Where two wires cross without being connected, a project can now draw a
small arc (a hop) on one of them, instead of the user inserting a jump
symbol and splitting the wire. It is a project setting, off by default:
Project properties > Général > "Croisements de conducteurs", with no
hops, hops on horizontal wires, or hops on vertical wires. Choosing the
orientation rather than following drawing order keeps a project
consistent.
Only the drawing changes: no element is added and no wire is split. A
wire that ends or bends on another one is a junction and never hops,
and a crossing too close to the end of a segment for the arc to fit is
drawn plainly. PDF, SVG and image export and printing show the hops,
since they paint through Conductor::paint(); DXF export, which writes
the segments itself, does not.
The setting is saved as <wire_crossings hop="..."/> under the project
root, next to <usage>, and only when hops are on, so a project that
never used them saves exactly as before.
The geometry is in wirehops.cpp, free of any graphics item, and tested
on its own. Conductor::paintedPath() feeds it the conductors of the
folio from a snapshot of their scene points, rebuilt only when a
conductor changes shape, moves, or enters or leaves a folio; each hop
path is cached the same way. Asking the scene for the conductors in a
rect instead strokes every candidate's shape, which made a 366-wire
folio render 0.6 s slower; with the snapshot the difference is within
measurement noise.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>