/* Copyright 2006-2020 The QElectroTech Team This file is part of QElectroTech. QElectroTech is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. QElectroTech is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QElectroTech. If not, see . */ #include "partline.h" #include #include "elementscene.h" #include "QPropertyUndoCommand/qpropertyundocommand.h" #include "QetGraphicsItemModeler/qetgraphicshandleritem.h" /** * @brief PartLine::PartLine * Constructor * @param editor : QETElementEditor of this part * @param parent : parent item */ PartLine::PartLine(QETElementEditor *editor, QGraphicsItem *parent) : CustomElementGraphicPart(editor, parent), first_end(Qet::None), first_length(1.5), second_end(Qet::None), second_length(1.5), m_undo_command(nullptr) {} /// Destructeur PartLine::~PartLine() { if(m_undo_command) delete m_undo_command; removeHandler(); } /** * @brief PartLine::requiredLengthForEndType * @param end_type * @return the number of "length" needed to draw a extremity of type Qet::EndType. */ uint PartLine::requiredLengthForEndType(const Qet::EndType &end_type) { uint length_count_required = 0; if (end_type == Qet::Circle || end_type == Qet::Diamond) length_count_required = 2; else if (end_type == Qet::Simple || end_type == Qet::Triangle) length_count_required = 1; return(length_count_required); } /** * @brief PartLine::paint * Draw this line * @param painter * @param options * @param widget */ void PartLine::paint(QPainter *painter, const QStyleOptionGraphicsItem *options, QWidget *widget) { Q_UNUSED(widget); if (isUseless()) return; painter->save(); applyStylesToQPainter(*painter); QPen t = painter -> pen(); t.setJoinStyle(Qt::MiterJoin); t.setCosmetic(options && options -> levelOfDetail < 1.0); if (isSelected()) t.setColor(Qt::red); painter -> setPen(t); if (first_end || second_end) painter -> drawPath(path()); else painter -> drawLine(m_line); if (m_hovered) drawShadowShape(painter); painter->restore(); } /** * @brief PartLine::toXml * Export this line in xml * @param xml_document : Xml document to use for create the xml element. * @return an xml element that describe this line */ QDomElement PartLine::toXml(QDomDocument &xml_document) const { QPointF p1(sceneP1()); QPointF p2(sceneP2()); QDomElement xml_element = xml_document.createElement("line"); xml_element.appendChild(createXmlProperty(xml_document, "x1", p1.x())); xml_element.appendChild(createXmlProperty(xml_document, "y1", p1.y())); xml_element.appendChild(createXmlProperty(xml_document, "x2", p2.x())); xml_element.appendChild(createXmlProperty(xml_document, "y2", p2.y())); xml_element.appendChild(createXmlProperty(xml_document, "end1", Qet::endTypeToString(first_end))); xml_element.appendChild(createXmlProperty(xml_document, "length1", first_length)); xml_element.appendChild(createXmlProperty(xml_document, "end2", Qet::endTypeToString(second_end))); xml_element.appendChild(createXmlProperty(xml_document, "length2", second_length)); stylesToXml(xml_document, xml_element); return(xml_element); } /** * @brief PartLine::fromXml * Import the properties of this line from a xml element. * @param qde : Xml document to use */ bool PartLine::fromXml(const QDomElement &qde) { stylesFromXml(qde); double x1 = 0, y1 = 0, x2 = 0, y2 = 0; if (propertyDouble(qde, "x1", &x1) == PropertyFlags::NoValidConversion || propertyDouble(qde, "y1", &y1) == PropertyFlags::NoValidConversion || propertyDouble(qde, "x2", &x2) == PropertyFlags::NoValidConversion || propertyDouble(qde, "y2", &y2) == PropertyFlags::NoValidConversion) return false; m_line = QLineF(mapFromScene(x1, y1), mapFromScene(x2, y2)); QString s; if (propertyString(qde, "end1", &s) != PropertyFlags::Success) return false; first_end = Qet::endTypeFromString(s); if (propertyString(qde, "end2", &s) != PropertyFlags::Success) return false; first_end = Qet::endTypeFromString(s); if (propertyDouble(qde, "length1", &first_length) == PropertyFlags::NoValidConversion || propertyDouble(qde, "length2", &second_length) == PropertyFlags::NoValidConversion) return false; return true; } bool PartLine::valideXml(QDomElement& element) const { if (propertyDouble(element, "x1") || propertyDouble(element, "y1") || propertyDouble(element, "x2") || propertyDouble(element, "y2") || propertyString(element, "end1") || propertyString(element, "end2") || propertyDouble(element, "length1") || propertyDouble(element, "length2") ) return false; return true; } /** * @brief PartLine::itemChange * @param change * @param value * @return */ QVariant PartLine::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value) { if (change == ItemSelectedHasChanged && scene()) { if (value.toBool() == true) { //When item is selected, he must to be up to date whene the selection in the scene change, for display or not the handler, //according to the number of selected items. connect(scene(), &QGraphicsScene::selectionChanged, this, &PartLine::sceneSelectionChanged); if (scene()->selectedItems().size() == 1) addHandler(); } else { disconnect(scene(), &QGraphicsScene::selectionChanged, this, &PartLine::sceneSelectionChanged); removeHandler(); } } else if (change == ItemPositionHasChanged) { adjusteHandlerPos(); } else if (change == ItemSceneChange) { if(scene()) disconnect(scene(), &QGraphicsScene::selectionChanged, this, &PartLine::sceneSelectionChanged); setSelected(false); //This is item removed from scene, then we deselect this, and so, the handlers is also removed. } return QGraphicsItem::itemChange(change, value); } /** * @brief PartLine::sceneEventFilter * @param watched * @param event * @return */ bool PartLine::sceneEventFilter(QGraphicsItem *watched, QEvent *event) { //Watched must be an handler if(watched->type() == QetGraphicsHandlerItem::Type) { QetGraphicsHandlerItem *qghi = qgraphicsitem_cast(watched); if(m_handler_vector.contains(qghi)) //Handler must be in m_vector_index, then we can start resize { m_vector_index = m_handler_vector.indexOf(qghi); if (m_vector_index != -1) { if(event->type() == QEvent::GraphicsSceneMousePress) //Click { handlerMousePressEvent(qghi, static_cast(event)); return true; } else if(event->type() == QEvent::GraphicsSceneMouseMove) //Move { handlerMouseMoveEvent(qghi, static_cast(event)); return true; } else if (event->type() == QEvent::GraphicsSceneMouseRelease) //Release { handlerMouseReleaseEvent(qghi, static_cast(event)); return true; } } } } return false; } /** * @brief PartLine::adjusteHandlerPos * Adjust the position of the handler item */ void PartLine::adjusteHandlerPos() { if(m_handler_vector.isEmpty()) return; QVector points_vector; points_vector << m_line.p1() << m_line.p2(); if (m_handler_vector.size() == points_vector.size()) { points_vector = mapToScene(points_vector); for (int i = 0 ; i < points_vector.size() ; ++i) m_handler_vector.at(i)->setPos(points_vector.at(i)); } } /** * @brief PartLine::handlerMousePressEvent * @param qghi * @param event */ void PartLine::handlerMousePressEvent(QetGraphicsHandlerItem *qghi, QGraphicsSceneMouseEvent *event) { Q_UNUSED(qghi); Q_UNUSED(event); m_undo_command = new QPropertyUndoCommand(this, "line", QVariant(m_line)); m_undo_command->setText(tr("Modifier une ligne")); m_undo_command->enableAnimation(); return; } /** * @brief PartLine::handlerMouseMoveEvent * @param qghi * @param event */ void PartLine::handlerMouseMoveEvent(QetGraphicsHandlerItem *qghi, QGraphicsSceneMouseEvent *event) { Q_UNUSED(qghi); QPointF new_pos = event->scenePos(); if (event->modifiers() != Qt::ControlModifier) new_pos = elementScene()->snapToGrid(event->scenePos()); new_pos = mapFromScene(new_pos); prepareGeometryChange(); if (m_vector_index == 0) m_line.setP1(new_pos); else m_line.setP2(new_pos); adjusteHandlerPos(); } /** * @brief PartLine::handlerMouseReleaseEvent * @param qghi * @param event */ void PartLine::handlerMouseReleaseEvent(QetGraphicsHandlerItem *qghi, QGraphicsSceneMouseEvent *event) { Q_UNUSED(qghi); Q_UNUSED(event); m_undo_command->setNewValue(QVariant(m_line)); elementScene()->undoStack().push(m_undo_command); m_undo_command = nullptr; m_vector_index = -1; } /** * @brief PartLine::sceneSelectionChanged * When the scene selection change, if there are several primitive selected, we remove the handler of this item */ void PartLine::sceneSelectionChanged() { if (this->isSelected() && scene()->selectedItems().size() == 1) addHandler(); else removeHandler(); } /** * @brief PartLine::addHandler * Add handlers for this item */ void PartLine::addHandler() { if (m_handler_vector.isEmpty() && scene()) { QVector points_vector; points_vector << m_line.p1() << m_line.p2(); m_handler_vector = QetGraphicsHandlerItem::handlerForPoint(mapToScene(points_vector)); for(QetGraphicsHandlerItem *handler : m_handler_vector) { handler->setColor(Qt::blue); scene()->addItem(handler); handler->installSceneEventFilter(this); handler->setZValue(this->zValue()+1); } } } /** * @brief PartLine::removeHandler * Remove the handlers of this item */ void PartLine::removeHandler() { if (!m_handler_vector.isEmpty()) { qDeleteAll(m_handler_vector); m_handler_vector.clear(); } } /** * @brief PartLine::sceneP1 * @return the point p1 in scene coordinate */ QPointF PartLine::sceneP1() const { return(mapToScene(m_line.p1())); } /** * @brief PartLine::sceneP2 * @return the point p2 in scen coordinate */ QPointF PartLine::sceneP2() const { return(mapToScene(m_line.p2())); } /** * @brief PartLine::shape * @return the shape of this item */ QPainterPath PartLine::shape() const { QPainterPath shape; //We calcul path only if there is an end type //Else we just draw a line if (first_end || second_end) shape.addPath(path()); else { shape.moveTo(m_line.p1()); shape.lineTo(m_line.p2()); } QPainterPathStroker pps; pps.setWidth(m_hovered? penWeight()+SHADOWS_HEIGHT : penWeight()); shape = pps.createStroke(shape); return shape; } QPainterPath PartLine::shadowShape() const { QPainterPath shape; //We calcul path only if there is an end type //Else we just draw a line if (first_end || second_end) shape.addPath(path()); else { shape.moveTo(m_line.p1()); shape.lineTo(m_line.p2()); } QPainterPathStroker pps; pps.setWidth(penWeight()); return (pps.createStroke(shape)); } /** * @brief PartLine::fourShapePoints * @return a list with the two points that delimite the line * + the four points surrounding these two points */ QList PartLine::fourShapePoints() const { const qreal marge = 2.0; QPointF a = m_line.p1(); QPointF b = m_line.p2(); QList result; //Special case, the line is defined by one point if (a == b) { result << QPointF(a.x() - marge, a.y() - marge); result << QPointF(a.x() - marge, a.y() + marge); result << QPointF(a.x() + marge, a.y() + marge); result << QPointF(a.x() + marge, a.y() - marge); } else { //We calcule the vector AB : (xb-xa, yb-ya) QPointF v_ab = b - a; //And the distance AB: root of the coordinates of the vector squared qreal ab = sqrt(pow(v_ab.x(), 2) + pow(v_ab.y(), 2)); //Next, we define the vector u(a, b) wich is equal to the vector AB divided //by is length and multiplied by the length of marge. QPointF u = v_ab / ab * marge; //We define the vector v(-b, a) wich is perpendicular to AB QPointF v(-u.y(), u.x()); QPointF m = -u + v; // we have vector M = -u + v QPointF n = -u - v; // and vector N=-u-v QPointF h = a + m; // H = A + M QPointF k = a + n; // K = A + N QPointF i = b - n; // I = B - N QPointF j = b - m; // J = B - M result << h << i << j << k; } return(result); } /** * @brief PartLine::firstEndCircleRect * @return the rectangle bordering the entirety of the first extremity */ QRectF PartLine::firstEndCircleRect() const { QList interesting_points = fourEndPoints(m_line.p1(), m_line.p2(), first_length); QRectF end_rect( interesting_points[0] - QPointF(first_length, first_length), QSizeF(2.0 * first_length, 2.0 * first_length) ); return(end_rect); } /** * @brief PartLine::secondEndCircleRect * @return the rectangle bordering the entirety of the second extremity */ QRectF PartLine::secondEndCircleRect() const { QList interesting_points = fourEndPoints(m_line.p2(), m_line.p1(), second_length); QRectF end_rect( interesting_points[0] - QPointF(second_length, second_length), QSizeF(2.0 * second_length, 2.0 * second_length) ); return(end_rect); } /** * @brief PartLine::debugPaint * Display several composante of the drawing * -the bounding rect * -special points at each extremity * -the quadrature of the circle at each extremity, even if itself is an other type * @param painter */ void PartLine::debugPaint(QPainter *painter) { painter -> save(); painter -> setPen(Qt::gray); painter -> drawRect(boundingRect()); painter -> setPen(Qt::green); painter -> drawRect(firstEndCircleRect()); painter -> drawRect(secondEndCircleRect()); painter -> setPen(Qt::red); foreach(QPointF pointy, fourEndPoints(m_line.p1(), m_line.p2(), first_length)) painter -> drawEllipse(pointy, 0.1, 0.1); foreach(QPointF pointy, fourEndPoints(m_line.p2(), m_line.p1(), second_length)) painter -> drawEllipse(pointy, 0.1, 0.1); painter -> restore(); } /** * @brief PartLine::boundingRect * @return the bounding rect of this part */ QRectF PartLine::boundingRect() const { QRectF bound; if (first_end || second_end) bound = path().boundingRect(); else bound = QRectF (m_line.p1(), m_line.p2()); qreal adjust = (SHADOWS_HEIGHT + penWeight()) / 2; //We add 0.5 because CustomElementGraphicPart::drawShadowShape //draw a shape bigger of 0.5 when pen weight is to 0. if (penWeight() == 0) adjust += 0.5; bound = bound.normalized(); bound.adjust(-adjust, -adjust, adjust, adjust); return bound; } /** * @brief PartLine::isUseless * @return true if this part is irrelevant and does not deserve to be Retained / registered. * A line is relevant when is two point is different */ bool PartLine::isUseless() const { return(m_line.p1() == m_line.p2()); } /** * @brief PartLine::sceneGeometricRect * @return the minimum, margin-less rectangle this part can fit into, in scene * coordinates. It is different from boundingRect() because it is not supposed * to imply any margin, and it is different from shape because it is a regular * rectangle, not a complex shape. */ QRectF PartLine::sceneGeometricRect() const { return(QRectF(sceneP1(), sceneP2())); } /** * @brief PartLine::startUserTransformation * Start the user-induced transformation, provided this primitive is contained * within the \a initial_selection_rect bounding rectangle. * @param initial_selection_rect */ void PartLine::startUserTransformation(const QRectF &initial_selection_rect) { Q_UNUSED(initial_selection_rect) saved_points_.clear(); saved_points_ << sceneP1() << sceneP2(); } /** * @brief PartLine::handleUserTransformation * Handle the user-induced transformation from \a initial_selection_rect to \a new_selection_rect * @param initial_selection_rect * @param new_selection_rect */ void PartLine::handleUserTransformation(const QRectF &initial_selection_rect, const QRectF &new_selection_rect) { QList mapped_points = mapPoints(initial_selection_rect, new_selection_rect, saved_points_); prepareGeometryChange(); m_line = QLineF(mapFromScene(mapped_points.at(0)), mapFromScene(mapped_points.at(1))); } /** * @brief PartLine::fourEndPoints * Return the four interesting point needed to draw the shape * at extremity of line (circle, diamond, arrow, triangle) * This points are in order : * O : point on the line, at a distance 'length' of the extremity * A : point on the line at a 'length' of 2x the extremity length * B : point at a distance of length O - O is the projection of B on the line * C : point at a distance of length O - O is the projection of C on the line * @param end_point : The concerned extremity * @param other_point : other needed point to define the line * @param length : length to use between the extremity and the point O * @return */ QList PartLine::fourEndPoints(const QPointF &end_point, const QPointF &other_point, const qreal &length) { //Vector and length of the line QPointF line_vector = end_point - other_point; qreal line_length = sqrt(pow(line_vector.x(), 2) + pow(line_vector.y(), 2)); //Unitary vector and perpendicular vector QPointF u(line_vector / line_length * length); QPointF v(-u.y(), u.x()); // points O, A, B, C QPointF o(end_point - u); QPointF a(o - u); QPointF b(o + v); QPointF c(o - v); return(QList() << o << a << b << c); } QLineF PartLine::line() const { return m_line; } void PartLine::setLine(const QLineF &line) { if (m_line == line) return; prepareGeometryChange(); m_line = line; adjusteHandlerPos(); emit lineChanged(); } void PartLine::setFirstEndType(const Qet::EndType &et) { if (first_end == et) return; prepareGeometryChange(); first_end = et; emit firstEndTypeChanged(); } void PartLine::setSecondEndType(const Qet::EndType &et) { if (second_end == et) return; prepareGeometryChange(); second_end = et; emit secondEndTypeChanged(); } void PartLine::setFirstEndLength(const qreal &l) { qreal length = qMin(qAbs(l), m_line.length()); if (first_length == length) return; prepareGeometryChange(); first_length = length; emit firstEndLengthChanged(); } void PartLine::setSecondEndLength(const qreal &l) { qreal length = qMin(qAbs(l), m_line.length()); if (second_length == length) return; prepareGeometryChange(); second_length = length; emit secondEndLengthChanged(); } /** * @brief PartLine::path * @return this line has a QPainterPath. * It's notably use when this line have an end type (circle, triangle etc....), * because return a QPainterPath with end already draw. * Else if there isn't an end type get P1 and P2 of line is better (faster). */ QPainterPath PartLine::path() const { QPainterPath path; QPointF point1(m_line.p1()); QPointF point2(m_line.p2()); qreal line_length(m_line.length()); qreal pen_width = penWeight(); qreal length1 = first_length; qreal length2 = second_length; //debugPaint(painter); //Determine if we must to draw extremity qreal reduced_line_length = line_length - (length1 * requiredLengthForEndType(first_end)); bool draw_1st_end = first_end && reduced_line_length >= 0; if (draw_1st_end) reduced_line_length -= (length2 * requiredLengthForEndType(second_end)); else reduced_line_length = line_length - (length2 * requiredLengthForEndType(second_end)); //Draw the first extremity QPointF start_point; if (draw_1st_end) { QList four_points1(fourEndPoints(point1, point2, length1)); if (first_end == Qet::Circle) { path.addEllipse(QRectF(four_points1[0] - QPointF(length1, length1), QSizeF(length1 * 2.0, length1 * 2.0))); start_point = four_points1[1]; } else if (first_end == Qet::Diamond) { path.addPolygon(QPolygonF() << four_points1[1] << four_points1[2] << point1 << four_points1[3] << four_points1[1]); start_point = four_points1[1]; } else if (first_end == Qet::Simple) { path.addPolygon(QPolygonF() << four_points1[3] << point1 << four_points1[2]); start_point = point1; } else if (first_end == Qet::Triangle) { path.addPolygon(QPolygonF() << four_points1[0] << four_points1[2] << point1 << four_points1[3] << four_points1[0]); start_point = four_points1[0]; } //Adjust the start point according to the pen width if (pen_width && (first_end == Qet::Simple || first_end == Qet::Circle)) start_point = QLineF(start_point, point2).pointAt(pen_width / 2.0 / line_length); } else { start_point = point1; } //Draw the second extremity QPointF stop_point; bool draw_2nd_end = second_end && reduced_line_length >= 0; if (draw_2nd_end) { QList four_points2(fourEndPoints(point2, point1, length2)); if (second_end == Qet::Circle) { path.addEllipse(QRectF(four_points2[0] - QPointF(length2, length2), QSizeF(length2 * 2.0, length2 * 2.0))); stop_point = four_points2[1]; } else if (second_end == Qet::Diamond) { path.addPolygon(QPolygonF() << four_points2[2] << point2 << four_points2[3] << four_points2[1] << four_points2[2]); stop_point = four_points2[1]; } else if (second_end == Qet::Simple) { path.addPolygon(QPolygonF() << four_points2[3] << point2 << four_points2[2]); stop_point = point2; } else if (second_end == Qet::Triangle) {/** @return true si cette partie n'est pas pertinente et ne merite pas d'etre conservee / enregistree. Une ligne est pertinente des lors que ses deux points sont differents */ path.addPolygon(QPolygonF() << four_points2[0] << four_points2[2] << point2 << four_points2[3] << four_points2[0]); stop_point = four_points2[0]; } //Adjust the end point accordint to the pen width if (pen_width && (second_end == Qet::Simple || second_end == Qet::Circle)) stop_point = QLineF(point1, stop_point).pointAt((line_length - (pen_width / 2.0)) / line_length); } else { stop_point = point2; } path.moveTo(start_point); path.lineTo(stop_point); return path; }