Clears the 9 non-deprecation warnings from the Qt6 build:
- qHash(QColor): hash rgba() (unambiguous QRgb) instead of name(), and
use the size_t seed signature on Qt6 (guarded for Qt5). Fixes the
ambiguous-overload warning in terminalstripmodel.h.
- Two qsizetype->int narrowings in brace-init: explicit static_cast<int>
(elementscene.cpp, terminalstrip.cpp).
- main.cpp: keep the QtConcurrent::run QFuture in a [[maybe_unused]]
variable (nodiscard).
- qetapp.cpp: guard the stylesheet load on QFile::open() succeeding
(nodiscard) instead of ignoring the result.
qAsConst was deprecated in Qt 6.6; std::as_const (C++17, already the
project standard) is the drop-in replacement. Clears 46 -Wdeprecated-
declarations warnings across 18 files. No behavioural change.
m_first_move was initialized before _linestyle in the constructor
initializer list, but _linestyle is declared first in the class. Reorder
to match declaration order.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
When an item type is selected for the first time the properties dock
expands, causing the QGraphicsView viewport to shrink. Qt recalculates
scene coordinates and fires one or more synthetic mouseMoveEvents before
the user has actually moved the mouse.
The original code used a single-shot m_first_move flag in
CustomElementGraphicPart, which absorbed exactly one spurious event.
PartText and PartDynamicTextField had no protection at all.
Fix: compare screen-coordinate displacement against
QApplication::startDragDistance() (~4 px). Screen coordinates are
stable across viewport resizes, so the check correctly rejects
synthetic dock-expansion events while allowing genuine drags.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- StyleEditor: QGridLayout(this) pre-empted the widget's layout slot,
causing setLayout(main_layout) to silently fail and orphan main_layout.
Fix: use QGridLayout() without a parent so setLayout() succeeds.
- ExportDialog: ~ExportDialog() was empty, leaving ExportDiagramLine
heap objects in diagram_lines_ unfreed. Fix: qDeleteAll(diagram_lines_).
- GenericPanel::getItemForDiagram: when called without the bool* created
arg, it created a parentless QTreeWidgetItem that callers immediately
discarded. Fix: return nullptr when created==nullptr and item not found
(all callers already guard with if (item)).
- ElementScene: m_paste_area (created in initPasteArea) was temporarily
added/removed from the scene during XML loading but never freed in the
destructor. Fix: delete it if not currently in the scene.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Extend TerminalData::Type enum with three new semantic values:
- No : Normally Open terminal of a switch (SW) contact
- Nc : Normally Closed terminal of a switch (SW) contact
- Common : Common terminal of a switch (SW) contact
Update typeToString() and typeFromString() accordingly.
Fully backward compatible: existing Generic/Inner/Outer types
are unchanged. Elements without typed terminals fall back
to the previous behavior (first 2 named terminals).
terminal: expose terminalType() as public accessor
Add Terminal::terminalType() returning the TerminalData::Type
of this terminal. This allows crossrefitem and other consumers
to filter terminals by semantic role (No, Nc, Common) without
accessing TerminalData internals directly.
terminaleditor: add No, Nc, Common entries to type combobox
Expose the three new TerminalData types (No, Nc, Common) in
the element editor UI so users can assign a semantic role to
each terminal of a SW contact element.
Also fix a pre-existing bug in updateForm() where m_type_cb
was incorrectly using m_orientation_cb->findData() instead
of m_type_cb->findData(), preventing the type from being
restored correctly when selecting a terminal.
terminaleditor: add No, Nc, Common entries to type combobox
Expose the three new TerminalData types (No, Nc, Common) in
the element editor UI so users can assign a semantic role to
each terminal of a SW contact element.
Also fix a pre-existing bug in updateForm() where m_type_cb
was incorrectly using m_orientation_cb->findData() instead
of m_type_cb->findData(), preventing the type from being
restored correctly when selecting a terminal.
iIn the element editor, every rotation is made around the center of the
scene, this is usefull when rotate several part but less when only one
need to be rotated, especially when it is the terminal part and we only
want to change the orientation.
This commit solve it. Now when only a terminal part is selected, the
terminal don't rotate around the center of the scene but change the
orientation.
The rotation, flip and mirror of parts are good features but always
rotate around the center of the scene and if the parts are far from the
center of the scene the behavior look inappropriate from the POV of user
(because parts move far from original position and can out of the view).
A good new features should be to solve it (rotate around the center of
the bounding rect of the selection) and probably extract the function
rotate/flip/mirror from the parts class and create a new class with for
only goal to calculate and apply these modifiaction trough an undo
command.
- include Liberation-Fonts and osifont
(thanks elevatormind!)
- use "Liberation Sans" as default-font
- adjust License-Tab in About-Form
- Bugfix: When selecting a font, the current
font is highlighted in dialog
- adjust some whitespace and English comments
Introduced additional spinboxes in config-page for
setting min- and max-size of grid-dots separately for
diagram- and element-editor.
That assures maximal flexibility for setting the grids.
Don't want the grid-dots to change over zooming-levels?
Set min- and max-values to the same number.
Preset-values for all min-/max-values is "1".
If the adjustable range of 1 to 5 is not sufficient, it
can be easily adjusted. Only need feedback for this.
When reading and comparing Qt5-docs and Qt6-docs, I read,
that there are no differences in the functions!
So it is not necessary to have the differentiation
between the Qt-Versions.
Code compiles without errors or warnings for Qt5 and Qt6.
Maybe not (yet) perfect, but it looks pretty good to me!
Why am I doing this to myself?
All this crap with fonts and stuff!
It's been crap for as long as I can remember.