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ed5a510592
| Author | SHA1 | Date | |
|---|---|---|---|
| ed5a510592 | |||
| ae6b992ae4 |
@@ -72,6 +72,7 @@ QPropertyUndoCommand::QPropertyUndoCommand(const QPropertyUndoCommand *other)
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m_new_value = other->m_new_value;
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m_animate = other->m_animate;
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m_first_time = other->m_first_time;
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m_undo_first_time = other->m_undo_first_time;
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setText(other->text());
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}
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@@ -99,11 +100,20 @@ void QPropertyUndoCommand::enableAnimation (bool animate) {
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@param first_time = if true,
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the first animation is done at the first call of redo if false,
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the first animation is done at the second call of redo.
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The same rule applies to undo, tracked independently: redo() always
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runs before the first undo() (QUndoStack::push() calls redo()
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immediately), so by the time undo() can run at all, redo()'s own
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m_first_time has already flipped true. Sharing that flag would leave
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undo() with no instant path ever reachable in practice -- reusing it
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is not actually symmetric, it just looks like it is. m_undo_first_time
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gives undo() the same one-time grace period redo() has, on its own
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first call instead of redo's.
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*/
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void QPropertyUndoCommand::setAnimated(bool animate, bool first_time)
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{
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m_animate = animate;
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m_first_time = first_time;
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m_undo_first_time = first_time;
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}
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/**
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@@ -155,7 +165,7 @@ void QPropertyUndoCommand::undo()
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{
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if (m_object->property(m_property_name) != m_old_value)
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{
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if (m_animate)
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if (m_animate && m_undo_first_time)
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{
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QPropertyAnimation *animation = new QPropertyAnimation(m_object, m_property_name);
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animation->setStartValue(m_new_value);
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@@ -163,7 +173,10 @@ void QPropertyUndoCommand::undo()
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animation->start(QAbstractAnimation::DeleteWhenStopped);
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}
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else
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{
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m_object->setProperty(m_property_name, m_old_value);
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m_undo_first_time = true;
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}
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}
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QUndoCommand::undo();
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@@ -58,7 +58,8 @@ class QPropertyUndoCommand : public QUndoCommand
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const char *m_property_name;
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QVariant m_old_value, m_new_value;
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bool m_animate = false,
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m_first_time = true;
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m_first_time = true,
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m_undo_first_time = true;
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};
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#endif // QPROPERTYUNDOCOMMAND_H
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