/*
Copyright 2006-2026 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see .
*/
#ifndef SCRIPTLIBRARY_H
#define SCRIPTLIBRARY_H
#include "scriptheader.h"
#include
#include
#include
#include
#include
/**
@brief The ScriptLibrary class
The user's stored scripts: every .js file with a ScriptHeader in
folder(). The folder is the whole interface. A script written by hand
in any editor, one saved by the script manager and one installed by an
assistant through the qet MCP server all arrive the same way, as a file,
and the library notices it with a QFileSystemWatcher and emits changed().
One instance for the application, shared by every editor window.
*/
class ScriptLibrary : public QObject
{
Q_OBJECT
public:
struct Script
{
ScriptHeader header;
QString path;
};
static ScriptLibrary &instance();
static QString folder();
static QString actionId(const QString &script_id);
static QIcon icon(const Script &script);
QList