Commit Graph

15 Commits

Author SHA1 Message Date
ispyisail 8a72230916 Add "Export to SVG" to the element editor
Implements discussion #605. The diagram editor can already export a folio
to SVG; the element editor, where a single .elmt symbol is drawn, had no
export capability at all -- confirmed by grepping its header for "export"
before starting: nothing.

## Renders the live scene, not ElementPictureFactory's cache

The discussion proposed sourcing this from ElementPictureFactory's cached
per-element QPicture (m_pictures_H), the one used for the elements-panel
preview icons. Checked that cache's actual invalidation before building on
it: nothing in the editor ever tells it to drop an entry on edit, and it is
keyed by the element's on-disk uuid. So for any element already previewed
once in the panel, exporting from the cache would silently produce stale
content after any edit; for a brand-new, never-saved element, no entry
would exist at all. Neither is acceptable for a File > Export action a
user expects to reflect what's on screen right now.

Renders ElementScene directly instead, the same way
ExportDialog::generateSvg() already renders the live Diagram for the
diagram editor's own SVG export: no new drawing logic, only a new playback
target (QSvgGenerator instead of the screen), sized to the element's own
content bounds via the existing elementSceneGeometricRect() helper.

## Hotspot cross excluded from the export

ElementScene::drawForeground() draws the red origin/hotspot cross on every
render() call, unconditionally -- it's an editing aid, not part of the
element being drawn, and diagram editor's SVG export has no equivalent
problem since Diagram doesn't draw one. Added a settable
hotspotVisible flag, defaulting to true (the existing editing view is
completely unaffected) and turned off only for the duration of the export
render() call.

## Verified end-to-end via a real Xvfb session, not just a build

Opened a real shipped element (en_60617_05_06_04.elmt, "Phototransistor"),
exported it, and rendered the resulting SVG back to a bitmap with a small
QSvgRenderer-based harness -- pixel-identical in shape to the element as
shown in the editor. Confirmed the file is valid XML and contains no
red/#ff0000 stroke (the hotspot cross did not leak in).

Then the case the whole "render live, not cached" decision was about:
opened the same element, drew a new line with the line tool, and exported
again *without saving*. The new line is present in the exported SVG.
git status on the source .elmt file after both exports shows it completely
untouched -- the export is read-only and reflects live, unsaved editor
state, exactly the property a cache-based implementation would have gotten
wrong.

Built clean, no new warnings.
2026-08-02 23:06:12 +12:00
plc-user 51225d5f59 element-editor: add rotation with smaller increments for "line", "polygon", "text" and "dynamic_text" with shortcut <Ctrl>+<Space> 2025-02-16 16:31:18 +01:00
plc-user bd3b39cea3 element-editor: fix rotation, add mirror, add flip for graphical primitives
Now that the problem with the translations of keyboard shortcuts has been resolved and rotation using the space bar works reliably in principle, I took a closer look at the rotation function itself in the element editor.

I noticed, for example, that arcs can be rotated at an angle of 15°. This doesn't really make sense, as the “arc” part doesn't have the “rotation” property. There is only width and height.
And somehow rotating arcs didn't work well: start- and span-angles weren't adjusted.

Lines and polygons can be rotated in 15° increments, which doesn't make much sense, if other parts that can only be rotated in 90° increments are selected at the same time.

To make a long story short:
I reworked the rotation functions of the graphical parts so that now all parts are rotated in 90° steps around the origin! This means that it is now possible to mark several parts and rotate them around the same point at the same time!

In addition, the functions for mirroring graphic parts at y-axis (shortcut "M") and flipping at x-axis (shortcut "F") have been implemented.

I have saved the text elements for later!
(or someone else)
2025-02-14 20:31:03 +01:00
plc-user 4d5af028be menu: move "About QElectroTech" in Help-Menu to bottom
If the version number of QElectroTech is requested in the forum in case of error messages or anomalies, the Qt version used is very often stated because the entry “About QElectroTech” does not appear very prominently in the help menu: The entry “About Qt” is used much more frequently because it appears eye-catchingly as the lowest entry. However, specifying the Qt version is often not helpful for troubleshooting: We need the QET version!
That's why I'm moving the “About QElectroTech” entry to the bottom, so that it is easier to see and find!
2025-02-14 19:47:19 +01:00
plc-user 3d82aff4e7 FIX: shortcut for rotation in element-editor was hardcoded in UI 2025-02-12 15:35:45 +01:00
Laurent Trinques 4138b8998c qetelementeditor: remove old plugin DXFtoQET 2024-09-29 14:33:14 +02:00
plc-user 85d10fc0e6 integrate "QET_ElementScaler" as external software 2024-08-19 09:19:28 +02:00
Laurent Trinques c7d6312997 Try to fix bug #303 2024-05-08 19:18:48 +02:00
joshua 6e81451b46 Add import dxf feature
Use dxf2elmt to import dxf.
See https://github.com/antonioaja/dxf2elmt
2022-07-23 21:54:23 +02:00
joshua a2b73ea2bc Definitely fix the rotation problem :)
Only use space for every rotation
2022-05-25 21:47:31 +02:00
joshua 4ab1ed7fc9 Fix previous workaround
The rotate action shortcut was 'space' before this commit and so the
keyPressEvent with space key was never propagated because always grabbed
by the rotate action.
Now the shortcut for the rotate action is ctrl + space.
Note that even if rotate exist in element editor, this doesn't work well
because the rotation is not well managed by the save/load from elmt
file.
2022-05-22 21:05:54 +02:00
Adrien Allain c640d96bca * Added the m_rotate_action to qetelementeditor.ui * Adding QAction to qetelementeditor.cpp and connecting it to new slot RotateElementsCommand defined in editorcommands.cpp
* Some types of elements need to specialize the setRotation method in order to behave correctly :
- PartTerminal needs to call setOrientation
- PartLine, PartRectangle and PartPolygon need a different rotation center.
2021-09-14 09:35:14 +02:00
joshua 24ec94d73e QetElementEditor : rewrite gui with ui file 2021-02-21 19:40:32 +01:00
joshua e1b98ce5b5 Revert "QetElementEditor : rewrite gui with ui file"
This reverts commit e3db2bc898.
2021-02-01 19:52:15 +01:00
joshua e3db2bc898 QetElementEditor : rewrite gui with ui file 2021-01-30 19:34:21 +01:00