/* Copyright 2006-2026 The QElectroTech Team This file is part of QElectroTech. QElectroTech is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. QElectroTech is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QElectroTech. If not, see . */ #ifndef LIVESERVER_H #define LIVESERVER_H #include #include #include class QLocalServer; class QLocalSocket; class QETDiagramEditor; class QWidget; /** @brief The LiveServer class Live mode: an AI assistant, through the qet MCP server, runs scripts on the project open in this QElectroTech while the user watches. Three things must all be true before anything can connect: scripting is allowed, the "mode direct" setting is on (off by default), and the user accepted the warning shown at this start. With the setting off this class opens nothing and QElectroTech behaves as if it did not exist. The channel is a QLocalServer only the user's own account can open, with a random name and token written to live-session.json in the data folder, which the MCP server reads; the file goes when the channel closes. One JSON request per connection, one JSON answer back, then the server closes the connection; every request carries the token. Requests are never handled inside the socket's readyRead: each is queued to the event loop first. QETApp::receiveMessage() learnt why -- a modal dialog opened from inside a socket handler crashed QElectroTech once the socket went away (PR #861). */ class LiveServer : public QObject { Q_OBJECT public: enum State { Off, Waiting, Connected }; static LiveServer &instance(); static QString sessionFile(); void askAndStart(QWidget *parent); void stop(); State state() const { return m_state; } bool askFirst() const { return m_ask_first; } void setAskFirst(bool ask); static QStringList allowedCommands(); signals: void stateChanged(LiveServer::State state); /// A request was handled: what was asked, and the answer sent void handled(const QJsonObject &request, const QJsonObject &answer); void askFirstChanged(bool ask); private: LiveServer(); ~LiveServer() override; bool start(); void setState(State state); void newConnection(); void readClient(); void handle(const QJsonObject &request); void send(const QJsonObject &answer); QJsonObject status(); QJsonObject runScript(const QString &name, const QString &source); QJsonObject runStored(const QString &id); QJsonObject command(const QString &id); QJsonObject showFolio(int folio); QJsonObject undoLast(); QJsonObject screenshot(); bool confirm(const QString &name, const QString &source); QETDiagramEditor *editor() const; QLocalServer *m_server = nullptr; QPointer m_client; QByteArray m_buffer; QString m_token; State m_state = Off; bool m_asked = false; bool m_busy = false; bool m_ask_first = true; ///< per session, never saved: every start asks again }; #endif // LIVESERVER_H