/* Copyright 2006-2020 The QElectroTech Team This file is part of QElectroTech. QElectroTech is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. QElectroTech is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QElectroTech. If not, see . */ #ifndef ESEVENTADDDYNAMICTEXTFIELD_H #define ESEVENTADDDYNAMICTEXTFIELD_H #include "eseventinterface.h" class ElementScene; class PartDynamicTextField; class QGraphicsSceneMouseEvent; /** @brief The ESEventAddDynamicTextField class This ESEvent manage creation of dynamic text field in an ElementScene */ class ESEventAddDynamicTextField : public ESEventInterface { public: ESEventAddDynamicTextField(ElementScene *scene); ~ESEventAddDynamicTextField() override; bool mouseMoveEvent (QGraphicsSceneMouseEvent *event) override; bool mouseReleaseEvent (QGraphicsSceneMouseEvent *event) override; private: PartDynamicTextField *m_text; }; #endif // ESEVENTADDDYNAMICTEXTFIELD_H