Static texts (PartText) gain an optional alignment, exposed via the
existing AlignmentTextDialog behind a new "Alignement" button in the
static text editor:
- The horizontal part aligns the lines of a multi-line text relative
to each other (centered block labels no longer need one hand-placed
text per line).
- The full alignment defines the anchor: when the content or font
changes later, the selected corner/center of the bounding rect keeps
its place instead of always growing right/down from the top-left
(same prepareAlignment/finishAlignment logic as DiagramTextItem).
Format: the <text> node takes the same optional Halignment/Valignment
attributes as dynamic_text, written only when they differ from the
historical top-left behaviour - existing .elmt files are untouched and
round-trip byte-identical. The saved x/y stay the baseline-left of the
text block in all cases; ElementPictureFactory only needs the line
alignment (the anchor is editor-side behaviour), so rendered elements
match the editor exactly.
German translations for the three new strings included (qet_de stays
complete, 2686/2686).
Verified headless: a project embedding a two-line text once with
Halignment=AlignHCenter and once without exports to SVG with the short
line centered under the long one (x 102.5 vs 126.5) in the aligned
block, and identical x for both lines in the legacy block. Editor-side
anchor behaviour follows the proven DiagramTextItem implementation but
was not manually exercised in the GUI yet.
qAsConst was deprecated in Qt 6.6; std::as_const (C++17, already the
project standard) is the drop-in replacement. Clears 46 -Wdeprecated-
declarations warnings across 18 files. No behavioural change.
Extend TerminalData::Type enum with three new semantic values:
- No : Normally Open terminal of a switch (SW) contact
- Nc : Normally Closed terminal of a switch (SW) contact
- Common : Common terminal of a switch (SW) contact
Update typeToString() and typeFromString() accordingly.
Fully backward compatible: existing Generic/Inner/Outer types
are unchanged. Elements without typed terminals fall back
to the previous behavior (first 2 named terminals).
terminal: expose terminalType() as public accessor
Add Terminal::terminalType() returning the TerminalData::Type
of this terminal. This allows crossrefitem and other consumers
to filter terminals by semantic role (No, Nc, Common) without
accessing TerminalData internals directly.
terminaleditor: add No, Nc, Common entries to type combobox
Expose the three new TerminalData types (No, Nc, Common) in
the element editor UI so users can assign a semantic role to
each terminal of a SW contact element.
Also fix a pre-existing bug in updateForm() where m_type_cb
was incorrectly using m_orientation_cb->findData() instead
of m_type_cb->findData(), preventing the type from being
restored correctly when selecting a terminal.
terminaleditor: add No, Nc, Common entries to type combobox
Expose the three new TerminalData types (No, Nc, Common) in
the element editor UI so users can assign a semantic role to
each terminal of a SW contact element.
Also fix a pre-existing bug in updateForm() where m_type_cb
was incorrectly using m_orientation_cb->findData() instead
of m_type_cb->findData(), preventing the type from being
restored correctly when selecting a terminal.
Now that the problem with the translations of keyboard shortcuts has been resolved and rotation using the space bar works reliably in principle, I took a closer look at the rotation function itself in the element editor.
I noticed, for example, that arcs can be rotated at an angle of 15°. This doesn't really make sense, as the “arc” part doesn't have the “rotation” property. There is only width and height.
And somehow rotating arcs didn't work well: start- and span-angles weren't adjusted.
Lines and polygons can be rotated in 15° increments, which doesn't make much sense, if other parts that can only be rotated in 90° increments are selected at the same time.
To make a long story short:
I reworked the rotation functions of the graphical parts so that now all parts are rotated in 90° steps around the origin! This means that it is now possible to mark several parts and rotate them around the same point at the same time!
In addition, the functions for mirroring graphic parts at y-axis (shortcut "M") and flipping at x-axis (shortcut "F") have been implemented.
I have saved the text elements for later!
(or someone else)
If the version number of QElectroTech is requested in the forum in case of error messages or anomalies, the Qt version used is very often stated because the entry “About QElectroTech” does not appear very prominently in the help menu: The entry “About Qt” is used much more frequently because it appears eye-catchingly as the lowest entry. However, specifying the Qt version is often not helpful for troubleshooting: We need the QET version!
That's why I'm moving the “About QElectroTech” entry to the bottom, so that it is easier to see and find!
clazy is a compiler plugin which allows clang to understand Qt
semantics. You get more than 50 Qt related compiler warnings, ranging
from unneeded memory allocations to misusage of API, including fix-its
for automatic refactoring.
https://invent.kde.org/sdk/clazy