/*
Copyright 2006-2026 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see .
*/
#ifndef DIAGRAMEVENTADDPATH_H
#define DIAGRAMEVENTADDPATH_H
#include "../qetgraphicsitem/qetshapeitem.h"
#include "diagrameventinterface.h"
class QGraphicsLineItem;
/**
@brief The DiagramEventAddPath class
Pen tool: interactively draw a new Path (Bezier) shape, following the
same vocabulary every vector editor's pen tool uses:
- click places a Corner node;
- press-drag-release places a Smooth node, with the drag defining a
pair of mirrored handles (same convention as
QetShapeItem::dragPathControlHandle's "Smooth" mirroring);
- clicking back on the first node closes the path;
- double-click, Enter, or Escape (once 2+ nodes exist) finishes it
open;
- right-click steps back one node;
- right-click or Escape with nothing placed yet cancels the tool.
While running, m_nodes always carries one extra "preview" node at the
end, tracking the mouse so a live rubber-band segment is always
visible -- confirmedNodeCount() excludes it; every public gesture
handler is responsible for stripping it before treating the list as
"the path so far" (see finishPath(), which does this once for every
finishing gesture).
*/
class DiagramEventAddPath : public DiagramEventInterface
{
Q_OBJECT
public:
DiagramEventAddPath(Diagram *diagram);
~DiagramEventAddPath() override;
void mousePressEvent (QGraphicsSceneMouseEvent *event) override;
void mouseMoveEvent (QGraphicsSceneMouseEvent *event) override;
void mouseReleaseEvent (QGraphicsSceneMouseEvent *event) override;
void mouseDoubleClickEvent (QGraphicsSceneMouseEvent *event) override;
void keyPressEvent (QKeyEvent *event) override;
void init() override;
private:
void updateHelpCross (const QPointF &p);
void showHint () const;
void finishPath (bool closed);
void cancelPath ();
bool nearFirstNode (const QPointF &scenePos) const;
int confirmedNodeCount () const; // m_nodes always carries one trailing "preview" node while running; this excludes it
QPointF snapped (const QPointF &scenePos, Qt::KeyboardModifiers mods) const;
QetShapeItem *m_shape_item;
QVector m_nodes;
int m_dragging_node = -1;
QGraphicsLineItem *m_help_horiz, *m_help_verti;
// Scene units within which a click on an existing path is
// treated as "on the first node" and closes the shape, rather
// than adding yet another node right next to it.
static constexpr qreal CLOSE_THRESHOLD = 12.0;
};
#endif // DIAGRAMEVENTADDPATH_H