Commit Graph

2 Commits

Author SHA1 Message Date
ispyisail aaeaff55cc Add a hidapi 3D mouse backend that needs no 3Dconnexion driver
The 3D mouse only worked on Linux, through spacenavd. This adds a second
backend that reads the device directly over USB through hidapi, with no
3Dconnexion driver or SDK: the route to Windows and macOS (discussion
#599), and usable on Linux without spacenavd.

SpaceMouseHid decodes the raw reports from the device's own report
descriptor -- where each axis and button sits, its range, absolute or
relative -- so no per-model table is needed, with the classic report
1/2/3 layout as a fallback when the descriptor cannot be read and the
0x1c button list newer devices send. Absolute axes are rescaled to
+-500 exactly as spacenavd does, so both backends give QET the same
values. HidBackend polls from the main thread (fast while moving, slow
when still), emits one sample per poll, and looks for a device every 3 s
so plugging one in or back in needs no restart.

QET_SPACEMOUSE_BACKEND (auto, spnav, hid) picks the backend; auto keeps
libspnav on Linux when it is found and uses hidapi otherwise. hidapi is
found through pkg-config as hidapi-hidraw (Linux) or hidapi (MSYS2,
Homebrew).

A sample arriving in the same millisecond as the previous one now counts
for no time instead of a full period, so a burst of queued samples no
longer moves the view further than the time it covers.

Tested without a device: tst_spacemousehid (descriptor parsing, broken
and hostile descriptors, every report form, recordings from real devices
once they are added to fixtures/spacemouse), and end to end on Linux
through a virtual USB device created with /dev/uhid: the same moves give
byte-identical screenshots through the hidapi and libspnav backends, an
absolute axis is rescaled as spacenavd does, buttons trigger their
bound action, and unplugging and replugging while QET runs (including
with a dialog open that a device button opened) reconnects cleanly.
Not tested on Windows, macOS or real hardware.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 10:55:30 +12:00
ispyisail 17ebbffbca Add 3D mouse speed, direction, dead zone and twist-to-zoom settings
The 3D mouse's pan and zoom speeds were fixed guesses, and each sample
was applied as it came, so the speed on screen depended on how often
the driver sends samples -- different for every platform and device.

Motion now goes through SpaceMouseMotion::map(), which scales each
sample by the time since the previous one, and applies the user's
settings from a new "Mouvement" section of Configuration > Souris 3D:
pan and zoom speed, a dead zone, inverting each axis, and zooming by
push/pull (as before) or by twisting the cap. The defaults keep the
previous behaviour. Zoom is now exponential in the deflection, so the
factor stays positive however hard the cap is pulled (1 + z/1000 went
negative past z = -1000) and an equal push and pull cancel out. Sub-
pixel pan is carried over between samples instead of being rounded
away. The backend now reports all six axes.

tst_spacemousemotion covers the mapping without a device and is built
whether or not QET_ENABLE_SPACEMOUSE is on. The new behaviour was also
checked end to end with tools/spnav-shim (qelectrotech-docker): twist
with a dead zone of 10 ignores push/pull and small drift, and a twist of
60 gives the same frame as a push of 50 with the defaults.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 09:56:04 +12:00