/* Copyright 2006-2017 The QElectroTech Team This file is part of QElectroTech. QElectroTech is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. QElectroTech is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QElectroTech. If not, see . */ #include "customelementgraphicpart.h" #include "elementscene.h" #include "QPropertyUndoCommand/qpropertyundocommand.h" /** * @brief CustomElementGraphicPart::CustomElementGraphicPart * Default constructor. * By default, item is selectable, send geometry change (Qt > 4.6), * accept mouse left button and accept hover event * @param editor QETElement editor that belong this. */ CustomElementGraphicPart::CustomElementGraphicPart(QETElementEditor *editor, QGraphicsItem *parent) : QGraphicsObject (parent), CustomElementPart(editor), m_hovered (false), _linestyle(NormalStyle), _lineweight(NormalWeight), _filling(NoneFilling), _color(BlackColor), _antialiased(false) { setFlags(QGraphicsItem::ItemIsSelectable | QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemSendsGeometryChanges); setAcceptHoverEvents(true); } /** * @brief CustomElementGraphicPart::~CustomElementGraphicPart * Destructor */ CustomElementGraphicPart::~CustomElementGraphicPart() {} /** * @brief CustomElementGraphicPart::drawCross * Draw a cross at pos center * @param center : center of cross * @param painter : painter to use for draw cross, * the painter state is restored at end of this method. */ void CustomElementGraphicPart::drawCross(const QPointF ¢er, QPainter *painter) { painter -> save(); painter -> setRenderHint(QPainter::Antialiasing, false); painter -> setPen((painter -> brush().color() == QColor(Qt::black) && painter -> brush().isOpaque()) ? Qt::yellow : Qt::blue); painter -> drawLine(QLineF(center.x() - 2.0, center.y(), center.x() + 2.0, center.y())); painter -> drawLine(QLineF(center.x(), center.y() - 2.0, center.x(), center.y() + 2.0)); painter -> restore(); } /** * @brief CustomElementGraphicPart::setLineStyle * Set line style to ls * @param ls */ void CustomElementGraphicPart::setLineStyle(const LineStyle ls) { if (_linestyle == ls) return; _linestyle = ls; update(); } /** * @brief CustomElementGraphicPart::setLineWeight * Set line weight to lw * @param lw */ void CustomElementGraphicPart::setLineWeight(const LineWeight lw) { if (_lineweight == lw) return; _lineweight = lw; update(); } /** * @brief CustomElementGraphicPart::penWeight * @return the weight of pen */ qreal CustomElementGraphicPart::penWeight() const { if (_lineweight == NoneWeight || _lineweight == ThinWeight) return 0; else if (_lineweight == NormalWeight) return 1; else if (_lineweight == UltraWeight) return 2; else if (_lineweight == BigWeight) return 5; return 1; } /** * @brief CustomElementGraphicPart::setFilling * Set filling to f * @param f */ void CustomElementGraphicPart::setFilling(const Filling f) { if (_filling == f) return; _filling = f; update(); } /** * @brief CustomElementGraphicPart::setColor * Set color to c * @param c */ void CustomElementGraphicPart::setColor(const Color c) { if (_color == c) return; _color = c; update(); } /** * @brief CustomElementGraphicPart::setAntialiased * Set antialias to b * @param b */ void CustomElementGraphicPart::setAntialiased(const bool b) { if (_antialiased == b) return; _antialiased = b; update(); } /** * @brief CustomElementGraphicPart::stylesToXml * Write the curent style to xml element. * The style are stored like this: * name-of-style:value;name-of-style:value * Each style separate by ; and name-style/value are separate by : * @param qde : QDOmElement used to write the style. */ void CustomElementGraphicPart::stylesToXml(QDomElement &qde) const { QString css_like_styles; css_like_styles += "line-style:"; if (_linestyle == DashedStyle) css_like_styles += "dashed"; else if (_linestyle == DottedStyle) css_like_styles += "dotted"; else if (_linestyle == DashdottedStyle) css_like_styles += "dashdotted"; else if (_linestyle == NormalStyle) css_like_styles += "normal"; css_like_styles += ";line-weight:"; if (_lineweight == NoneWeight) css_like_styles += "none"; else if (_lineweight == ThinWeight) css_like_styles += "thin"; else if (_lineweight == NormalWeight) css_like_styles += "normal"; else if (_lineweight == UltraWeight) css_like_styles += "hight"; else if (_lineweight == BigWeight) css_like_styles += "eleve"; css_like_styles += ";filling:"; if (_filling == NoneFilling) css_like_styles += "none"; else if (_filling == BlackFilling) css_like_styles += "black"; else if (_filling == WhiteFilling) css_like_styles += "white"; else if (_filling == GreenFilling) css_like_styles += "green"; else if (_filling == BlueFilling) css_like_styles += "blue"; else if (_filling == RedFilling) css_like_styles += "red"; else if (_filling == GrayFilling) css_like_styles += "gray"; else if (_filling == BrunFilling) css_like_styles += "brun"; else if (_filling == YellowFilling) css_like_styles += "yellow"; else if (_filling == CyanFilling) css_like_styles += "cyan"; else if (_filling == MagentaFilling) css_like_styles += "magenta"; else if (_filling == LightgrayFilling) css_like_styles += "lightgray"; else if (_filling == OrangeFilling) css_like_styles += "orange"; else if (_filling == PurpleFilling) css_like_styles += "purple"; else if (_filling == HorFilling) css_like_styles += "hor"; else if (_filling == VerFilling) css_like_styles += "ver"; else if (_filling == BdiagFilling) css_like_styles += "bdiag"; else if (_filling == FdiagFilling) css_like_styles += "fdiag"; css_like_styles += ";color:"; if (_color == WhiteColor) css_like_styles += "white"; else if (_color == BlackColor) css_like_styles += "black"; else if (_color == GreenColor) css_like_styles += "green"; else if (_color == RedColor) css_like_styles += "red"; else if (_color == BlueColor) css_like_styles += "blue"; else if (_color == GrayColor) css_like_styles += "gray"; else if (_color == BrunColor) css_like_styles += "brun"; else if (_color == YellowColor) css_like_styles += "yellow"; else if (_color == CyanColor) css_like_styles += "cyan"; else if (_color == MagentaColor) css_like_styles += "magenta"; else if (_color == LightgrayColor) css_like_styles += "lightgray"; else if (_color == OrangeColor) css_like_styles += "orange"; else if (_color == PurpleColor) css_like_styles += "purple"; else if (_color == NoneColor) css_like_styles += "none"; qde.setAttribute("style", css_like_styles); qde.setAttribute("antialias", _antialiased ? "true" : "false"); } /** * @brief CustomElementGraphicPart::stylesFromXml * Read the style used by this, from a xml element. * @param qde : QDomElement used to read the style */ void CustomElementGraphicPart::stylesFromXml(const QDomElement &qde) { resetStyles(); //Get the list of pair style/value QStringList styles = qde.attribute("style").split(";", QString::SkipEmptyParts); //Check each pair of style QRegExp rx("^\\s*([a-z-]+)\\s*:\\s*([a-z-]+)\\s*$"); foreach (QString style, styles) { if (!rx.exactMatch(style)) continue; QString style_name = rx.cap(1); QString style_value = rx.cap(2); if (style_name == "line-style") { if (style_value == "dashed") _linestyle = DashedStyle; else if (style_value == "dotted") _linestyle = DottedStyle; else if (style_value == "dashdotted") _linestyle = DashdottedStyle; else if (style_value == "normal") _linestyle = NormalStyle; } else if (style_name == "line-weight") { if (style_value == "none") _lineweight = NoneWeight; else if (style_value == "thin") _lineweight = ThinWeight; else if (style_value == "normal") _lineweight = NormalWeight; else if (style_value == "hight") _lineweight = UltraWeight; else if (style_value == "eleve") _lineweight = BigWeight; } else if (style_name == "filling") { if (style_value == "white") _filling = WhiteFilling; else if (style_value == "black") _filling = BlackFilling; else if (style_value == "red") _filling = RedFilling; else if (style_value == "green") _filling = GreenFilling; else if (style_value == "blue") _filling = BlueFilling; else if (style_value == "gray") _filling = GrayFilling; else if (style_value == "brun") _filling = BrunFilling; else if (style_value == "yellow") _filling = YellowFilling; else if (style_value == "cyan") _filling = CyanFilling; else if (style_value == "magenta") _filling = MagentaFilling; else if (style_value == "lightgray") _filling = LightgrayFilling; else if (style_value == "orange") _filling = OrangeFilling; else if (style_value == "purple") _filling = PurpleFilling; else if (style_value == "hor") _filling = HorFilling; else if (style_value == "ver") _filling = VerFilling; else if (style_value == "bdiag") _filling = BdiagFilling; else if (style_value == "fdiag") _filling = FdiagFilling; else if (style_value == "none") _filling = NoneFilling; } else if (style_name == "color") { if (style_value == "black") _color = BlackColor; else if (style_value == "white") _color = WhiteColor; else if (style_value == "green") _color = GreenColor; else if (style_value == "red") _color = RedColor; else if (style_value == "blue") _color = BlueColor; else if (style_value == "gray") _color = GrayColor; else if (style_value == "brun") _color = BrunColor; else if (style_value == "yellow") _color = YellowColor; else if (style_value == "cyan") _color = CyanColor; else if (style_value == "magenta") _color = MagentaColor; else if (style_value == "lightgray") _color = LightgrayColor; else if (style_value == "orange") _color = OrangeColor; else if (style_value == "purple") _color = PurpleColor; else if (style_value == "none") _color = NoneColor; } } //Get antialiasing _antialiased = qde.attribute("antialias") == "true"; } /** * @brief CustomElementGraphicPart::resetStyles * Reset the curent style to default, * same style of default constructor */ void CustomElementGraphicPart::resetStyles() { _linestyle = NormalStyle; _lineweight = NormalWeight; _filling = NoneFilling; _color = BlackColor; _antialiased = false; } /** * @brief CustomElementGraphicPart::applyStylesToQPainter * Apply the current style to the QPainter * @param painter */ void CustomElementGraphicPart::applyStylesToQPainter(QPainter &painter) const { //Get the pen and brush QPen pen = painter.pen(); QBrush brush = painter.brush(); //Apply pen style if (_linestyle == DashedStyle) pen.setStyle(Qt::DashLine); else if (_linestyle == DashdottedStyle) pen.setStyle(Qt::DashDotLine); else if (_linestyle == DottedStyle) pen.setStyle(Qt::DotLine); else if (_linestyle == NormalStyle) pen.setStyle(Qt::SolidLine); //Apply pen width if (_lineweight == NoneWeight) pen.setColor(QColor(0, 0, 0, 0)); else if (_lineweight == ThinWeight) pen.setWidth(0); else if (_lineweight == NormalWeight) pen.setWidthF(1.0); else if (_lineweight == UltraWeight) pen.setWidthF(2.0); else if (_lineweight == BigWeight) pen.setWidthF(5.0); //Apply brush color if (_filling == NoneFilling) brush.setStyle(Qt::NoBrush); else if (_filling == HorFilling) brush.setStyle(Qt::HorPattern); else if (_filling == VerFilling) brush.setStyle(Qt::VerPattern); else if (_filling == BdiagFilling) brush.setStyle(Qt::BDiagPattern); else if (_filling == FdiagFilling) brush.setStyle(Qt::FDiagPattern); else { brush.setStyle(Qt::SolidPattern); if (_filling == BlackFilling) brush.setColor(Qt::black); else if (_filling == WhiteFilling) brush.setColor(Qt::white); else if (_filling == GreenFilling) brush.setColor(Qt::green); else if (_filling == RedFilling) brush.setColor(Qt::red); else if (_filling == BlueFilling) brush.setColor(Qt::blue); else if (_filling == GrayFilling) brush.setColor(Qt::gray); else if (_filling == BrunFilling) brush.setColor(QColor(97, 44, 0)); else if (_filling == YellowFilling) brush.setColor(Qt::yellow); else if (_filling == CyanFilling) brush.setColor(Qt::cyan); else if (_filling == MagentaFilling) brush.setColor(Qt::magenta); else if (_filling == LightgrayFilling) brush.setColor(Qt::lightGray); else if (_filling == OrangeFilling) brush.setColor(QColor(255, 128, 0)); else if (_filling == PurpleFilling) brush.setColor(QColor(136, 28, 168)); } //Apply pen color if (_color == WhiteColor) pen.setColor(QColor(255, 255, 255, pen.color().alpha())); else if (_color == BlackColor) pen.setColor(QColor( 0, 0, 0, pen.color().alpha())); else if (_color == GreenColor) pen.setColor(QColor(Qt::green)); else if (_color == RedColor) pen.setColor(QColor(Qt::red)); else if (_color == BlueColor) pen.setColor(QColor(Qt::blue)); else if (_color == GrayColor) pen.setColor(QColor(Qt::gray)); else if (_color == BrunColor) pen.setColor(QColor(97, 44, 0)); else if (_color == YellowColor) pen.setColor(QColor(Qt::yellow)); else if (_color == CyanColor) pen.setColor(Qt::cyan); else if (_color == MagentaColor) pen.setColor(Qt::magenta); else if (_color == LightgrayColor) pen.setColor(Qt::lightGray); else if (_color == OrangeColor) pen.setColor(QColor(255, 128, 0)); else if (_color == PurpleColor) pen.setColor(QColor(136, 28, 168)); else if (_color == NoneColor) pen.setBrush(Qt::transparent); //Apply antialiasing painter.setRenderHint(QPainter::Antialiasing, _antialiased); painter.setRenderHint(QPainter::TextAntialiasing, _antialiased); painter.setRenderHint(QPainter::SmoothPixmapTransform, _antialiased); painter.setPen(pen); painter.setBrush(brush); } /** * @brief CustomElementGraphicPart::drawShadowShape * Draw a transparent blue shadow arround the shape of this item. * The QPainterPathStroker used to draw shadows have a width of SHADOWS_HEIGHT * Be carefull if penWeight of this item is to 0 the outline of strock is bigger of 0.5 * @param painter : painter to use for draw this shadows */ void CustomElementGraphicPart::drawShadowShape(QPainter *painter) { //@FIXME if pen weight is 0, the strock outline is SHADOWS_HEIGHT/2 + 0.5 //may be because shape have no line weight QPainterPathStroker strock; strock.setWidth(SHADOWS_HEIGHT); strock.setJoinStyle(Qt::RoundJoin); painter->save(); QColor color(Qt::darkBlue); color.setAlpha(50); painter -> setBrush (QBrush (color)); painter -> setPen (Qt::NoPen); painter -> drawPath (strock.createStroke(shadowShape())); painter -> restore (); } /** * @brief CustomElementGraphicPart::itemChange * Reimplemented from QGraphicsObject. * If the item position change call updateCurrentPartEditor() * the change is always send to QGraphicsObject * @param change * @param value * @return the returned value of QGraphicsObject::itemChange */ QVariant CustomElementGraphicPart::itemChange(GraphicsItemChange change, const QVariant &value) { if (scene()) if (change == QGraphicsItem::ItemPositionChange || change == QGraphicsItem::ItemPositionHasChanged) updateCurrentPartEditor(); return(QGraphicsObject::itemChange(change, value)); } /** * @brief CustomElementGraphicPart::hoverEnterEvent * Reimplemented from QGraphicsObject. * Set m_hovered to true * @param event */ void CustomElementGraphicPart::hoverEnterEvent(QGraphicsSceneHoverEvent *event) { m_hovered = true; QGraphicsObject::hoverEnterEvent(event); } void CustomElementGraphicPart::hoverMoveEvent(QGraphicsSceneHoverEvent *event) { if (isSelected()) setCursor(Qt::OpenHandCursor); QGraphicsObject::hoverMoveEvent(event); } /** * @brief CustomElementGraphicPart::hoverLeaveEvent * Reimplemented from QGraphicsObject. * Set m_hovered to false * @param event */ void CustomElementGraphicPart::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { m_hovered = false; unsetCursor(); QGraphicsObject::hoverLeaveEvent(event); } void CustomElementGraphicPart::mousePressEvent(QGraphicsSceneMouseEvent *event) { if(event->button() == Qt::LeftButton) m_origin_pos = this->pos(); QGraphicsObject::mousePressEvent(event); } void CustomElementGraphicPart::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { if((event->buttons() & Qt::LeftButton) && (flags() & QGraphicsItem::ItemIsMovable)) { QPointF pos = event->scenePos() + (m_origin_pos - event->buttonDownScenePos(Qt::LeftButton)); event->modifiers() == Qt::ControlModifier ? setPos(pos) : setPos(elementScene()->snapToGrid(pos)); } else QGraphicsObject::mouseMoveEvent(event); } void CustomElementGraphicPart::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { if((event->button() & Qt::LeftButton) && (flags() & QGraphicsItem::ItemIsMovable) && m_origin_pos != pos()) { QPropertyUndoCommand *undo = new QPropertyUndoCommand(this, "pos", QVariant(m_origin_pos), QVariant(pos())); undo->setText(tr("Déplacer une primitive")); undo->enableAnimation(); elementScene()->undoStack().push(undo); } QGraphicsObject::mouseReleaseEvent(event); }