#ifndef ORIENTATION_SET_H #define ORIENTATION_SET_H #include "qet.h" class OrientationSet { // constructeurs, destructeur public: OrientationSet(); virtual ~OrientationSet() {}; // attributs private: bool north_ori; bool east_ori; bool south_ori; bool west_ori; QET::Orientation default_ori; QET::Orientation current_ori; // methodes public: bool north() const; bool east() const; bool south() const; bool west() const; bool setNorth(bool); bool setEast(bool); bool setSouth(bool); bool setWest(bool); QET::Orientation defaultOrientation() const; void setDefaultOrientation(const QET::Orientation &); QET::Orientation current() const; bool setCurrent(QET::Orientation); QET::Orientation next() const; QET::Orientation previous() const; QET::Orientation setNext(); QET::Orientation setPrevious(); bool accept(QET::Orientation) const; const OrientationSet operator++(int); const OrientationSet operator--(int); const OrientationSet operator++(); const OrientationSet operator--(); bool operator==(const OrientationSet &) const; bool operator!=(const OrientationSet &) const; bool fromString(const QString &); QString toString() const; }; inline bool OrientationSet::north() const { return(north_ori); } inline bool OrientationSet::east() const { return(east_ori); } inline bool OrientationSet::south() const { return(south_ori); } inline bool OrientationSet::west() const { return(west_ori); } inline void OrientationSet::setDefaultOrientation(const QET::Orientation& theValue) { default_ori = theValue; } inline QET::Orientation OrientationSet::defaultOrientation() const { return(default_ori); } inline QET::Orientation OrientationSet::current() const { return(current_ori); } #endif