 0;
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}
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else {
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return (100 - percentageInRange(rect.center().x(), rect.right(), pos.x()));
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}
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}
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else if (index == 1) //Y
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{
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if (pos.y() < rect.top()) {
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return 0;
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}
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else if (pos.y() > rect.center().y()) {
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return 100;
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}
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else {
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return percentageInRange(rect.top(), rect.center().y(), pos.y());
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}
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}
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else {
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return percentageInRange(rect.top(), rect.center().y(), pos.y());
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return 0;
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}
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}
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else {
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return 0;
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}
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}
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qreal QetGraphicsHandlerUtility::percentageInRange(qreal min, qreal max, qreal value) {
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