/* Copyright 2006-2020 The QElectroTech Team This file is part of QElectroTech. QElectroTech is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. QElectroTech is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QElectroTech. If not, see . */ #include "eseventaddrect.h" #include "../editorcommands.h" #include "../elementscene.h" #include "../graphicspart/partrectangle.h" #include /** @brief ESEventAddRect::ESEventAddRect @param scene */ ESEventAddRect::ESEventAddRect(ElementScene *scene) : ESEventInterface(scene), m_rect(nullptr) {} /** @brief ESEventAddRect::~ESEventAddRect */ ESEventAddRect::~ESEventAddRect() { if (m_running || m_abort) delete m_rect; } /** @brief ESEventAddRect::mousePressEvent @param event @return */ bool ESEventAddRect::mousePressEvent(QGraphicsSceneMouseEvent *event) { if (event -> button() == Qt::LeftButton) { if(!m_running) m_running = true; QPointF pos = m_scene->snapToGrid(event -> scenePos()); //create new rectangle, pos isn't define, //so m_rect.pos = 0,0 , that mean event.scenePos is in same coordinate of item //we don't need to map point for m_rect if (!m_rect) { m_rect = new PartRectangle(m_editor); m_scene -> addItem(m_rect); m_rect -> setRect(QRectF(pos, pos)); return true; } //Add rectangle to scene m_rect -> setRect(m_rect -> rect().normalized()); m_scene -> undoStack().push(new AddPartCommand(QObject::tr("Rectangle"), m_scene, m_rect)); //Set m_rect to nullptr for create new rectangle at next mouse press m_rect = nullptr; return true; } return false; } /** @brief ESEventAddRect::mouseMoveEvent @param event @return */ bool ESEventAddRect::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { updateHelpCross(event -> scenePos()); if (!m_rect) return false; QRectF rect(m_rect->rect().topLeft(), m_scene->snapToGrid(event -> scenePos())); m_rect -> setRect(rect); return true; } /** @brief ESEventAddRect::mouseReleaseEvent @param event @return */ bool ESEventAddRect::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { if (event -> button() == Qt::RightButton) { if (m_rect) {delete m_rect; m_rect = nullptr;} else {m_running = false;} return true; } return false; }