Brings in master's DXF blocks (#1339) through #1354. The upright texts
now live in drawSymbol() too, and a turned symbol whose texts stay
horizontal is drawn in full like a mirrored one: an INSERT would turn
its texts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Conflicts with the DXF blocks export (#1350) and the picture factory
leak fix. The mirror now lives in drawSymbol(); a mirrored symbol is
drawn in full rather than as an INSERT of its block, since a negative
INSERT scale would mirror its texts too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A project can now keep the texts drawn in its symbols, and the names of
their terminals, horizontal when a symbol is turned: Project properties >
General, "Garder horizontaux les textes des symboles pivotés". The box of
each text turns with the symbol; the text does not, and reads as it does
in the symbol itself.
It is a project setting, saved as <symbol_texts upright="true"/> and
only when on. A new project starts with it on; a project saved without
it (every existing one) reads with it off, so it looks and saves exactly
as before, and looks the same on every computer. The MCP server's new
projects start with it on too.
It builds on the mirror of #1354, which already redraws the texts of a
mirrored symbol readable: what the symbol does to its texts is now its
mirrors and, with the setting on, its turn (Element::symbolTextsTransform()).
ElementPictureFactory caches one drawing per such transform, terminal
names undo it the same way, and the DXF export places the texts alike.
The fields of a symbol (label, comment...) already keep their angle with
"Garder la rotation visuelle" and are left as they are.
Known limit: two texts stacked in a symbol end up side by side when it is
turned, and can overlap when kept horizontal; the setting can be turned
off for such a project.
Test: tst_uprightsymboltexts turns the symbols of a folio and checks the
angle of each motor's "M" in the DXF, with the setting off and on.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Found by review of #1354:
- Terminal names (shown on the folio) read backwards on a mirrored
symbol: Terminal::paint() now mirrors them back about the centre of
their box, in the frame they are drawn in.
- "Reload the drawings of the symbols" left mirrored symbols with the old
drawing: reloadPicture() refreshes the mirrored pictures too.
- Turning a group of texts on a mirrored symbol left the group's
readable mirror about the centre of its old box until the next layout:
ElementTextItemGroup::setRotation() reapplies it, as texts already do.
- The mirrored build of a symbol's drawing leaked the texts of its
primitives, which only the drawing without mirror keeps.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Edit > "Miroir horizontal" (M) and "Miroir vertical" (F), also in the
folio's right-click menu, mirror the selected symbols in place. The keys
are the ones the element editor uses for the same two actions.
An element keeps two mirrors about its own axes, applied before its
rotation, and saves them as mirror="horizontal|vertical|both" on its
<element> (written only when set, so other projects save byte for byte
as before). On a symbol turned by 90 or 270 degrees, a mirror of the
folio is the other mirror of the symbol itself, so the rotation never
changes: a label kept upright does not swing round, and "Pivoter" still
turns a mirrored symbol clockwise.
- Terminals face the mirrored way (Terminal::orientation()), so wires
follow.
- The symbol stays where it was: its centre is kept, on the grid, since
the hotspot is often a corner.
- Texts read normally. The element's texts, text groups and cross
reference are mirrored a second time about the centre of their own box
(Element::keepReadable()), and ElementPictureFactory draws the texts
of the symbol itself the same way, in a cached picture per mirror.
Groups and cross references held at the bottom of the folio stay
centred under their element.
- DXF export mirrors the symbol's lines, arcs and texts.
- Scripting: qet.mirrorElement(folio, uuid, vertical) and
qet.elementMirror(folio, uuid); live mode may run both menu commands;
the MCP server gets a mirror_element op and qet_diff reports mirrors.
Not done: the parts of a PLC table drawn at run time
(Element::drawPlcTable()) are not kept readable on a mirrored PLC; the
project database has no column for it, as it has none for the rotation.
Test: tst_scriptmirror mirrors a symbol through --run, checks every
terminal's side and facing, the round trip, undo, a save and reload,
and a symbol turned by 90 degrees.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
parseText() creates a QGraphicsSimpleTextItem for every <text> of an
element (the DXF export reads them later) and appends it to the
primitives it is given. build() draws every primitive twice, once for
the normal and once for the low-zoom picture, and gave the second pass
a fresh `primitives fake_prim` per primitive that went out of scope
with its text items still allocated. dropCache() also removed a
location's primitives without deleting their text items.
LeakSanitizer on the Linux CI sanitizer build (separate PR) stops
every --resave or export of a project whose elements have texts:
ERROR: LeakSanitizer: detected memory leaks
Indirect leak of 37200 byte(s) in 75 object(s) allocated from:
#1 QGraphicsSimpleTextItem::QGraphicsSimpleTextItem(QGraphicsItem*)
#2 ElementPictureFactory::parseText(...) elementpicturefactory.cpp:658
#4 ElementPictureFactory::build(...) elementpicturefactory.cpp:324
Give the low-zoom pass one set of primitives for the whole element and
delete its text items when both pictures are drawn; in dropCache(),
take the primitives out of the hash and delete their text items. The
items kept in m_primitives_H for the DXF export are unchanged, and the
destructor deletes those as before.
No file-format change, nothing drawn differently. Tests: the
sanitizer job on Linux fails on master with the report above and
passes with this change; ctest on macOS 64/64. The leak is invisible
to a plain test and to ASan on macOS, which has no LeakSanitizer.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Signed-off-by: Beat Hangartner <beat@hangartners.ch>
ElementPictureFactory::pixmap() made a pixmap of whatever width and
height the symbol file declares. A symbol whose parts span 280 000 px
(made by the GUI fuzzer in the symbol editor) asked for a ~315 GB
pixmap. Under AddressSanitizer that aborts QElectroTech; the symbol then
sat in the user collection and every later start died loading its icon.
The preview is now drawn scaled down to fit 4096 px on its longer side.
The largest symbols in the shipped collection are 3160 px, so none of
them changes. The size is also bounded before it is rounded up to a
multiple of 10, so a crafted value near INT_MAX cannot overflow.
Checked with a user collection holding one symbol declared 280000 x
280000, on ASan builds: master aborts (out of memory, exit 1) 3/3 when
the collection is expanded; with this change QElectroTech keeps running
and lists the symbol, 3/3.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Both panels forced a light palette on themselves (white rows, black
text, their own selection blue) so that element previews, which are
black line art drawn for the white sheet, would stay visible on a dark
desktop (bugtracker 335). On a dark palette the two docks were the
only white windows left.
The forced palettes are gone. Element previews are now kept as drawn,
on a transparent background, and adapted where they are shown:
ElementPreviewDelegate, installed on the collection tree, hands the
view a copy with its lightness inverted when the palette is dark
(QET::Palette::forPalette), so black ink becomes the palette's light
gray while colored icons such as folders stay as they are; the drag
pixmap is adapted the same way. A light palette shows the previews
untouched. This fixes bugtracker 335 on every dark desktop rather than
masking it with a white panel.
The preview cache stored the old white-sheet pictures; it records the
format now and drops a cache written before this change once. The
amber "show this directory" highlight sets black text so it reads on
both palettes. The Projects panel only shows icons from the icon
theme, which has a dark variant, so nothing else changes there.
tests/qttest/tst_qetpalette: the line-art rule tells ink from color;
inversion keeps hue and alpha; a preview reads at 3:1 on the Base
color of both palettes; in a tree on the dark palette the delegate
inverts a line-art icon and leaves a colored one alone.
Fixes#945.
A placed element is drawn once from its definition at construction --
buildFromXml() only turns terminal/input/dynamic_text tags into live
child objects, every other primitive (line, rect, ellipse, polygon,
arc, text) is pre-rendered into a QPicture by ElementPictureFactory,
cached forever under the element's uuid with no invalidation path
anywhere in the codebase. Edit and save a symbol's drawing and every
already-placed instance keeps showing the old one until the project
is closed and reopened.
Fix, scoped to what is safe to do without ever risking a conductor or
a dynamic text's per-instance state:
- ElementPictureFactory::dropCache(location) forgets the cached
drawing for one location, so the next fetch rebuilds it from the
definition's current content.
- Element::reloadPicture() re-fetches and repaints one instance.
- Projet > "Recharger les dessins des éléments": walks every diagram,
drops each distinct location's cache once, then reloads every placed
instance.
Deliberately does not touch terminals or dynamic texts -- a definition
whose terminal positions moved still needs the existing remove-and-
reinsert workflow, since terminals are what conductors are attached to
and a wrong guess there would silently misconnect wires.
Verified: build clean, ctest 6/6. Triggered the new action on a real,
densely-wired project (76 elements) via exact keyboard-menu navigation
cross-checked against the menu's own addAction order -- ran to
completion, correct confirmation dialog, no crash, diagram unchanged
and uncorrupted afterward. Could not complete a live edit-and-watch-
it-update trace: opening the element editor on a selected item via
GUI automation was unreliable in this environment (same class of
friction as PR #888), and this sandbox has no file-based (common://)
element to mutate on disk as a shortcut -- every example project
embeds its elements. The mechanism itself is traced correct:
ElementsLocation::xml() for an embed:// location reads the project's
live in-memory collection DOM on every call, so a dropped cache
rebuilds from whatever was most recently saved.
Refs #802 (own analysis comment, 2026-08-31).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
ElementPictureFactory caches the QPicture it builds for an element
definition, keyed by that definition's uuid. Definitions saved before uuids
were written do not have one, and every one of them presented the same null
uuid. getPictures() spotted that and took an uncached path, so the drawing
was rebuilt from the XML for every instance the project placed.
Counted on the shipped examples:
examples/m_000.qet 831 builds for 97 definitions
examples/affuteuse_250h.qet 256 builds for 106 definitions
examples/industrial.qet 65 builds, 553 cache hits (has uuids)
13 of the 23 example projects carry definitions without a uuid, so this is
not a rare shape.
Derive a key from the location when the definition has no uuid of its own.
ElementsLocation::toString() qualifies an embedded path with the id of the
project owning it, and QETApp hands out project ids from an ever-increasing
counter and never reuses them, so the derived key cannot collide with an
element of another project.
Measured with callgrind, which counts instructions and so does not depend
on what else the machine is doing, opening examples/affuteuse_250h.qet:
4,801,381,735 -> 4,285,411,908 instructions (-10.7 %)
ElementPictureFactory::build 995 M -> 478 M
ElementPictureFactory::getPictures 1289 M -> 774 M
The halving of build() matches the counters independently: 106 definitions
against 256 instances is 41 %, and the cost falls to 48 %.
This also retires a latent aliasing bug rather than a measured one:
build() inserted into m_primitives_H under the same null uuid for every
definition lacking one, and getPrimitives() read back through that shared
key. Its only caller is the image export dialog, which the command line
does not reach, so no wrong output could be demonstrated here -- but the
entries could only ever have belonged to whichever element was built last.
--info stays byte identical on all 23 example projects, and the SVG export
of affuteuse_250h.qet -- a project whose definitions all lack uuids -- is
byte identical too.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01L6MRq2Ach1ogvnGcbuqNLr
setPainterStyle() built its QRegularExpression as a local, so the pattern
was compiled from scratch on every call -- and it is called for every
graphics primitive of every element instance a project places. A callgrind
profile of opening examples/affuteuse_250h.qet put 28 % of all instructions
inside libpcre2, and 12 % of the whole run inside this one function.
Making it static const compiles the pattern once for the life of the
process. Nothing else changes: same pattern, same matching, same named
captures.
Measured with callgrind, which counts instructions and so does not depend
on what else the machine is doing, opening examples/affuteuse_250h.qet:
4,801,381,735 -> 4,297,629,948 instructions (-10.5 %)
setPainterStyle 582 M (12.13 %) -> 79 M (1.83 %)
--info stays byte identical on all 23 example projects, and so does every
SVG this produces for industrial.qet -- which is the output that would
change if the styles were parsed any differently.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01N64mk33R9GdbU1PkYcc9SP
https://qelectrotech.org/bugtracker/view.php?id=335
## Bug
Element library icons (collection tree thumbnails, drag icon, preview
panels) render with a fully transparent background. Element definitions
almost always hardcode a black stroke color, on the assumption of the
white diagram sheet they are normally drawn on. Against a dark widget/
tree-view background (e.g. KDE Plasma dark theme), that black stroke
disappears entirely - reported as icons being "black and almost
invisible". scorpio810_mantis linked this to the same recurring family
as #231, #247, #267.
## Fix
ElementPictureFactory::pixmap() is the single shared point where every
consumer of these icons gets its QPixmap (collection tree via
ElementsCollectionCache -> Element::pixmap(), master/slave properties
tree, element properties preview, drag icon). Change its background
fill from fully transparent to opaque white - exactly what the element
already visually assumes in every context this pixmap is used, so it
is correct regardless of the surrounding widget's palette.
## Testing
Built both variants and compared under Xvfb using a simple, decisive
visual test: select the tree row (giving it a highlighted/colored
background) and compare what shows immediately around the icon's
glyph.
- Before: the icon's background matches the row's selection color -
confirms it is transparent, so on a dark unselected row the black
strokes would have the same problem.
- After: a solid white square is visible behind the glyph regardless
of the row's background color.
Note for the on-disk pixmap cache used by ElementsCollectionCache
(~/.local/share/QElectroTech/QElectroTech/elements_cache.sqlite):
existing cached PNGs predate this fix and will keep their transparent
background until regenerated. That cache already keys strictly on
path+uuid with no invalidation on QET version, so this is an existing
characteristic of that cache, not something introduced here.
QFont::fromString() of Qt 5.x and Qt <= 6.10 rejects the >= 19 field
descriptions QFont::toString() emits since Qt 6.11, silently leaving a
broken font at every read site. Add QETUtils::fontFromString(): try the
native parser first, and on failure re-compose the legacy 10/11 field
form from the known Qt 6.11 field layout (OpenType weight mapped back
to the legacy scale) so no font information stored in existing files is
lost. Also salvage the 21 field double-serialized descriptions left
behind by some historical builds (a complete legacy description
embedded as the family name of a second one) by taking the embedded
leading description, matching what the lenient parser of Qt 6.11+
resolves them to. All font read sites now go through the helper; on
failure the default font of the caller is left untouched instead of a
cleared family.
Verified end to end on a Qt 5.15 build: a project whose 53 font
attributes were rewritten into the 19 field Qt 6.11 format loads and
autosaves byte-identical to the original legacy file (family, sizes,
bold/italic/underline, style name all preserved), and a mixed file
containing the exact 21 field string from the issue comes back
normalized as "Caladea,9,-1,5,75,1,0,0,0,0,Bold Italic".
See issue #553.
Static texts (PartText) gain an optional alignment, exposed via the
existing AlignmentTextDialog behind a new "Alignement" button in the
static text editor:
- The horizontal part aligns the lines of a multi-line text relative
to each other (centered block labels no longer need one hand-placed
text per line).
- The full alignment defines the anchor: when the content or font
changes later, the selected corner/center of the bounding rect keeps
its place instead of always growing right/down from the top-left
(same prepareAlignment/finishAlignment logic as DiagramTextItem).
Format: the <text> node takes the same optional Halignment/Valignment
attributes as dynamic_text, written only when they differ from the
historical top-left behaviour - existing .elmt files are untouched and
round-trip byte-identical. The saved x/y stay the baseline-left of the
text block in all cases; ElementPictureFactory only needs the line
alignment (the anchor is editor-side behaviour), so rendered elements
match the editor exactly.
German translations for the three new strings included (qet_de stays
complete, 2686/2686).
Verified headless: a project embedding a two-line text once with
Halignment=AlignHCenter and once without exports to SVG with the short
line centered under the long one (x 102.5 vs 126.5) in the aligned
block, and identical x for both lines in the legacy block. Editor-side
anchor behaviour follows the proven DiagramTextItem implementation but
was not manually exercised in the GUI yet.
QHash/QMap::keys() allocates a list of every key on each call, then
contains() searches it linearly - an accidental O(n) plus allocation
where a direct O(1) lookup was meant. 35 occurrences across 7 files,
found while profiling project load times (context: #553/#560).
The hot one is ElementPictureFactory::getPictures(), which runs once
per element instance on project load: on the 3399 KiB example project
(191 instances, 129 cache hits) the keys() detour cost 45 ms of the
1.34 s total - measured, not estimated; the fix reproducibly shaves
~35-45 ms off that load. The remaining call sites are UI paths
(search&replace, dynamic text model, undo commands) where the waste
scales with selection/model size.
No behavior change: for QHash/QMap, keys().contains(k) and
contains(k) are equivalent by definition.
(cherry picked from commit 0a7f8f072fa68de7c01a9fc134a4bc8e16d62062)
clazy is a compiler plugin which allows clang to understand Qt
semantics. You get more than 50 Qt related compiler warnings, ranging
from unneeded memory allocations to misusage of API, including fix-its
for automatic refactoring.
https://invent.kde.org/sdk/clazy
When print on printer with low resolution, some lines are not printed
because to thin.
Thin line of elements : set width to 0.5 instead of 0 and set cosmetic
option to false.
Folio border and titleblock : set width to 1 and set cosmetic option to
false.
std::variant/std::visit was only introduced with C++17. Remove its usage.
We don't even need it in these cases since QColor has an implicit constructor accepting Qt::GlobalColor.
Follow-up for b69c7b1027
Compilation using MSVC fails with a C1061 error since MSVC has a hard limit on block nesting.
Refactor the code in question to use map lookups instead.