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/*
Copyright 2006-2026 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include "qpropertyundocommand.h"
#include <QPropertyAnimation>
/**
@brief QPropertyUndoCommand::QPropertyUndoCommand
Default constructor with old and new value
This command don't take ownership of object
@param object
@param property_name
@param old_value
@param new_value
@param parent
*/
QPropertyUndoCommand::QPropertyUndoCommand(QObject *object,
const char *property_name,
const QVariant &old_value,
const QVariant &new_value,
QUndoCommand *parent) :
QUndoCommand(parent),
m_object(object),
m_property_name(property_name),
m_old_value(old_value),
m_new_value(new_value)
{}
/**
@brief QPropertyUndoCommand::QPropertyUndoCommand
Default constructor with old value.
Call setNewValue to setup the new value of the edited QObject
This command don't take ownership of object
@param object
@param property_name
@param old_value
@param parent
*/
QPropertyUndoCommand::QPropertyUndoCommand(QObject *object,
const char *property_name,
const QVariant &old_value,
QUndoCommand *parent) :
QUndoCommand(parent),
m_object(object),
m_property_name(property_name),
m_old_value(old_value)
{}
/**
@brief QPropertyUndoCommand::QPropertyUndoCommand
@param other
*/
QPropertyUndoCommand::QPropertyUndoCommand(const QPropertyUndoCommand *other)
{
m_object = other->m_object;
m_property_name = other->m_property_name;
m_old_value = other->m_old_value;
m_new_value = other->m_new_value;
m_animate = other->m_animate;
m_first_time = other->m_first_time;
m_undo_first_time = other->m_undo_first_time;
setText(other->text());
}
/**
@brief QPropertyUndoCommand::setNewValue
Set the new value of the property (set with redo) to new_value
@param new_value
*/
void QPropertyUndoCommand::setNewValue(const QVariant &new_value) {
m_new_value = new_value;
}
/**
@brief QPropertyUndoCommand::enableAnimation
True to enable animation
@param animate
*/
void QPropertyUndoCommand::enableAnimation (bool animate) {
m_animate = animate;
}
/**
@brief QPropertyUndoCommand::setAnimated
@param animate = true for animate this undo
@param first_time = if true,
the first animation is done at the first call of redo if false,
the first animation is done at the second call of redo.
The same rule applies to undo, tracked independently: redo() always
runs before the first undo() (QUndoStack::push() calls redo()
immediately), so by the time undo() can run at all, redo()'s own
m_first_time has already flipped true. Sharing that flag would leave
undo() with no instant path ever reachable in practice -- reusing it
is not actually symmetric, it just looks like it is. m_undo_first_time
gives undo() the same one-time grace period redo() has, on its own
first call instead of redo's.
*/
void QPropertyUndoCommand::setAnimated(bool animate, bool first_time)
{
m_animate = animate;
m_first_time = first_time;
m_undo_first_time = first_time;
}
/**
@brief QPropertyUndoCommand::mergeWith
Try to merge this command with other command
@param other
@return true if was merged, else false
*/
bool QPropertyUndoCommand::mergeWith(const QUndoCommand *other)
{
if (id() != other->id() || other->childCount()) return false;
QPropertyUndoCommand const *undo = static_cast<const QPropertyUndoCommand *>(other);
if (m_object != undo->m_object
|| m_property_name != undo->m_property_name) return false;
// Same object and property name alone isn't enough: two entirely
// separate, deliberate actions (say, cropping an image and then
// mirroring it) both go through the same "pixmap" property and
// would otherwise silently coalesce into one undo entry, carrying
// only the first action's label -- the second vanishes from the
// undo list with no way to undo just it. Legitimate merging (a
// slider or spinbox pushing one command per tick while being
// dragged, e.g. ArcEditor's angle editors) always reuses the exact
// same text() across the whole sequence, so requiring a match here
// keeps that working unchanged while refusing to merge anything
// that isn't actually a continuation of the same action.
if (text() != other->text()) return false;
m_new_value = undo->m_new_value;
return true;
}
/**
@brief QPropertyUndoCommand::redo
Redo this command
*/
void QPropertyUndoCommand::redo()
{
if (m_object->property(m_property_name) != m_new_value)
{
if (m_animate && m_first_time)
{
QPropertyAnimation *animation = new QPropertyAnimation(m_object, m_property_name);
animation->setStartValue(m_old_value);
animation->setEndValue(m_new_value);
animation->start(QAbstractAnimation::DeleteWhenStopped);
}
else
{
m_object->setProperty(m_property_name, m_new_value);
m_first_time = true;
}
}
QUndoCommand::redo();
}
/**
@brief QPropertyUndoCommand::undo
Undo this command
*/
void QPropertyUndoCommand::undo()
{
if (m_object->property(m_property_name) != m_old_value)
{
if (m_animate && m_undo_first_time)
{
QPropertyAnimation *animation = new QPropertyAnimation(m_object, m_property_name);
animation->setStartValue(m_new_value);
animation->setEndValue(m_old_value);
animation->start(QAbstractAnimation::DeleteWhenStopped);
}
else
{
m_object->setProperty(m_property_name, m_old_value);
m_undo_first_time = true;
}
}
QUndoCommand::undo();
}