Files
qelectrotech-source-mirror/sources/editor/graphicspart/partline.h
plc-user bd3b39cea3 element-editor: fix rotation, add mirror, add flip for graphical primitives
Now that the problem with the translations of keyboard shortcuts has been resolved and rotation using the space bar works reliably in principle, I took a closer look at the rotation function itself in the element editor.

I noticed, for example, that arcs can be rotated at an angle of 15°. This doesn't really make sense, as the “arc” part doesn't have the “rotation” property. There is only width and height.
And somehow rotating arcs didn't work well: start- and span-angles weren't adjusted.

Lines and polygons can be rotated in 15° increments, which doesn't make much sense, if other parts that can only be rotated in 90° increments are selected at the same time.

To make a long story short:
I reworked the rotation functions of the graphical parts so that now all parts are rotated in 90° steps around the origin! This means that it is now possible to mark several parts and rotate them around the same point at the same time!

In addition, the functions for mirroring graphic parts at y-axis (shortcut "M") and flipping at x-axis (shortcut "F") have been implemented.

I have saved the text elements for later!
(or someone else)
2025-02-14 20:31:03 +01:00

133 lines
4.7 KiB
C++

/*
Copyright 2006-2025 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PART_LINE_H
#define PART_LINE_H
#include "../../qet.h"
#include "customelementgraphicpart.h"
class QPropertyUndoCommand;
class QetGraphicsHandlerItem;
/**
This class represents a line primitive which may be used to compose the
drawing of an electrical element within the element editor. Lines may have
specific visual ends (e.g. arrows) through the setFirstEndType and
setSecondEndType methods. Their size can be defined using the
setFirstEndLength and setSecondEndLength methods. Please note ends are not
drawn if the required length for their drawing is longer than the line itself.
In case there is room for a single end only, the first one get priority.
*/
class PartLine : public CustomElementGraphicPart
{
Q_OBJECT
Q_PROPERTY(Qet::EndType end1 READ firstEndType WRITE setFirstEndType)
Q_PROPERTY(Qet::EndType end2 READ secondEndType WRITE setSecondEndType)
Q_PROPERTY(qreal length1 READ firstEndLength WRITE setFirstEndLength)
Q_PROPERTY(qreal length2 READ secondEndLength WRITE setSecondEndLength)
Q_PROPERTY(QLineF line READ line WRITE setLine)
// constructors, destructor
public:
PartLine(QETElementEditor *, QGraphicsItem * = nullptr);
~PartLine() override;
private:
PartLine(const PartLine &);
signals:
void lineChanged();
void firstEndTypeChanged();
void secondEndTypeChanged();
void firstEndLengthChanged();
void secondEndLengthChanged();
// methods
public:
enum { Type = UserType + 1104 };
/**
Enable the use of qgraphicsitem_cast to safely cast a QGraphicsItem into a PartLine.
@return the QGraphicsItem type
*/
int type() const override { return Type; }
void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget * = nullptr) override;
QString name() const override { return(QObject::tr("ligne", "element part name")); }
QString xmlName() const override { return(QString("line")); }
const QDomElement toXml(QDomDocument &) const override;
void fromXml(const QDomElement &) override;
virtual QPointF sceneP1() const;
virtual QPointF sceneP2() const;
QPainterPath shape() const override;
QPainterPath shadowShape() const override;
QRectF boundingRect() const override;
bool isUseless() const override;
QRectF sceneGeometricRect() const override;
void startUserTransformation(const QRectF &) override;
void handleUserTransformation(const QRectF &, const QRectF &) override;
static uint requiredLengthForEndType(const Qet::EndType &);
static QList<QPointF> fourEndPoints(const QPointF &, const QPointF &, const qreal &);
QLineF line() const;
void setLine(const QLineF &line);
Qet::EndType firstEndType() const {return first_end;}
void setFirstEndType(const Qet::EndType &et);
Qet::EndType secondEndType() const {return second_end;}
void setSecondEndType(const Qet::EndType &et);
qreal firstEndLength() const {return first_length;}
void setFirstEndLength(const qreal &l);
qreal secondEndLength() const {return second_length;}
void setSecondEndLength(const qreal &l);
void setRotation(qreal angle);
qreal rotation() const;
void flip();
void mirror();
void addHandler() override;
void removeHandler() override;
protected:
QVariant itemChange(GraphicsItemChange change, const QVariant &value) override;
bool sceneEventFilter(QGraphicsItem *watched, QEvent *event) override;
private:
void adjustHandlerPos();
void handlerMousePressEvent (QetGraphicsHandlerItem *qghi, QGraphicsSceneMouseEvent *event);
void handlerMouseMoveEvent (QetGraphicsHandlerItem *qghi, QGraphicsSceneMouseEvent *event);
void handlerMouseReleaseEvent (QetGraphicsHandlerItem *qghi, QGraphicsSceneMouseEvent *event);
QPainterPath path() const;
QRectF firstEndCircleRect() const;
QRectF secondEndCircleRect() const;
/*****************/
Qet::EndType first_end;
qreal first_length;
Qet::EndType second_end;
qreal second_length;
QList<QPointF> saved_points_;
QLineF m_line;
int m_vector_index = -1;
QPropertyUndoCommand *m_undo_command;
QVector<QetGraphicsHandlerItem *> m_handler_vector;
qreal m_rot;
};
#endif